
A battle of wits against a friend, or the computer! Reveal words to discover their common theme; gain enough points, and you'll secure a place on the hall of fame!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[h1] With a mixture of popular word game formats, this proves to be an entertaining game for anyone looking for a different take on the word game genre. [/h1] Word x Word is a mishmash of Battleships, Hangman, and Wheel of Fortune, where guessing the connection between words and phrases earns you victory. Play three rounds against computer AI, PvP through split screen or remote play, and earn your place on the highest score leader board. [h1]🎬Gameplay Video🎬[/h1] https://youtu.be/-ojynIJzLHk [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote] [h1]🤔Overall Impressions🤔[/h1] [quote][h2][b]Word x Word is an enjoyable game if you like crosswords or any type of word game. It’s very original in its concept with a few random events to create jeopardy, and some skill in working out the keyword from various letters on the board. Sometimes, the clues can be confusing as they are a mixture of phrases and words, and it takes a bit of practice to get your head around the mechanisms, but once you understand that, it becomes less frustrating. Achievements, and an online option would elevate this game further and prolong its shelf life, but currently there is enough to keep you interested for a few hours. [/b][/h2][/quote] [h1]🕹️Gameplay🕹️[/h1] [h2] ⚓ Battleships ⚓ [/h2] Each player plays on a grid of 15 x 10 squares and takes in turns selecting a space, much like in Battleships, but you’re trying to uncover letter spaces, rather than sink ships. If a letter space is revealed, you can continue selecting spaces until you hit a bad space, where the turn is passed to your opponent. There are other squares on the board, including pluses and minuses, which either add or subtract from your score; magnifying glasses, which gives you a preview of what’s underneath the hidden squares; vowels, which give you the option of picking a vowel to show on any letter spaces you have uncovered; and shields, which give you the opportunity to have another try when you have failed. [h2] 🎡 Wheel of Fortune 🎡 [/h2] Play continues along these lines, picking squares, until you feel you have revealed enough blank letter spaces, and then you can spin the wheel to determine how many points you will earn if you guess a letter on one of the spaces. Think of Wheel of Fortune and you have the idea. If you have uncovered any vowel bonuses on the board, you can also choose to pick a vowel to see if it is in a word on the grid. Letters will only show on spaces you have already uncovered, and you have no idea how many words or letters should be on the board. They can go up, down and even intersect like a crossword, so there is a bit of luck in trying to gauge where these spaces start and end. Spinning the wheel has a bit of jeopardy, as mixed in-between the bonus points are “miss your turn” sections, and “bankruptcy” sections, and the more times you spin, the more these options populate. It can become quite tactical, and provide a bit of tension when you gamble and risk spinning the wheel. If you have picked up a shield during play though, a missed turn or bankrupt can be cancelled by using a shield, but it certainly is nerve racking spinning the wheel too much without a shield in your inventory. https://steamcommunity.com/sharedfiles/filedetails/?id=2932586377 [h2] 🗝 Keywords 🗝 [/h2] Eventually, letters will start to appear on the spaces you uncovered and start to form words. Some of these words will make up a phrase, but it’s not always clear which direction they read or whether they form a part of a phrase at all. It can become quite confusing. Some of the words may precede or follow the keyword. You just don’t know, so it is best to try and think of all these combinations when contemplating what the keyword might be. The keywords aren’t particularly intellectual, or need any real knowledge or facts about trivia or general knowledge, so they should be accessible to most. Your grid and your opponent’s grid are shown on the same screen, and your grid contains the exact same words, although in different positions. Therefore, looking at your opponent’s grid can give you vital clues as to what the words might be. In fact, you could not reveal any letter spaces or letters on your board and rely purely on your opponent’s hard work, which hardly seems fair! I’m not quite sure why we are able to see their grid of words and letters. Surely it would be better if this was hidden? Each word or phrase on the board will relate to a keyword which you must guess to win the round. There are three rounds, and in round two, points are doubled, and in round three, points are tripled. The player with the highest score at the end is the winner and you can compete on high score tables. Currently, you can play local with another person, or through remote play, and there are two difficulty levels against the computer. Unfortunately, there is no online play and that is a real shame as this is where the game would really shine with an online option. The computer provides a decent challenge, but it can be beaten, and there is no substitute for a human brain to compete against, and it just seems like more fun. [h1]📺Graphics📺[/h1] Visuals could be spruced up considerably. It looks a bit basic. A proper wheel of fortune would be nice and the whole experience feels a bit cheap, but functionable. Graphical options are sparse. I couldn’t even play in full screen and had to put up with a small windowed game play area. There are some very basic character customization options, changing face and hair colour, and the characters were very cute and amusing to look at. [h1]🎵Sound🎵[/h1] There could be more bells and whistles, to make things a bit more exciting. The noises when picking squares are okay but the background music sounds a bit drab and would benefit from being revamped, I think. [h1]🍳Conclusion🍳[/h1] [quote][h2][b] I had great fun with [i]Word X Word[/i] and thought it contained some really nice ideas for a word game. I worry about longevity considering there is no online play, no achievements, and the only incentive to keep playing is the high score table. Keywords can be hard to fathom because of the way the clues are mixed with phrases which don’t always make sense, but apart from that, and the look and sound of the game, it was a decent word game that should appeal to word game enthusiasts. [/b][/h2][/quote] [quote][url=https://store.steampowered.com/curator/41039956/]I’d appreciate it if you could follow my curator Indie Blast! If you found this review interesting [/url][/quote]
the game locked up my pc so hard it had to be completely shut down, nothing else worked. I contacted the dev around release, but instead of working with what they had, seemingly a single person aware of and interested in their game and providing feedback, they said nobody's buying it, so they're not gonna look into it. that's the spirit. the inaccurate win7 minimum requirement is still on the store page, they didn't even bother to change that in 3 ♥♥♥♥♥♥♥ years. an attitude like this doesn't deserve support or success. as for why nobody was buying it, it's pretty simple. visibility on steam is getting worse and worse with a ton of games coming out every day, and this is a niche and overpriced ($15) word game from an unknown dev with zero marketing and not even a nominal launch discount. and somehow no billion players on day 1, go figure. it's a tedious wheel of fortune and minesweeper mix, either human vs. human or against the cpu. no single player, campaign or anything, yet steam's remote play is the only online option. again, lazy. obviously [b]no mid-game save, can only abandon the current one, worse functionality than pen & paper[/b]. absolute dealbreaker even if gameplay was good but I didn't like it at all. you both get a 15x10 grid, click randomly to reveal nothing (ends the turn), extra points, a shield to potentially prevent end turn next time, a vowel selector, a magnifying glass for you or the other player to show a 3x3 area, or a gray tile indicating an unknown letter. you can also spin the wheel and guessing a letter on revealed tiles gives more points. being asked to use the shield every ♥♥♥♥♥♥♥ time is annoying, there should be an 'always use shield' toggle. both boards have the same words but placed elsewhere and even though it's a versus game, both boards are on-screen all the time, no hotseating here, just cheating off your opponent. spinning and choosing a consonant or using a previously found vowel revealer uncovers them everywhere, so when a tile is turned over later, it will already have those letters, but points are only awarded for visible ones at the time of guessing. eventually one of you will figure out what connects the words and can finally end this nightmare. except there are 3 rounds, can go on for a long time and again, no ♥♥♥♥♥♥♥ saving. settings are a few resolutions, current desktop being full screen, music and sfx volume settings and a crt toggle. I found the overall presentation lacking. don't care about graphics and it's mostly about words here anyway, but audio ain't great either, plus as I said, nor is the gameplay or functionality. highly not recommended.
Really fun mix between crossword puzzle, wheel of fortune, minesweeper, scrabble. CPU is beatable, especially once you start getting a feel for how the puzzles work!
Pretty easy rules to learn, it's a mix between wheel of fortune, crosswords, and mine sweeper. The CPU can be challenging, but not unbeatable. Overall, it's a good game.
I tried playing this against the CPU, and the computer finds all of the words a lot faster than I can, and I can't keep up. This game is probably a lot better playing against another person.
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