
A relaxing yet strategic puzzle game where flowers spread and mutate in real time. Shape their growth, clear space, and transform one pattern into the next on a colorful 10×9 grid.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mosaic Garden is a relaxing puzzle game about recreating patterns using spreading flowers.
Colorful pixel flowers grow in real-time, slowly spreading into adjacent spaces, and sometimes mutate into new but similar colors.
You can't place flowers directly. You can only remove them or encourage them to spread faster using your watering can.
The goal is simple:
Recreate the presented pattern on a 10×9 field
One color per tile
Flowers spread 4-directionally on their own at unpredictable intervals. When they sprout in new spaces, they may subtly mutate. Sometimes becoming exactly the color you need, exactly where you need it… sometimes not. To guide a color across the field, you'll have to carve pathways, destroying parts of your work, and carefully make room for growth.
Like a Rubik's Cube, progress often requires temporary chaos.
Each completed pattern carries over into the next level.
You don't start fresh. You transform what you've already built.
There are no failure states and no pressure. Unless you want it.
Play slowly and enjoy the meditative rhythm of spreading color, soft ambient music, and a retro aesthetic. Or chase efficiency and optimize every movement to beat your best time.
With many levels, evolving challenges, and a built-in level editor that lets you create your own pattern templates, Mosaic Garden is a brain exercise you will surely enjoy.
Genres
Reviews
Great game, i was waiting for it since i first saw the short on yt but to be honest on the video it looked much easier than when i actually played it... the water can and blocking the square (turning it black) both have the same button (right mouse button) and it does sometimes do the other one instead of the one i intended, it could be solved with maybe making the square blocking with middle button on square or vise versa overall its a fun little game, and i can feel that it can soon have some addons like bigger garden or idk more colors. 9/10 *update* just finished all the levels and created couple of other levels since i was bored idk what took the one guy 4 hours to finish the game but i managed all this in just 1,7 hours..
Mosaic Garden stays within the boundaries of being a very simply game, and it does very well at this without trying to do anything "extra". It's a nice break from the chaos, and appropriately priced as well.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
It's not bad. The mechanics are all fine, except for the controls. Having the same button for switching tools as for placing a black square leads to a lot of frustration, especially when you try to go fast. I would recommend either remappable controls, or having [left click - break] [right click - water] [middle click - place block] would be a nice improvement to quality of play. The timer encourages fast paced play, but the mechanics are somewhat in opposition to that. That so much of the game is fully random (when a flower grows, whether it will mutate) means that trying to do a level quickly can be ruined by a mutation not proc-ing. There aren't set goals for time, though that might be a fun addition. I generally went for times in levels in times based on general difficulty, where I would aim for under 30s, 60s, 90s, 120s.
Really fun and replayable
simple. straightforward. charming.
Very fun! I've been playing for about an hour now.
not worth 4 dollars
Excellent, just finished all the levels, gonna try to beat my scores now and will look into the custom levels. Good fun for a day when you need to distract yourself and just have a chill time. Also looks pleasing to the eye. Happy Canada Day
Short and Sweet! I'd personally classify it as more of a gardening game rather than a puzzle game, but i doubt that distinction really matters in this case. If what you see on the steam page appeals to you, it's worth the price. the only thing negative I could find was that the default controls can be a litle jank at times, but that's really it. I'd say it's a solid 7/10 overall and when adjusted for the cheap price it goes up to 9/10.
This is a great game. I've been getting bored with video games lately, and I've been playing this quite a bit, really fun game for such a simple concept. There are a few bugs, but I know the games new and I'm sure it'll be better soon. Everything about this game is funner than it seems, great game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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