
Explore ever-evolving levels with three different gameplay modes in Wonderputt Forever, an adventurous mini-golf game.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Swedish, Traditional Chinese, Turkish +3 more
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 140reviews | 84% | — | $24.9K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
simple, relaxing and fun to play. wish they would put out another version.
很漂亮 場景很多很有創意 很適合消磨時間
A sequel to a beloved game I've played in the past, in a new incredible and wacky world for us to uncover! Overall, I very much enjoyed this game, and would definitely recommend this to anyone who is looking for a visually appealing, laid-back experience. First, I'd like to go over some of my issues I've come across throughout playing this game, one of which many people seem to notice immediately: the game is locked at 30 frames per second. While it is true that it makes the game feel less smooth, in my opinion, the game is still very much enjoyable with the content it offers, with 30FPS not ruining the entire experience for me. With that out of the way, some people might get frustrated with shooting the ball. On some holes, you may find a sense of scale or depth to be misleading, causing you to miss your shot. This is important for some achievements, like the age of escape's hole 15 one, where you have to score without falling off. What i found most helpful to solve this, was to aim it just a bit more left, or upwards, depending on where I'm aiming. Very rarely, you are able to clip out of bounds, due to how the levels/layers work, hell I've even managed to land on top of one of trip 4's hedge thingies, which made me have to reset the hole. Speaking of trips (challenge-like series of holes with optional modifiers that change up the holes), the par modifier is very challenging, in a bad way. Usually, you think, oh, I'll just do it on trip 1, the easy one, and then you end up stuck at hole 86, which is possible, then run into hole 90, which just requires a pretty precise shot, most of which I would say no casual player could solve. From what I know, they were intended to be smooth and easy, but somehow got approved as these difficult ones despite being passed by testers. There are a few achievements that are also difficult, but if you're dedicated, I would say all of them are reasonably difficult! Due to a lack of a hole selection feature, if you fail once, you have to start all the way over from the beginning of the entire age (as in the entire level, to get to a specific hole to get a chance at making it). With all the bad I could think of for now, it's really not that bad. Sure, they are flaws, but the game is still wonderful, which I'm going to talk about in this part, starting with: the hole design. I mean, see for yourself! You have a trailer demonstrating some portions, but man, there is still so much "awesome" to be seen! I can't tell you how much i love this game. At some point, you also unlock DNA mode, which unlocks the old color thingies, as a new cool different way to play the game! It also enables you to decorate your entire world with various creatures and gizmos, which I find super neat! For later in the game, you may find yourself playing trips! I really love the added variations each modifier adds to all the levels! Like with the roguelite ball making everything more deadly, or the explosive one adding new safe landing spots and such! Or just even all the trips in general with how they are all unique with features, while somehow still being simply cool! Speaking of cool, there are zero loading times! Everything works together perfectly! I love this game! (Did I say that already?) The soundtrack, the sounds, the visuals, the mechanics, the hole design, the silly, everything! Here's another compressed overview: Overall, I give this a 9/10, it's not perfect, and it doesn't have to be. To me, it's still an incredibly wonderful piece of art, that anyone should consider taking an enjoyable look at. I'm not sure if an update was coming any time soon, however, I've found that the developer does seem to respond in forums! I've run out of things to say... um... much love!
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has some wonderfully crafted levels that flow seamlessly. The gimmicks are fun and the game feels pretty good. I can not recommend this game if you are like me and like to go for achievements. The worst part of every boss fight is the trek back to the boss after dying over and over. This is what getting achievements in this game is like. Long treks for one attempt to fail the shot and restart. I would recommend this game if there was a chapter select. free play for achievements or a restart just the level you are on.
评分:5/5 评测:非常好玩的“宇宙高尔夫”,玩法是把高尔夫球打到各种不同场景中的洞口。游戏的地图非常丰富,比如雪山、海洋、游戏桌、高楼大厦等应有尽有,地图的障碍设计的也都恰到好处,瞄准了固定位置便可以轻松反弹到洞中,以及路途中有很多刚好的凹陷可以用作保存点,游玩的体验还是相当优秀的。游戏一共有3关数张地图的主线模式,还有4个高达100关的支线,可玩性非常高,十分值得体验
Le jeu est très sympathique mais il est à peu près injouable à la manette car il n'y a pas de contrôle prévu de ce côté pour doser la force des coups, contrairement à la souris. On apprécierait également par moments pouvoir choisir d'autres angles de caméras (pas forcément nécessaire mais le jeu permet de zoomer/dézoomer donc ça peut sembler être une extension logique) mais la vue reste fixe. Pas (encore) testé sur le steamdeck.
A cute, charming little golf game with absolutely phenomenal art and a really nice soundtrack. Unfortunately, the problem is just that there's not that much of it. 3 courses with 18 holes each and 4 100-hole "tours" that both look and play like Test Levels meant to try out things for more courses. Another 2 or 3 18 hole courses at the quality of the 3 we have so far, and I think this would be a lot more fun. There's also the issue of just how much perfection the game demands from you. I know it's a game about lining up perfect shots, but in a game with no quick retry functions, it severely hampers the joy of getting the best score when one mistake means I have to play the whole course again, an issue made even worse by the Relic Mode's almost sadistic rules of taking energy for extra shots and demanding almost perfect bank shots to get all of the DNA. Overall, as much as I like Wonderputt Forever, it's a game that sometimes feels like it's an art piece rather than a golf game. A beautiful, interesting and well-made art piece, but still an art piece. Despite its flaws, I still really like it, and recommend that anyone with an interest in games as an art form at least try to pick it up during a sale. But just be wary that this game is a treat for the eyes, and not necessarily for the scorecard.
[h2]Mini golf con imaginación (y ganas de superarte)[/h2] Wonderputt Forever parece un juego de mini golf sencillo, pero es mucho más basto de lo que aparenta. Visualmente es un gustazo: escenarios creativos que se transforman, pistas que sorprenden y una presentación que te invita a seguir intentando “solo un hoyo más”. Si te gusta el género, aquí hay una mezcla perfecta entre dificultad justa y una estética que nunca aburre. Además de su “historia” principal —lo bastante variada como para mantenerte dentro— trae mini juegos y variantes que te pican el orgullo: querrás volver para hacer menos golpes, optimizar rutas y exprimir cada truco del campo. Ese loop de “mejoro mi marca y desbloqueo algo más” está muy bien logrado. [b]Lo que hace a Wonderputt Forever especial:[/b] [u]Diseño sorprendente:[/u] Pistas que se transforman y proponen ideas nuevas en cada hoyo. [u]Variedad con sentido:[/u] Mini juegos y retos que complementan la campaña. [u]Estética encantadora:[/u] Visualmente divertido, con animaciones que dan vida al campo. [b]Aspectos destacados:[/b] [u]Dificultad medida:[/u] Exige precisión sin sentirse injusto. [u]Rejugabilidad alta:[/u] Volver por menos golpes se vuelve adictivo. [u]Ritmo agradable:[/u] Partidas cortas que invitan a “una más”. [b]¿Lo recomiendo?[/b] ✔️ Sí Un mini golf creativo y desafiante en la dosis justa: bonito a la vista, entretenido de jugar y muy rejugable para quienes aman bajar su score.
Very fun addition to the flash game years later! Some holes are much more challenging than others, but with enough practice they can become much easier. My only complaint is that I wish there was a way to play specific holes in the courses & maybe also the trips at any time. If I want to get the relics, I have to play through the course all the way until that specific section and if you fail it's all the way back to the beginning. You can't even restart the hole because it doesn't reset your energy!! This makes the collectibles much harder than they have to be, and I don't see why this wasn't added as an option originally. This game hasn't been updated in a while but I really hope the devs see this and at least consider it. Otherwise, amazing job!! Maybe you could add more content / DLC in the future as well? [EDIT: Just looked through the community hub & noticed (and should have figured) that other people already mentioned the replaying, really still would like to know if this game is planning on getting QoL and/or DLC :)]
Good, but the OG is better
Players by region
Where this game's players are, estimated from review languages.
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