
Vinty is off to Melbourne to meet her idol, Excelia! Will Vinty learn the star's secrets and finally blossom into a celebrity? (hint: no)
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Languages: English, Simplified Chinese, Traditional Chinese
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A neat little VN by InvertMouse. Follows the (mis)adventures of caligrapher Vinty from the original Free2play WOWI 1. Now on a trip to calicon in Melbourne, Australia, meeting her professional idol Excelsia. Not sure I'd spend the original price of 5$ on it though.
I wish Melbourne was real... Also Vinty has money in this game. Biggest character development ever.
有中文一律按好游戏处理lol 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体加1个dlc约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Not much to say honestly, it's a boring, extremely short, and poorly written kinetic novel. There's hundreds of these on Steam. Even as a sequel, this doesn't even do a good job of continuing the character's story it's mostly just the author writing about their trip to Melbourne, with extra emphasis on small details like how public transit there works, using a character they'd previously made as a mouthpiece. There's almost no emphasis on how this trip is impacting our character, she's just there, basically emotionless, explaining all of this to us without having any real feelings about being on her first trip alone. My only real positive is that the art, for the characters, has a cute style to it.
The game is very good, but the content is a little short.
小品级的视觉小说,打折5块你买了不吃亏。 不过有个疑问,书法这种意思现在也只是中日韩这3个地方流行吧?澳洲有这基础? 还有自带的影片,问题是国内墙YouTube啊,点开开不到啊!
不错,一个小故事,很快就玩完了
A continuation of a short calligrapher story or a Melbourne travelling guide. Hard to say which but I can at least share my impressions. WiWi2 is a sequel to the short free VN we all know and love? Well, I sure enjoyed the previous part. Also, similarly to the predecessor it is mostly comedic with a little bit of drama. It is much longer but still rather short; under 3h short. Writing is on similar level as well. If I was to be picky, the extended descriptions of transportation slowed down pacing unnecessarily. It might be due to my familiarity with such systems that I did not find them very amusing but I guess for an intrepid explorer all new can be fascinating. Since this is a kinetic VN there are no choices and only one ending. Not a problem for me but some might dislike lack of choices. One unique feature present in this VN are the video links appearing in the left bottom corner. These YT videos present real-life footage relevant to the current scene. Cool idea. I have a strong belief this game is at least partly a passion project based on author's experiences. A kind of diary to share with everyone, and for cheap, budget price (especially when on sale). Art style is very much like in the previous title. Still cute, still chibi. I, for the most part, am partial to such presentation. Liked it. Backgrounds often try to reproduce real-life locations and do so reasonably well on such a low budget. Some limited 'animation' was also thrown in. Not bad. Music is quite nice too. I really enjoyed listening to one or two tracks but the rest was ok as well. Sufficient variety was offered to match the events. No complaints. No bugs encountered. To conclude, this sequel continues the heroic struggle of a sprouting calligrapher in a humorous fashion. All presented in a cute style and with decent audio side. If you enjoyed the previous part you most likely will like this one as well: 6.4/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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