
Physics-based co-op extraction game for crews of 2-4 players. Venture into the twisted Bermuda Triangle aboard the ORCA, a hybrid utility craft that can fly, drive and dive. Gather loot, buy new equipment, and unlock cosmetics across chaotic runs.
Modeled estimate, not a reported figure. How we estimate →
Wreck Runners is an up to 4 player online co-op extraction game set in a haunted and ever-changing Bermuda Triangle. Hired by the suspiciously cheerful Trustwell Corporation, your crew of runners is sent in to recover valuable salvage. We expect you may find far more than sunken wrecks waiting in the Fog.
Use the powerful Scrapjack to haul salvage onto your all-terrain vehicle. Everything is physics-driven - every grab, every throw, every desperate attempt to secure loot while the world falls apart around you.
Out in the Triangle, the ORCA is more than just transport. Across land, sea, and air, it is the only constant when you’re running. Keep the haul moving, keep each other alive, and get home in one piece.
Cash in your salvage between runs and put your hard-earned money toward better equipment, new upgrades, and fresh cosmetics. The more you brave the Fog, the better your crew gets at surviving it.
The Triangle never stays still. Every run starts differently, loot turns up in new places, and whatever's lurking in the Fog keeps your crew guessing. Adapt fast, trust your friends, and expect your plans to fall apart.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 54reviews | 80% | — | $14.9K |
| $9.99 | 134ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta bueno el juego, entretenido, seguro que si vas avanzando se pone mas dificil.
Addictingly Fun with friends. And very worth its $10 price. Id pay $25 even for this game. I look forward to more updates to see how much more this gem of a game can grow.
Im liking it! I love the vehicle where its a land sea and air vehicle. combat mechanics are good. A recommended game. Worthy evolution of the gameplay genre. I do hope to get more play. I'll even try it solo 20 07 2026. after 30 more mins playing: - Need bots. So I can play solo better. Or at least a mechanism to simulate a player to res you. How about automatic 3 rescues. and lower chances after that? - even at low. Game is making me dizzy. There are games like this and I dont know why. its not fps. Doing 50-60 at low. I've adjusted mouse sensitivity 50 less, that might help. For next session. Gotta rest from this dizziness. PC struggling a bit. set it to low now. update: 20 07 2026 lowering mouse sensitivety help alot. Tried out some random joins. Network connectivity was great. And I am across the pond from the host.
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Languages: English**languages with full audio support
| $9.99 |
| 51ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
This game should be up there with Lethal Company, R.E.P.O., and the other top extraction looter friend slop games. Not without its issues, but it's got some incredibly satisfying and fun physics to mess around with. Absolutely worth the price tag if you have friends to jump in with you. Desperately needs a way to save progress mid run. Requires a coordinated team to really get the most out of gameplay. Solid learning curve and very satisfying mastering all the little techniques and slowly improving with your squad. Cosmetic unlocks and grindy achievements add replay-ability that is often missing from this genre. I hope this game gets some good press from content creators to really get it in the hands of more people. I'd love to see further expansion on items, loot locations, and enemies. As is, I can see getting maybe another 10-20 hours out of it, well worth the price. For a physics game with tons of objects bouncing around at all times this game is incredibly well optimized. On my fairly outdated PC I haven't had any crashes, frame drops, or performance issues.
O jogo Aborda mais um Extraction ( sucatear e extrair de uma area com o maximo do Loot) Divertido! Porem Muito Hard para se jogar solo... ou Ate com 1 Amigo, o Jogo exige que vOce jogue com +1 amigo para consegui completar das 4 extrações em diante! O jogo traz muitas mecanicas, mas quase todas meio bugada, tiltando voce em diversos ponto E muito promissor a ideia do jogo, mas PRECISA DE MUITO POLIMENTO PRO GAME CONTINUAR VIVO E Atraindo mais jogadores Me diverti jogando... mas tiltei muito tbm!
Wreck Runners - это как смесь в духе игр типо REPO, Lethal Company и тд, но со своей уникальной механикой и изюминкой. Мы, за раз прошли до 4‑й карты и получили массу удовольствия, играть реально кайфово! Понравилось, что карты после провала, каждый раз генерируются, внешне локации похожи, но внутреннее расположение, интерьер и лут меняются, а повторное изучение не надоедает. Очень радуют кастомизация и прогрессия, когда можно красить и улучшать корабль модулями, менять лица и цвета персонажей, покупать оружие и расходники, собирать различные редкие коллекционные предметы, которые разблокируют музейные колбы, пока не понял для чего это, забавные фрагменты по ходу путешествия. Управление персонажами и транспортом приятное, а оптимизация порадовала, проблем с производительностью не заметили вообще. Есть баги, которые местами портят впечатление. У хоста не было в настройках выбора микрофона, но при этом у всех трёх моих друзей опция отображалась. Из‑за этого пришлось выкручиваться костылями. Кроме того, встречаются проблемы с голосовым чатом (иногда тиммейтов просто не слышно), дыры и трещины на карте, заградительные текстуры в виде цепей, проваливания персонажей при возрождении на краях скал\гор, мобы, проходящие сквозь полы при притягивании с пушки. Отдельно запомнился баг на воде, когда на нас напал осьминог, корабль пошёл на дно, а сесть на место водителя было невозможно, пришлось ждать следующей волны. Ещё момент с кнопкой «Я застрял», по задумке она должна "выручать" вытаскивать из текстур, если персонаж провалился или застрял, но на практике это почти гарантированный конец для игрока. Персонаж умирает и остаётся в текстурах, а возродить его никак нельзя. Игрок может только перезайти к хосту без потерь даже при смерти, но если застрял сам хост - тут уже остаётся только молиться на чудо... Хочется больше наполнения мира, разнообразия предметов и, главное, системы сохранения прогресса. Сейчас, если сделать перерыв или перезайти из‑за бага, прогресс теряется - это сильно расстраивает. У игры огромный потенциал, и даже с текущими недочётами она дарит крутые совместные моменты. Однозначно рекомендую попробовать!
It's an interesting take on the co-op looter formula. There are some physics glitches, and I found controller input to be a bit buggy on occasion, but with a full crew it's challenging and fun. Oh, and I'm unsure if this is by design or a bug, but in-game voice coms are laggy, and if it's intentional It should be reworked because it just adds needless chaos and confusion in a non-fun way. We switched to discord after a couple of rounds. On the positive side, once you get into it, manning the hybrid vehicle with a pilot, lookout and defenders feels good, and the gravity gun here seems more thought out than in something like Repo. I'd say it's at least good for a a couple of sessions with friends, maybe longer if the devs can add more variety to the monsters and iron out some of the bugs.
A fun take on the co-op horror genre with a retro-futuristic/50's sci-fi aesthetic they pull off very well with the monsters, level design, and music. I feel like, in it's current state, the game could benefit from Early Access given some unpolished aspects such as: monster interactions, physics object manipulation, and in-game voice comm issues. Looks like they opted for a few playtests before going live. Not sure what, if any, future updates this game will receive beyond initial difficulty tuning and bug fixes. That said, it is very impressive for a self-published developer's first game and I would say worth the price for a good time with friends who enjoy making quota while fighting off unspeakable horrors. Much luck to them on standing out from others in the genre and getting some kind of virality. Pro's - Inspired art direction (hoping this comment won't age poorly) - Fun blend of land, sea, and air exploration - Price point Con's - Difficulty scales very abruptly for new players - Replayability seems limited with fixed level design and monster variety - Physics manipulation could use some refinement
O jogo é bem legal, eu particularmente gosto de jogos com essa mecânica de lootear itens até atingir um valor mínimo e seguir no jogo. O jogo não tem tutorial, só um vídeo que não explica muito, então a primeira run pode ser confusa. Eu joguei em trio e senti que fica muita coisa para fazer com pouca gente, principalmente quando vêm os ataques ao veículo em hondas mais altas. Além disso achei a movimentação do veículo um pouco estranha, as vezes batia e ficava preso em alguma coisa, pra colocar coisas dentro (principalmente pessoas mortas) é meio difícil, mas nada que acabe com a experiencia do jogo. No geral o jogo é muito bom, muito divertido. 7/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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