
Classic Minesweeper meets pixel art creativity! Craft unique pixel puzzles, transform them into challenging minesweeper levels, and explore endless community creations.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Dive into World of Mines Creator’s Edition — where classic Minesweeper meets limitless pixel-art creativity. Build your own pixel artworks with an intuitive in-game editor, then instantly transform them into playable, hand-crafted Minesweeper puzzles.
Play over 600 community-created levels, discover new pixel challenges every week, and share your creations through Steam Workshop. Whether you love logic puzzles, pixel art, or the nostalgia of Minesweeper, World of Mines turns creativity into gameplay.
Design pixel art from scratch using a simple grid editor. Every pixel becomes a tile — place, paint, and sculpt your image into a custom puzzle.
Test your creations or explore a growing library of player-made levels, from meme art and retro icons to detailed illustrations and themed puzzle packs.
Publish your artwork in the Steam Workshop with one click. Browse, rate, and save designs from players around the world.
• Pixel art editor → instantly converts art into Minesweeper puzzles
• 600+ community puzzle levels and growing daily
• Unique challenge themes: retro, memes, art, logic, abstract
• Endless creativity through Steam Workshop
• Relaxing design, challenging gameplay
• Beginner-friendly creation tools
• Classic Minesweeper rules reimagined with art
• Support for 27+ languages
Each pixel may hide a mine. Numbers show how many mines surround a tile. Mark suspected mines with a flag, reveal safe tiles, and uncover the full artwork without detonating a bomb.
Unleash your creativity, test your logic, and join a community reshaping Minesweeper one pixel at a time.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +15 more
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]세계 지도 지뢰 찾기[/h1] 세계 각국 지도가 지뢰 찾기의 스테이지가 됩니다. 전세계 나라가 많다 보니 한 번에 깰 생각 말고 조금씩 깨면 다 깨집니다. 무료고 업적 있고 할만해서 추천함.
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Ben şahsen böyle bölümlü güzel piksel oyunlarını çok seviyorum boşlukları doldurarak kendine piksel görseller çıkartıyorsun yani pek bir zorluğu yok.
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Trends
Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень любопытная прога по созданию пиксельных изображений.
Love logic puzzles? Love Minesweeper? Get World of Mines Creator's Edition. (Full disclaimer: I was neither a fan of logic puzzles or Minesweeper before playing World of Mines Creator's Edition BUT I am certainly loving the classic Minesweeper gameplay now.) [b] A little backstory: [/b] The last time I played Minesweeper was many years ago as a pre-teen and suffice it to say, I wasn't very good at it. I had little patience and didn't understand how the game worked at all. However, upon initially playing World of Mines I found myself learning more and more about how the strategy to beat a level actually worked. [b] About the game: [/b] After a few failed attempts at one of the easiest maps in World of Mines (you can pick from over 170 geographical maps and many more from the user created database), I successfully completed one and then a second! I felt pretty proud of myself all things considered. I then went on to create my very own map that I also beat on the first attempt. You can share your creations to other players and create pretty much anything you like, you can import images as well, modify the difficulty, number of mines etc all within the game itself. It is thanks to World of Mines Creator's Edition that I found another game genre that I really enjoy.
Zor bir şey yok. Bazen son birkaç adımda mayına çarptığınızda tansiyonunuz yükseliyor, ama alışmış kalıpların dışında efsane yapılmış. :D
[h1]Short temper? Don't play this game[/h1] For a fiver sure, it's fine, but I don't recommend this game unless you're an enjoyer of banging your head against a wall. It plays just like original minesweeper but the flaw with this one is the "AI" that places the mines. You will, without fail, play some maps 20, 30 times simply because you're forced into situations where you're left with no choice but to guess where mines are. Trust me after the 6th time of clearing Russia just to be left pushed into a corner (or multiple corners) and nothing but the luck of the dice by your side, you get pretty p!ssed off retrying again and again.
мой дед умер там в боснии под минными полями
Bu oyuna 50tl mi ne vermiştim yanlış hatırlamıyom orospu evlatları bedava yapmışlar
Once again, I really wish Steam had some sort of neutral option for reviews because I have some really mixed feelings about this game and I feel really bad giving it a No. I think this is a really cute concept for a Minesweeper game, and if it was executed better I would have a lot more than two hours logged right now. Clearing country maps one by one and seeing the world map gradually fill with color as you progress sounds really, really satisfying. I also like that this game has Workshop support as well, with a more Picross-esque twist to it where you reveal some cool pixel art when you're done. That said, this game has two glaring problems that really need to be addressed. First off, with how enormous some of these maps are (I'm looking at you, Russia), there really needs to be a "Save and Quit" option. I am [i]not[/i] doing all of that in a single sitting, especially when I'm mainly playing this on my Steam Deck during my breaks at work. Second and arguably far more important, the mine-placing AI needs a lot of work. It feels like 80% of the time I end up stuck in an impossible situation at the end of a map having to literally [i]guess[/i] where that last damn mine is and end up losing all my progress due to sheer bad luck when I guess wrong. On top of that, the cost to undo such a "mistake" is so expensive that it's [b]never[/b] worth it. That is horrible design for a puzzle game. When your Minesweeper game uses non-rectangular boards, especially with small and/or separated areas, it's even more important that you get that aspect right. This is especially important to do now that the upcoming 2.0 update is going to automatically generate tiles for Workshop levels as opposed to the manual placement that occurred before. I don't hate this game, but I really, really want to love it and I just can't because i always end up eventually getting frustrated every time I play it through no fault of my own. If the developers see this and fix these problems, I will GLADLY change this review to a glowing Yes.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.