
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 701 reviews with recorded playtime.
Reviews
Themes across 699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好游戏,在多优化一下就好了
战斗爽枪械手感舒服,就是前期到小镇难度曲线有点怪,郊外 诅咒岛 海岸的难度跟小镇完全不是一个等级。
This game is a masterpiece
GREAT GAME ABSOLUTLY LOVE IT. changed review to good bc i was tweaking
虽说是小作坊,但可玩性非常高 若是遇到配置达标却爆显存的情况,试试打开游戏属性,启动项输入 -d3d11
Such a good game, it's unlike anything I've played before. Takes a bit to get into the swing of things , but once it clicks it's a super addictive gameplay loop. Highly recommend this title for anyone looking for a challenge, and or just a really solid not copy and paste shooter. 10/10
alot of love went into this and you can tell...the atmosphere is fantastic and the difficulty hits a sweet spot for solo play. as others have said its a soulslike extraction shooter but manages to pull it off quite well and the gunplay itself is solid. well worth the price
very underrated
I'll give it a thumbs up but for a game that's been in EA for as long as this has, it has quite a few super aggravating issues. One, random insta spawn enemies from behind isn't skill or strategy, it's corny. Two, mob melee yeeting you across the map doesn't make sense at all. Three, there's really nothing to do aside from run a map, clear it, run it more to farm it, then bounce. Four, you are forced to increase difficulty if you want to advance your character. There's no you can play it how you want to learn and get better, you just get to a point where you need to increase gnosis or you're using dog sh!t for gear. Five, there's really nothing going for you at gnosis 0 so you need to increase difficulty early to get better gear. I'd say overall the game is boring with the exception of really great feeling gun play. I only find playing it in 30 minute or so increments is enjoyable, otherwise the random BS gets old quick. Thumbs up for now but it needs more than just being a souls like hard core dudebro neckbeard game.
very GG
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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