
Wounded is a first-person survival horror game, bringing you the old-school indie horror vibe through a detailed and eerie environment.
Modeled estimate, not a reported figure. How we estimate →
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About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
All good.
Well this game is a piece of trash, not worth buying this Garbage, its so bad, story is bad, no combat, nothin good bout this game at all
3D暈 我不行...
fun game, fried my 3090 (I have no clue how(luckily still within warranty)), but definitely fun
I really liked it. Good job!
Un juego muy interesante de terror, una atmósfera inmersiva, que te transporta, sin lugar a dudas hay mucho potencial en este juego. 7/10
The ambiance in this game is absolutely intense and the storyline is ok so far, very spooky, music changes suddenly (in a good way) it creates a super immersive environment. It could just be me but the MCs footsteps are soooo loud! Even when sneaking! VA is alright.
♥♥♥♥
Está bien. Juego cortito de unas 2h de duración. Entretiene. Te llevas algún que otro susto, y da mal rollo. Pruébalo
In short, it is a generic horror walking sim, with invincible enemies for you to run from. It is average at best, but it was made by a small team (I think students) and it is cheap during a sale, I’ll give it a recommend, why not. Anyway more into this game, the gameplay got annoying for me. For once the character you play as gets more and more injured this results in him breathing like a mobility scooter Pokemon scalper towards the end of the game, and this is constant. Next is the repetition of backpack puzzles, basically you need to carry 5 backpacks to a certain point, they act as weights. There are 3 such puzzles and are exactly the same, even the number of backpacks is the same. Then you got the enemies, like I said they are invincible, but I found them to be quite easy to escape, irony is that the very first enemy was the hardest to elude. For another one all I did is run in circles, press an item, then run again up to 4 times. I think there is some stealth involving crouch, but apart for the first enemy I barely ever used it. The story is alright, but the writing I found it well, kinda meh to put it lightly. I think there are multiple endings but I am alright with the one I got, besides it is pain to relive the end section again. Soundtrack is alright, and levels are at least liniar so you will not have a “where the F do I go” moments. Few cheap jumpscares and the atmosphere is build nicely. I don’t have much to say, it is just alright, doesn’t do anything too bad or great, it is a perfect 5/10.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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