
Witchtastic is a challenging 2-4 player coop game about brewing and delivering magic potions as fast as possible. Take on the role of aspiring witches and experience charming adventures. Need a break from all the yelling of your friends? You can practice in a single player campaign as well!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
フレンドとしばきあいながらプレイしました! エルファバのような魔女の妨害のせいで操作がめちゃくちゃになるのがウザいのですが、パニックになるのが面白すぎてゲラゲラ笑ってました 2人プレイだった為ウィッチタスティックをとるのは難しかったですが、ステージ数も多めなので楽しく遊べました。 リモートプレイトゥギャザーに対応しているので、ぜひお友達を誘って遊んでみてください!
A very fun multi player game. I want to stress that it really is multiplayer. You can possibly beat it solo, but it's incredibly difficult to do this without help. In fact, the more the better. The meanest thing I can say is that the hit boxes for grabbing items is a little wonky and the perspective sometimes makes you think you're lined up to grab something and you're not. There's been plenty of times where I am trying to place a cutting board with ingredients on a table near a cauldron only for the game to decide that it wants to select the cauldron and not the table and it blows up a potion. Other than that, it sets out to do exactly what it intends to do and I wish there was a witchtastic 2 and 3 and 4 because this is a great mix of cutesy animation/outfits and challenging mechanics (without being too overwhelming). If you play this game, I recommend you have your friends on voice chat and call out what you need or what you're doing, it makes coordination much more effective.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian, Japanese, Korean
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego claramente inspirado en Overcooked, con unos gráficos más realistas y en el que en vez de recetas de comida y fogones, preparamos pociones en calderos. Las mecánicas son básicamente las mismas, con algún giro de tuerca original, como tener que cultivar algunas plantas o conseguir ectoplasma de los fantasmas. De primeras el juego parece más soso que el título de referencia, pero a medida que vas avanzando, se hace cada vez más atractivo y adictivo, teniendo una dificultad elevada (incluso en el nivel fácil), pero bien medida en casi todos los niveles, lo que hace que con un poco de insistencia, se logren superar sin llegar a ser frustrante. Por supuesto también hay que comentar que es un juego que se disfruta en compañía, siendo más accesible cuantos más jugadores intervengan (es bastante más fácil con 3 jugadores que con 2). En la lista de defectos, destacar que se necesita bastante precisión a la hora de coger/soltar objetos y atravesar puertas. Es mucho más fácil de manejar con mando, aunque por contra, se agradece usar el teclado cuando tienes que desplazarte de forma precisa en línea recta (¡malditos puentes!)
I completed this entire game solo and it was actually fun and manageable. I usually enjoy playing games in this category, such as Overcooked, with friends, but I wanted to see if it was possible to play this one solo and I was so happy that it was. The developers did a great job making a game that was enjoyable and that varied enough between levels to keep me interested. Level 4 was definitely my favorite. It had just the right amount of challenge without mechanics that were overly annoying. The levels with the ghosts were the most annoying for me, but still it was a manageable challenge. I liked the mechanics of the game and all of the various potions and new things that came into play with each level. The achievements felt very doable to me. Overall, I really enjoyed this game a lot. I hope they make a sequel.
Si Overcooked y Harry Potter tuvieran un bebé, sería Witchtastic XDDDD Cooperativo divertidísimo. Ideal para jugar con amigos y terminar todos gritando. Estética adorable con mapas que van desde bosques encantados hasta castillos Ritmo rápido y niveles bien diseñados que mantienen el desafío sin ser injustos. Modo de un jugador funcional, aunque el verdadero encanto está en el caos multijugador para gritar obvio!!! Perfecto para sesiones cortas, cargadas de risas, gritos y trabajo en equipo (o desastres en grupo). Si te gusta el género de cocina caótica, pero con un toque mágico, este caldero tiene justo la mezcla que buscas.
When it comes to couch coop games and teams that try to replicate the gameplay of Overcooked, imo one of the most important aspects that decide whether it's a good adaptation of genre or not, is in a way the difficulty is scaling as you progress through levels. It is often tough to add difficulty without introducing mechanics that are straight up just annoyance rather than something that needs to be planned around and adapted. And Witchtastic is the example of the annoyance mechanical designs. While i do enjoy the game and gameplay in the early levels, the mechanics that are introduced after like half of the levels are turning a fun game into more of a grind and unfun slow-downs of the pace. Probably the most notable example of this are ghosts - they are hostile creatures roaming some fixed areas introduced in later levels, always in groups of at least 2 or 3+. They are however not there just to get in the way, they need to be stunned and 'collected' as ingredient. As you can only stun one at a time (and you usually cant even tell which one is going to be stunned), others can touch you while youre interacting with the stunned one, which usually means you have to restart whole process again as stunning you means you also break a flask you had in hand and cant do anything until other player slaps you or wait for like 20 seconds. These ghosts are deployed to many late levels. I've been holding on until like last area through the tough levels but then we (me & buddy i played with) were just too frustrated to keep playing. Same thing happened with another friend i tried to play this with, except way earlier, at around halfway point of the campaign. While the idea & gameplay is well done in the earlier levels, i can't recommend it due these mechanics in late levels. Maybe i'll give it another try in a few months/years time with another friend and change my mind.
Cute game and really scratches that Overcooked itch for me (bet you're tired of hearing that lol) The controls are a big clunky but I didn't notice it anymore after a few rounds. Some stages I find to be tougher to reach 3 stars, which I loved! I'm also having a blast soloing this game when my friends can't play, really enjoyed hunting down the little achievements they leave around in random levels. This game is harder for me than Overcooked believe it or not 😭😂 but I love the challenge. Looking forward to more levels in the future updates ( •̀ ω •́ )y
ㄲㄲㄲ꾸르르르잼~~~~~~~~~~~~~~~~~~~~~~~
Lovely
Similar enough to leaders of the genre like Overcooked, but unique enough that it certainly feels like it's own game. Really good fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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