
The classic social deduction game of murder and intrigue, now built for local multiplayer. Invite your friends round, have a party, and then look them in the eyes whilst you betray them. For 4-16 players.
Most likely between $211 and $2.1K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Wolftown has sold an estimated approximately 81 copies on Steam, for about approximately $712 in gross revenue.
About approximately 81 copies on Steam (mid estimate), modeled from its 4 reviews — low confidence. Not a figure the developer has reported.
About approximately $712 gross, most likely between approximately $211 and approximately $2.1K — roughly approximately $474 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.5K | 18 | 89% | $9.99 | |
| approximately $177.1K | 492 | 72% | $9.99 | |
| approximately $787 | 2 | 100% | $14.99 | |
| approximately $41.3K | 132 | 91% | $12.99 | |
| approximately $12.4K | 51 | 92% | $9.99 | |
| approximately $10.2K | 127 | 82% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $713 | 66 | 80% | $0.49 | |
| approximately $714 | 74 | 88% | $0.75 | |
| approximately $714 | 62 | 77% | $0.99 | |
| approximately $714 | 61 | 74% | $0.99 | |
| approximately $718 | 61 | 66% | $0.99 | |
| approximately $706 | 50 | 90% | $0.49 |