
Physics-based co-op extraction game for crews of 2-4 players. Venture into the twisted Bermuda Triangle aboard the ORCA, a hybrid utility craft that can fly, drive and dive. Gather loot, buy new equipment, and unlock cosmetics across chaotic runs.
Modeled estimate, not a reported figure. How we estimate →
Wreck Runners is an up to 4 player online co-op extraction game set in a haunted and ever-changing Bermuda Triangle. Hired by the suspiciously cheerful Trustwell Corporation, your crew of runners is sent in to recover valuable salvage. We expect you may find far more than sunken wrecks waiting in the Fog.
Use the powerful Scrapjack to haul salvage onto your all-terrain vehicle. Everything is physics-driven - every grab, every throw, every desperate attempt to secure loot while the world falls apart around you.
Out in the Triangle, the ORCA is more than just transport. Across land, sea, and air, it is the only constant when you’re running. Keep the haul moving, keep each other alive, and get home in one piece.
Cash in your salvage between runs and put your hard-earned money toward better equipment, new upgrades, and fresh cosmetics. The more you brave the Fog, the better your crew gets at surviving it.
The Triangle never stays still. Every run starts differently, loot turns up in new places, and whatever's lurking in the Fog keeps your crew guessing. Adapt fast, trust your friends, and expect your plans to fall apart.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 54reviews | 80% | — | $14.9K |
| $9.99 | 134ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good for a friendslop game. The visuals are amazing for this genre. Dev has already pushed some patches based on feedback and are active on Discord. Getting my friend group in again this weekend. Interesting worlkd.
Do not sleep on this game. If you've ever played the usual friend horror games, I can understand mistaking this for one of those at a glance. Using grav guns to carry items with value to complete a quota, it checks all the boxes. The major defining difference is the exact thing that makes this game worth checking out: skill progression. An important thing to realize is that this is not actually a horror game. It is definitely more of an action game. You have to be creative with how you engage with the environment. Where you park, your route out, delegation of tasks. Many things to consider at many times. You don't just pull up to a POI and steal stuff. You steal from MANY places, and just how many places in a single dive is entirely up to you, beyond the bare minimum. Your decisions have far more weight and payoff in this game compared to the likes of REPO or Lethal Company. When you start getting familiar with the game's systems, you'll come to realize how truly unique the experience is. Do yourself a favor if you have friends to play with, and snag a copy. Off sale, it's only $10 USD, it's more than worth it at that price point.
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Languages: English**languages with full audio support
| $9.99 |
| 51ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fun and definitely worth a play, but is pretty much impossible if you play solo. Controls can be wonky at times, no clear identifier on how to deal with certain times of enemies. Most of the high amount loot that i've seen needs at least two people to lift unless you get lucky enough to survive long enough to have enough money to get something to assist. Again I do recommend the game, but not if you play solo, it needs to have some work done for sure. Kinda wish there was a neutral option than just thumbs up/down.
[h2]オープンワールド…REPO?[/h2] 賛否両論になっているが、十分良作の範囲内だと思う。 キーバインドが無いというレビューもあったが、ちゃんとある。大丈夫です。 ただし日本語はない。が、それほど困らない。 あとマルチプレイを強く推奨する。シングルは未プレイ。 ベースはお宝を集めてアップグレードを続けるREPO。 だが大きく違う点がいくつかある。 まずは探索がオープンワールドであること。各地に探索ポイントが点在しており、そこを適当に移動することになる。つまり連続で何か所でも魔ほることができる。ただし運べる重量には限界がある。 次に某物理学者のグラビティガンみたいなものが標準装備になっていること。 REPOのような貧弱なものではなく、雑魚敵ぐらいなら即ぶっとばせる。 REPOよりもアイテムを結構サクサク運べる。 さらに車。いや陸海空全部に対応できるので車と言っていいのか分からないが、とりあえず車にお宝を積むことになる。 この車が破壊されるとゲームオーバーになる。 では詳細にレビューする。 [h3]良い点[/h3] 結構サクサク進めるし、ジャンプ力も高い。 全体的にスピード感があっていい。 敵もばんばんスポーンするので、かなりテンポがはやい。 さらに敵は時間と共にどんどん強くなっていくので緊張感もある。 また、グラビティガンの扱いも直感的に扱いやすい。 マルチプレイだとお互いを運ぶこともできる。 ぐるぐる回りながらどこまでも飛んでいけて便利だし楽しい。 [h3]問題点[/h3] 船に納品する際、車の下部ハッチ(床)が自動で開く。 位置が悪いとぽろぽろお漏らししてしまうので、任意で開けられるようになってほしい。 一部敵が抵抗できない。 特に車を襲ってくるドラゴンは、初期装備では過ぎ去るのを待つしかない。つらい。 あと車が襲撃されたとき、一人だと恐らくどうしようもないのではないだろうか。 マルチプレイ前提と言えばそうだが...。 キャラクターアップグレードがない。 まあ初期状態で十分強いといえばそうだが、ちょっと寂しい。 オープンワールドの意味があまりない。 いやまあ一応水中にもステージがあったりなんやかんやあるんだけど、別にわざわざ探索する意味はないというか… まあ探索途中で車が襲われて慌てて戻るみたいなこともオープンワールドじゃなくてもできるし [h3]総評[/h3] REPOフォロワーとはいえ結構色んな要素が足されている。 作りは多少粗いが、今のところかなり楽しいのでオススメしておきたい。 マルチプレイできるフレンドがいるなら楽しめるだろう。
对比起这个游戏的质量来说,这个游戏的销量可以说意外的低。所以在游玩5小时后我很乐意写一条简体中文评价来告诉大家这个游戏是一个值得一玩的欢乐喜剧多人联机搜打撤小品级游戏。如果你有要好的游戏搭子,不妨一玩。 游戏里的三栖载具非常的有意思,合作时工具简单的吸附和推出可以带来许多超出意料的乐趣。 游戏虽然没有简体中文但里面的英文和操作都非常简单直白而且有画面展示教程。(除了队友死了之后需要把他尸体拖到粉碎机里粉碎重生,粉碎机在潜望镜里标注为蓝色这一点) 但是请注意,这个游戏在我发布评测时暂时没有保存功能,这意味着每次进去都得从初始合同开始游玩。关闭游戏后第二天再开发现我们前一晚买的加农炮等等载具设施都被重置了打击了我们继续游玩的积极性。如果你想把它当肉鸽等有挑战性的游戏来玩倒是不妨一试。如果你只是想玩一个欢乐游戏且时间比较零散的话建议等待后续发布保存功能后再入手。
A great start, definitely needs some updates for more variety but if you like games like Lethal Company or Repo and wish you could fight back more effectively, then this game scratches that itch. Try flying around by grabbing your teammate and have them grab you.
Got good bones but feels like EA without the EA tag. Refunded, which is a shame because i think if they'd gone with an EA tag, i would have probably not have felt duped into buying a "complete" game. I also probably would have just kept it in my library to see how it developed, but as it's a full product, there's no reason to expect more than what it is right now. Whilst the ship and 3rd person mechanics feel great, the actual world is lacking atmosphere and a solid artistic consistency to both it, and the enemies faced (at worst when compared to the player character models and player ship). Combat for my short time with it consisted of using a gravitygun-esque weapon to sling junk, with little to no feedback as to how effective each attack was. Edit: updated with some proper thoughts.
This game needs a few updates. Mainly for difficulty scaling. It starts out easy. But can get very hectic as soon as the second run. I wouldn't mind the game allowing this to be scaled as I can understand more experienced players will probably be able to breeze through this. Overall in it's current state I'd give it a ~6/10. If the balance can be figured out I can see this being an easy 8/10 or even better.
We hopped in and immediately spent a half hour just ♥♥♥♥♥♥♥ around with the mechanics and throwing each other off ledges before we even thought about what we're supposed to do. Simple, 10/10 game. Some of the best value I've ever gotten out of $9.99, I can't wait to see where the devs take it.
The game is very good. Grab a group of friends and just have fun for hours. 10/10, hoping to see updates in the future.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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