
"Worship Demon" is a fast 2D survivor with anime xianxia art and dazzling effects. Play a demonic cultivator, explore secret realms, ruins, and seek spells. Survive, beat boss, master Dao, and grow stronger. Each run unlocks new Arts, bonds, talents—forge your own immortal path.
Modeled estimate, not a reported figure. How we estimate →
About
Worship Demon is a fast-paced 2D survivor-like action game: xianxia world × anime art × dazzling effects. Play as a demonic cultivator—move, fight, and grow stronger in secret realms. Each run can unlock new Arts, bonds, and talents as you forge your own path to power.
Welcome to join our official QQ group: 1060185034
Follow us on Bilibili: @森罗游戏Senlo

Heaven withholds the Dao—so you prove it in blood. Through woven swarms you walk, through ruin you rise; when your Arts ignite, legions turn to ash. “Mowing down” is simply this: carving a defiant path—and savoring every step.

A hundred Arts wait in the secret realms—slashes, summons, domains, seals. Stack choices mid-run, weave passives into actives, and trigger bonds that rewrite your kit. There is no single meta path—only the killing method that fits this run. A thousand techniques, one Dao: yours.

Hordes close in from every side—thicker, faster, deadlier. You loot, level, and break out under siege, turning pressure into power. Survive the encirclement, cut down the strong, and let your path take shape in the slaughter. Surrounded by demons—still, your Dao is your own.

The Faithful serve the Dao with devotion. The Worshipers bargain in blood. The Givers lure mortals into darkness. The Seizers seize supremacy through slaughter. Four demon sects, four combat souls—sustain, sacrifice, control, or ruthless force. Choose a gate, and you choose how your killing begins—and how your ascent ends.
Classic survivor pace: random stages, monster swarms, pickups and level-ups—clear thrills, one satisfying run at a time.
Freeform builds from 100+ Arts: actives, passives, summons, domains… stack choices mid-run and explode into late-game power.
Bonds & talent synergy: Arts aren’t isolated skills—combos reshape your whole style, and the deeper you fight, the closer you come to “attaining the Dao.”
Secret realms & fate: train in realms, explore ruins, and hunt lost techniques and rare opportunities.
Bosses & the final trial: break the siege, face elite foes, and prove everything with the path you’ve built.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Turkish, Polish, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏类型就是比较标准的类幸存者 卖点感觉就是自走棋的凑羁绊玩法,还有这个世界观吧 武侠题材大部分是伟光正的主角 但是这个扮演的是魔道弟子。 游戏质量总体不错,幸存者里质量还可以的那一批,好评期待一下后续更新
推荐 挺好玩的 那些说不好玩的基本都是觉得前期难度太大 这个更新已经在解决
能感觉到用心在做的游戏,可以留住我长时间去玩,可以尝试,毕竟国内独立游戏越来越少了,支持一下!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 134 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好玩
优点; 1,构筑设计得不错,五行属性各自可以叠上去“套装”奖励,同时两两配合也可以解锁新属性,另外还加上额外的六种“套装”效果。 2,这是一个相对要点思考构筑和操作的游戏,难度应该属于较高的那种,需要理解了各个技能的输出水平在熟练后才能比较轻松通关。大概比较难roll到很割草的BD(对比起地狱公主的随便碾)。所以可玩性和深度比地狱公主要好不少的。 3,各个人物有独特的天赋可以配合构筑。 希望改进的点: 1,最主要的,关卡太少了。我宁愿少3层数值加强也想能多几关。 2,池子太泛,每种属性特别是双属性解锁的新属性的两三个核心如果roll不到就只能浅尝,想特定去凑某种玩法不容易。这个问题越选高层数压力就越大。希望能有点指向性的roll卡设计。 3,剧情为0,演出也为0。虽然知道是成本所限,但也希望参考下隔壁地狱公主,即使做不到那么好能有自己的卖点或者特色才行啊,不然没卖相又这么点内容怎么吸引人,隔壁内容目前其实更少。
之前demo那个音效在正式版优化好多,美术方面也更好了,难度比demo更合理一些。就是三选一的时候如果可以看一下属性界面看看生成关系就好了,记不住。总之质量对的起价格,另外,如果自动攻击需要按t。
游戏底子是经典幸存者玩法,刷怪升级、选技能、对抗潮水般的敌人,但内核做了大量创新。金木水火土五行羁绊,上百种功法互相联动,主动、被动、召唤、领域效果繁多,不光是简单堆伤害,凑对羁绊还能解锁隐藏效果,召唤流、爆发术法流、近战碾压流全都可以玩出来,构筑可玩性非常高。 四个魔门角色定位差异巨大,有的擅长持续续航,有的主打暴力输出,有的偏向控制召唤,每换一个角色游玩体验完全不同。秘境随机事件、遗迹探索、强力 BOSS 战,让每一局既有爽感,也有挑战,成型前容易暴毙,流派成型后体验酣畅解压。 美术是二次元仙侠风格,特效绚丽但不会过度刺眼,配置门槛不高,普通电脑就能流畅运行。能看得出来开发者很用心,技能、数值还在持续打磨优化。 游戏有些地方可圈可点,最好玩的还是布的角色很有意思 越玩越上瘾想再来一把
《奉魔》核心就一句话:每一局都能走出不一样的修仙流派。火轰、冰控、毒拖、雷闪都能成体系。角色手感差很大,换角等于换游戏。价格友好,性价比拉满。
还不错 在我这能7/10
对比同类型幸存者游戏,奉魔并不是无脑割草,更考验玩家对功法的理解。虽然初始角色看着像近战,但是实际游玩中凑术法羁绊清怪效率更高,近战反而更容易暴毙,BOSS的技能伤害挺高的,最好选择放风筝打法不要硬抗。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.6K | 482 | 69% | $4.99 | |
| — | 0 | — | — | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $484K | 1.8K | 85% | $7.99 | |
| $430.5K | 2K | 92% | $9.99 | |
| $22K | 149 | 90% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.1K | 462 | 92% | $3.99 | |
| $24.1K | 64 | 77% | $19.99 | |
| $24.1K | 88 | 81% | $9.99 | |
| $24.1K | 52 | 83% | $14.99 | |
| $24.1K | 83 | 81% | $14.99 | |
| $24.1K | 459 | 89% | $2.99 |