
In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.2Kreviews | 42% | — | $6.1M |
| $8.99−70% | 175ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game doesn't exist. Play X4 instead.
Отличная игра, купил в 2015 году, но играю спустя 8 лет. Полное погружение, второй Фрилансер, если кто помнит.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Italian, Russian, Simplified Chinese, Traditional Chinese, French*, Korean*languages with full audio support
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏载你没玩X4之前,还都能玩的下去,但是这个游戏里面很多逻辑实在是难以游玩下去,我一直都在犹豫要不要退款,毕竟X宇宙这个系列里面现在的电脑能正常玩的,就是Xrebirth和X4了,之前的很多打开不是屏幕比例不对,就是bug一地,毕竟游戏太老了,如果官方出了对前作内容的补完或许,我可以大胆的放弃Xrebirth。能感觉出来作者的用心,但是很遗憾,基于现在计算机的水平能力,我只能给差评,如果说开发人员看到了我的评测,我会给出以下建议: 1。X宇宙这个游戏的背景设定很大,官方可以以dlc或者其他的方式把以前游戏里面的剧情内容补完到X4或者之后的新作中。这样方便玩家补完以前的剧情或者什么。 2。无论是rebirth和4新手引导都是不足的,但是X4比rebirth要好得多。 3。如果可以建议支持局域网内多人,这样玩法会更有趣一些,毕竟宇宙这么大,兄弟们之间整活才是最有意思的。 最后我还是要向开发者致歉,因为这个游戏我实在不能给好评,尽管这个游戏真的很好,但是操作性和细节逻辑确实无法让玩家玩的很开心。 This game can be played before you play X4, but many of the logics in this game are really difficult to play. I have been hesitating whether to refund. After all, the only two games in the X-universe series that can be played normally on current computers are Xrebirth and X4. Many of the previous games either have the wrong screen ratio or are full of bugs. After all, the game is too old. If the official has released a supplement to the previous content, maybe I can boldly give up Xrebirth. I can feel the author's intentions, but unfortunately, based on the current level of computer capabilities, I can only give a bad review. If the developers see my review, I will give the following suggestions: 1. The background setting of the game X-universe is very large. The official can use DLC or other methods to complete the plot content in the previous game to X4 or the new games after that. This will make it easier for players to complete the previous plot or something. 2. Both rebirth and 4 novice guides are insufficient, but X4 is much better than rebirth. 3. If you can suggest supporting multiplayer in LAN, the gameplay will be more interesting. After all, the universe is so big, and it is the most interesting to play with brothers. Finally, I still want to apologize to the developer, because I really can't give a good review for this game. Although this game is really good, the operability and detailed logic really can't make players have fun.
Немного можно погонять, красиво, в космосе есть на что посмотреть. Кампания достаточно увлекательная. Бесят странные "переговоры", сделанные в виде мини-игры на практически одинаковых станциях, ну и интерфейс конечно запутанный.
when it was first released it was very buggy but now it is one of my best games
I've played X:Rebith from the day one and when i first launched it was a mess. I felt that something's wrong when deepsilver logo lagged enourmosly (my pc is below minimum requirements but still), even before starting the game itself. Eventually Egosoft fixed most of the bugs and starting from version 3 most of issues were fixed and i liked it. Overall i like the game as it is now and maybe will play again when i'll finally upgrade my pc for X4.
I prefer this game over all the x series and here is why: 1. You only have one ship to control, which means, you don't have to worry about what is the best ship over hundreds of different ships, over hundreds of different sections, that could or could not have the ships. 2. Money is easy to make. It's not like forever grinding anymore like previously X games.
Убогое поделие. После интуитивного управления во всей серии X3 такой поставы не ждешь от проверенного разработчика. Эта очень "понятная" система магистралей в космосе (чем им было мало просто летать по системе?) до этого была не нужна, за каким фигом они ее сюда впихали не ясно. Начинал играть сразу после релиза и попытался сейчас. Первый раз хватило на несколько часов, сейчас на несколько минут. Весь в сомнении, нужна ли мне четвертая часть. Склоняюсь к мысли что больше мне не хочется покупать кота в мешке от оборзевших гансов.
Полностью законченный и избавленный от глюков космический симулятор. Наконец-то. Можно покупать. : )
Always was a great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.1K | 85% | $15.99 | |
| — | 0 | — | — | |
| $45.9M | 30.2K | 80% | $49.99 | |
| $6M | 8.4K | 85% | $19.99 | |
| $70.8K | 398 | 75% | $4.99 | |
| $423.6K | 1.2K | 48% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 24.2K | 79% | $13.99 | |
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $6.1M | 24.5K | 91% | $11.99 |