
A short horror game where a terrifying ancient god manifests itself through worms, maggots, etc, looking to be reborn through someone's body. You will have to find that someone, speaking to the locals, investigating, uncovering truths and decide who to kill before the world is taken over.
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Womb of Worms is a short horror game where a terrifying ancient god manifests itself through worms and maggots, looking to be reborn through someone's body. From the developer of Orompaquenga and Equi Ungula.

You return to your hometown after receiving a letter from an old friend, uncovering a gruesome truth, one of the locals is no longer human. You will have to talk with the locals and find out who is human and who isn't, no matter who it is, in the end you will decide who dies, with a gun in hand...
At nightfall you will be able to spy on one of the suspects as you avoid the police, watch the news on TV about the worldwide chaos and worm plagues, check yourself in the mirror just in case... and sleep to move on to the next day. Nightmares may torment you too...
It is recommended to compare what the suspects say, notice patterns, strange words, and distinct behaviour.
Connect the dots, reach your own conclusions.
Hand drawn art.
Body horror and psychological horror elements.
Short narrative loop, meant to be played in a single session.
Multiple endings.
Several suspects to talk with and investigate.
Anxiety management.
Light exploration.
Originally created for Toasty Jam 2025, now extended as a complete experience.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Very interesting and short game. The art is really good and the writing has a couple grammatical errors I found. It will require a few play throughs to experience all the content it has to offer. I think it could definitely benefit from a very short tutorial page or something explaining what each of the options do in game.
It was a cool game. I love this type of disgusting horror. I hate huge worms so this was extra awesome. The game is loud as ♥♥♥♥ so the loud sounds got me too. The character design is muito bom, it's like the whole town Look(ed) Outside ... ha ha ha The only sad part is that this didn't feel like much of a detective story even though the story is described to be one... There is a mystery and you do have to solve it, although the clues you find are almost completely pointless and you get most of your info from speaking to people. Even speaking to people is a little useless most of the time and there's no consequence to just yelling at them, being nice, lying and accusing them all in the same dialogue. Maybe i'm some sort of worm detective god and the answer was obvious to me and nobody else, but by just speaking to people and seeing who isn't completely quirked up and tweaking out you can do really well. There's also a useless anxiety feature? I let it go as high as 3 and nothing happened. I wanted to go to 4 but I accidentally ate a pill... It's really lazy to add that in and not do anything with it, come on here dude :,( Despite all that it was still exciting. Main character going L death note on the town is strange considering she's meant to be scared of worms, but it's a lot of fun. Kenny was cool, he should come back for 2. A lot of detective games do this to be honest, they make a detective game and then sorta focus on something else rather than the mechanics of detecting a crime. Here the developer probably just wanted to tell a putrid worm story with a detective quest mixed in. Thank you for not making the ending cheap (I don't want to spoil who it is).
An expansion of initial game done for the game jam. It didn't dissapoint me. First thing first, the most crusial difference between the two is that now we actually have a randomized host for the Mulgrok, which makes the games all the more interesting. Even despite the fact it's a bit of overall louse hopelessness vibe. But nonetheless, it's a welcome addition that makes each playthough unique and fun. There is also a lot more dialogue options from denizens this time and lots of random encounters and events to do, which made me feel uneasy and stressed out. It's a fun little jem of a lovecraftian horror, that I would recommend to try out. There are tons of small things to note and find!
Interesting, very short, narrative horror experience. I liked the body horror themes and general vibes of despair present in the town. There is not much to do once you finish your first play through (around 30-45 minutes). Other paths/dialogue options can be chosen during repeat play throughs, but much of the dialogue feels very arbitrary and does not mesh well with whatever "tone" you've chosen. Played OK on Steam Deck; I had one crash where the video froze but I could still hear audio/sound effects that made me force close and restart. Controls well with the trackpad as a cursor. Overall, worth it if you like body horror/these sorts of narrative games, but I can't help but wish there was more here to explore, as I did like the world that the developer created and wanted to see more of it.
Beastmode
好玩 太短!
Womb of the worms, is a short game. Yet I feel it is worth your time yet. the game shows you a rather ugly idea of an apocalypse. For the most part, you will be reading a lot of dialogue finding some items and decearning who killed your best friend. At the end, it will be your choice that decides will everyone live; or will they die? It is up to you.
Some of the most shocking mechanics I've ever seen in the genre. Huge potential in some aspects of the game. Upsetting and interesting experience at its best for a very balanced price.
very cool game, i was waiting since the demo dropped and yeah i really like the idea of new god and different perspectives from people, but i believe it could be more emotional if we could make more decisions. but i still love it. Hope it will still get updates
I think bud did a good job, it can be a bit confusing to start but fairly straight forward and a good short game for a nice spook
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