
You don't know how you got here, and you don't know how you'll leave. Wander the depths of the Backrooms in hopes of finding something more.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я не смог заставить себя пройти эту игру, она хорошая в своем стиле, но она пытается быть двумя направлениями одновременно из за чего не поспевает ни за тем, не за другим. Первое направление - это Backrooms, место в существование которого ты должен верить, место за гранью нашего понимания, место в котором твой мозг не способен осознать угрозу ибо угроза это сами Backrooms. Другими словами, - чем больше реализма и "лавкрафта", тем лучше, а эта игра уходит в ПОЛНОСТЬЮ противоположное направление, ни какого реализма, левитирующие предметы, музыка на фоне, и чёртовы загадки с найди пойми куда это вставить, + беготня туда сюда. Второе направление - это PS1 стиль, но, я его воспринимаю скорей как стиль старого Windows 95 и прочего, не вижу я тут PS1 с дёргаными текстурами и тд. И обычно у такого стиля 2 причины быть в игре, 1 - плохая видимость, из за чего мозг сам дорисовывает картину и ужас получается сильней в старой графике, а вторая это банальная ностальгия. Но бояться в этой игре нечего, локации ужас какие пустые, хоррора как я понял тоже нет. По итогу для меня эта игра и не Backrooms, и не PS1 игра, а что то занудное где бродить и искать чёртовые ключи.
It's by far the most interesting backrooms game I ever saw and it is kinda sad how low recognition it has. It's the backrooms but made differently and that is what it makes its charm. It looks different without being out of place, you still get the backrooms vibe. The creator didn't just made another classic backroom game but instead put it with its own imagination to create something more unique.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Prinzipiell mag ich Erkunden und Entdecken, aber die Grafik macht es für mich anstrengend. Vielleicht macht es ja diesen besonderen Flair für das Spiel aus, aber für mich alten Mann ist das nix. Man könnte da noch drüber weg sehen, wenn der Rest passen würde. Aber die Steuerung, ganz besonders die Inventar Steuerung, finde ich sehr nervig. Und auch das ewige hin und her laufen, weil man vielleicht etwas übersehen hat. Das macht evtl. Sinn bei einem Erkundungsspiel, aber nach fast einer Stunde hatte ich keine weitere Motivation weiter zu spielen. Kann es leider nicht empfehlen, da gibt es viel bessere Konkurrenz auf dem Markt, bei denen man auch wirklich das Ende sehen möchte. 3/10
me dejo con una sensación bien rara, que bien logrado está el ambiente
This is pretty cool
Love it. .𖥔 ݁ ˖ ᯓ★
Short but fun liminal game with awesome graphics :)
Unfortunately, I had some hope for this game considering the great reviews, but for me, the game seems to repeatedly show bugs. When I go through some doors for example, I begin falling endlessly and never arrive anywhere or have a way to go back or reload a previous save. Sometimes, items just wouldn't work, such as the gate key which opens multiple areas, but failed to open anything on one of my plays. This game does have potential, but for me, it just isn't functional enough to enjoy exploring.
I recommend this game, although it has some downsides it's easily the best backroom game in my opinion. I'm pretty annoyed by how some areas are too big tho and the gameplay is lowkey unpleasant, especially the inventory. the graphics are cool, I like this early 3d aesthetic i'd give this game a 6/10.
One of the few backrooms games that does a great job nailing the dreamcore/weirdcore aesthetic. Lots of secrets and branching paths to take and nice environments to explore. Love this one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 44 | 100% | $3.99 | |
| $769 | 11 | 64% | $4.99 | |
| $553.6K | 1.5K | 92% | $19.99 | |
| $67.7K | 371 | 98% | $9.99 | |
| $64.5K | 363 | 96% | $9.99 | |
| $32.9K | 151 | 65% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30K | 152 | 84% | $7.49 | |
| $30.1K | 763 | 76% | $1.99 | |
| $30.1K | 52 | 94% | $14.99 | |
| $30.1K | 61 | 79% | $14.99 | |
| $30.1K | 115 | 97% | $6.99 | |
| $30.1K | 190 | 82% | $9.99 |