
Live the life of a wild wolf in a realistic ecological simulation set in Yellowstone National Park.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Jul 24 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a gray wolf in the Northern Range of Yellowstone National Park. Now dispersed from your natal pack, you're on your own – to hunt, explore, find a mate and form your own pack to raise up a new family. Can you and your little pack survive the trials of the wild?


Surviving in the wilderness is far from easy! Hone your hunting skills by practicing on animals such as elk, mule deer, and moose. Once you've grasped their differences and know your limits against your selection of prey, seek out another wolf to become your mate and form a pack together. Explore fields and forests across Yellowstone National Park while you establish a territory and choose a den. Raise your pups by feeding them and playing with them. Protect them from deadly predators who try to kill them.

Over time, your family will outgrow the need for a den and become nomadic, where you teach your pups how to catch their own prey. By next spring they will be yearlings, and test these new skills to help raise the next litter. Eventually, some will venture out on their own and disperse, just as you did all that time ago.

And the cycle repeats, year after year, until you die. The saga of your life begins and ends when you choose, be it one life only or a succession of multiple generations.
Explore realistic recreations of select locations within Yellowstone National Park. Set in the Northern Range (often referred to as "the Serengeti of North America"), where many animals roam meadows, sagebrush steppe grasslands, alpine forests, and high ridges.
But be wary – you are not the only wolf in the area. Rival packs make their home across the landscape and don't take kindly to sight-seeing intruders. Other dangers roam the lands as well – grizzly bears, cougars, and coyotes among them who will vie with you for territory and food.


Raising the bar for realistic and accurate eco-simulation gameplay, many features in the game are directly adapted from wildlife research. Our science advisors include some of the top wolf biologists in the world today, who help us keep WolfQuest accurate to real wolf biology and behavior.
Live the life of a wild wolf! Form your own pack and watch your adorable pups grow into adults and disperse, year after year, until your wolf dies. End your story on your deathbed, or select an heir to continue your legacy.
Dynamic day/night, weather and seasons immerse you into the wilderness.
Wolves communicate with each other using natural actions and vocalizations. Packmates and pups interact and play with each other. Dynamic (family-friendly) courtship interactions help find and choose a suitable mate.
A genetics system models inheritance of each wolf's genes, including eye color, physical and personality attributes, and genetic coat color.
Elk roam the lands in realistic herds, along with moose, mule deer, beavers and other prey.
Animals behave and change to the seasons. Herds migrate through the year. Bucks and bulls spar in the autumn rut and shed their antlers. Cows and does give birth and raise their own young.
Rival wolf packs maintain and protect their own territories from intruders – like you!
Bears, cougars and coyotes will challenge you for your kills and defend their own.
Optional Ironwolf Mode: Live life on the edge, where each decision counts and your death can't be taken back.
Over 100 Achievements and a variety of collectible objects hidden across the map, from shed antlers, skulls, to lost human items.
And a lot more!


Engage in Co-op Multiplayer: Raise your pups together in a group for one game year, maintain territory together against rival packs, or hang out in a sandbox without any real objective.
Live a Wolf's Life Together: Build a pack and raise pups year to year in a special 2-Player Mode, until one of you dies of old age.
Choose who joins your games by selecting if they're public to all, private to friends, or only for select individuals or in-game pack groups.


WolfQuest is Verified on Steam Deck!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best of it's class life sim game about wolves what's not to love
Cute game, but runs terrible on newer hardware Tons of texture pop-in as you run around and an extremely unstable framerate, doesnt matter how high or low you set the graphics
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Arabic, Indonesian, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 for wolf lovers. The game shows perfectly and realistically how hard can a wolf life be.
I would recommend this game a thousand times over, my most played game. I finally decided to write a review to celebrate me playing this game and the previous versions for ten years now, played for the first time in 2016 when I was just a girl.
i have insane input delay for the wolfquest games, which has (to my knowledge) no way to be fixed, and it does make me sad that i bought a game that doesn't work properly, but i still very much enjoy this game, even if i have to make the game window really small to get less input delay (somehow...)
Depois de muitas horas jogando WolfQuest, percebi uma coisa: o jogo é incrível justamente porque nos faz viver a vida de um lobo de uma forma muito realista. Criar filhotes, defender território, caçar, envelhecer e formar uma alcateia faz com que a gente realmente se apegue ao nosso animal. Mas, ao mesmo tempo, comecei a imaginar o quanto seria fantástico se essa experiência fosse expandida. E se pudéssemos jogar como um uapiti? Ou um alce? Um urso? Um puma? Seria incrível viver a perspectiva de cada espécie, com mecânicas próprias. Um uapiti teria que fugir de predadores, disputar fêmeas durante o período de acasalamento e migrar em busca de alimento. Um urso poderia pescar salmões, procurar tocas para hibernar e defender seus filhotes. Um puma teria uma jogabilidade baseada em furtividade, emboscadas e um estilo de vida solitário. Já um alce enfrentaria invernos rigorosos, competiria com outros machos e precisaria escapar de lobos e ursos. O mais interessante é que todos esses animais já existem no mundo de WolfQuest. Isso faria o parque parecer ainda mais vivo, porque cada campanha mostraria o mesmo ecossistema por um ponto de vista completamente diferente. Eu, sinceramente, pagaria por expansões desse tipo. Não precisariam ser gratuitas. Se fossem DLCs bem feitas, com o mesmo nível de qualidade e realismo do jogo principal, compraria sem pensar duas vezes. WolfQuest já é um dos simuladores de vida selvagem mais imersivos que existem. Expandir essa experiência para outras espécies transformaria o jogo em algo ainda mais especial, permitindo que os jogadores descobrissem como é sobreviver na natureza através dos olhos de diferentes animais. Espero que um dia os desenvolvedores considerem essa ideia. Tenho certeza de que muitos jogadores adorariam viver Yellowstone não apenas como um lobo, mas como toda a fauna que faz esse ecossistema ser tão fascinante.
Nobody really played and it and it was rather boring. The quality was pretty bad to, while it was promised and especially with streamers that it be high quality
I spent the first hour running around starving and injured because hunting large prey damages you, small prey gives almost no satiation and you can't recover much health while hungry. I found this frustrating and simply wasn't having any sort of fun, and the time limit for refund was quickly approaching so you lost me.
The idea of this game is cool but the camera is unbearable and the sense of speed is so fast and jittery it makes my eyes hurt. If they remade this with a different art style and fixed the movement and camera issues I'd buy it again. But had to refund.
It's an absolute stunning and addicting game if you enjoy playing as an animal and raising your own family. There are so many things you can do in it and if you want to do something because you're bored, the achievements are really fun to try and collect. It is actually one of my new favorite games and will be for a while.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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