
A political intrigue visual novel with romanceable elements. Player decisions weigh heavy as consequences can easily lead to hurt and trouble.
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Languages: English**languages with full audio support
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Reviews
Xjena has a fully developed personality and strong opinions, which I appreciated. As a player, I had consistent opportunities to collaborate in shaping her future, and I never once cringed at her dialogue. Her obsession with pizza might be nutritionally questionable, but it’s charming in context. The world doesn’t revolve around Xjena or her calendar. You have to make hard choices about who you pursue romantically, and sometimes you simply don’t have time to do it all. My max was six romances at once—out of twelve total. I didn’t finish Proxis, Furnell, or Xobi’s routes. The poly romances were refreshingly smooth. No awkwardness, no jealousy, no walking on eggshells. It felt more like ethical sluttery; and I mean that in the best way. You can date as many people as you want, and sometimes your partners even date each other, which is honestly adorable. It’s rare to see this done well, and it made the game feel emotionally expansive, not messy. The game advertises a "tricky high fantasy political mystery," but it’s not one the player really solves. Instead, you train, do paperwork, and go on a lot of dates. Some of the people you're dating are actively solving the mystery, and if you date the right ones, it gets resolved. I’m not mad about it; I came to date interesting people, and I absolutely did. Raising stats was intuitive. What those stats did wasn’t always clear. I maxed out most of them, and while the game acknowledged that in dialogue, I’m not sure if it went deeper than surface-level recognition. Still, it worked well enough and didn’t get in the way of the narrative. Visuals & Animation: I loved the sprites. The animated, voice-acted segments were especially impressive! something I’ve rarely seen in visual novels. There was a crying scene at one point that absolutely got me choked up. The voice acting on those sobs were top teir. Every character looked and felt distinct, though meeting all of them in quick succession was overwhelming. There are at least 26 characters, and it’s a lot to process at once. The sci-fi/fantasy fusion setting was intriguing. Xal felt like its own place, and learning about its differences from Earth was a fun part of the experience. The inclusion of things like selfies helped ground the world in modern sensibilities without breaking immersion. --Where the Fantasy Got Messy-- The cultural setting took the wind out of the romantic sails. I’ve read Chinese manhua with similar premises—a toxic matriarchy where historical misogyny is flipped and enacted on men instead. As a player living in modern times, I didn’t feel like I was allowed to enjoy the fantasy. I couldn’t just dive into a pile of pretty boys (or girls), ordering drinks and watching them sashay happily. The only man who seemed to accept the status quo was also an emotionally constipated nitwit, incapable of representing any silver lining of what seems to have existed since the creation of this world. There was no guilt-free sexism here, no space to indulge. Could you play a ruthless apprentice Matriarch who treats men poorly? Probably. But I never chose that route. I put zero points into “ruthless” across four playthroughs, because that’s not the experience I wanted. I wasn’t looking to do harm and call it romance—I just wanted to enjoy a harem. And I did, sort of. I ended up with three boyfriends and three girlfriends at once, but the cost was playing a protagonist who was practically a men’s rights advocate. The tsundere men won’t even look at you unless you start growling about gender injustice. Culiver and Artemis come to mind especially, and even the sweet twink Valimer is filled with bitterness toward the women who’ve held him down. As a straight woman, I couldn’t get into any of the romances with men on my first playthrough. They were too loaded. Flirting with men who were clearly embittered or traumatized felt ethically murky. Was Xjena being creepy for showing interest? Was it truly consensual to pursue someone who was effectively sold to your employer—and now works for you, by proxy? These questions made me want to support the men, not romance them. On the other hand, the women were fantastic. Their routes felt fleshed out, nuanced, and full of personal growth. Marixa in particular stood out for her self-reflection and how she took ownership of her beliefs. Befriending and dating the women felt emotionally rewarding and narratively rich.
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Hours played at review time, across 32 reviews with recorded playtime.
A great game with awesome tracks and lovable rounded characters. Obviously made with love.
A lovely visual novel mixing romance and political intrigue together. All the characters are incredibly cute and adorable, the character arcs are fun and entertaining and each very unique. The fact that all the romancing and dating in the game is not only bisexual but also very supportive of poly relationships is amazing and a great plus. It does however deliver the occasional emotional gutpunch and deals with some heavy topics in a good and respectful way.
Despite having its Early Access bugs, Women of Xal is an incredible game for a first-time dev. The writing is top-notch and the characters are fleshed out and believable. The turns and twists in the story aren't easy to predict, and the game is perfect for replay-ability, as there's almost always something new for you to discover. Don't go into the game expecting a romance-heavy story - it's not your typical set-route otome with heavy-emphasis on romance or love. While there are elements of that in this game, it takes a back seat to the main story - one of political intrigue and social commentary through the lens of a different universe's society. It's not a story for everyone, and can be rather heavy at times, but I really do recommend you pick up this game and give it a try. 11/10, Proxis is best boy.
I eagerly watched the development of this project and I am not disappointed with the result! Women of Xal is a labour of love inside a visual novel. The universe has depth which is well thought out and fun to explore. Each of the characters are interesting, even when - perhaps especially if! - you don't like them personally. If you're looking for an engaging story and lovable characters, look no further.
I backed the Kickstarter for this game and I am happy to see it near completion. I got sucked into the story and characters, but I am also fond of political intrigue. The game being so queer as well is like, yes. Gimme my queer fantasy with political machinations that isn't a romance first and foremost. I only wish it was longer ahaha. Lots of questions left unanswered. Need to know what happens.
It's very interesting story-wise, the only downside is it not having achievements.
This is an exceptional game (beautiful art, well written, nice pacing)! If you enjoy interactive fiction like Our Life: Beginnings & Always, Wayhaven Chronicles, or Seven Kingdoms: The Princess Problem, then you'll love this game. There are a lot of branching paths, and a lot of reactivity if you've completed the game. It's a fun game, and super easy to be immersed in (and easily spend several hours in). The lore, particularly surrounding the matriarchy, is well crafted and enjoyable to learn about. I do have a few comments. Personally, I would love to see a customizable protagonist in a future game. I'm not sure whether many confidence stat boosts are linked to flirting but I'd love for there to be options where Xjena can gain confidence without that, at least in the beginning. There are a few instances where there are only two dialogue options, another one or two would make you feel like you are Xjena (even if they're flavor text/dialogue). But this is an incredibly minor nitpick, the dialogue options are super branched out most of the time. I think if you enjoy otome or interactive fiction, this is something you'd love, because I love it.
I don't play a lot of VN games, but I'm pretty sure few of them contain as many choices to make as this one. It's overwhelming to even imagine how much work this must have been. The art is beautiful and there's just so many great characters as well as exploration of some pretty serious themes. All in all a good gaming experience, and I recommend it.
Excellent game, lots of branching story options, learned more about the world every time I replayed it. Different choices feel very impactful in game, and feel like distinct personalities of the main character (also she wears the best hats). So many romance options! including polyamory! an excellent pickup if youre looking for ur next fictional crush or political intrigue VN.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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