
Will you spill the tea about the secret, cozy magical cafe on your college campus? Brew potions and romance on coffee dates with your new friends! A text-based novel of magic and romance, with hundreds of choices and without graphics or sound effects.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Will you spill the tea about the secret, cozy magical cafe on the college campus? Brew potions and romance on coffee dates with your new friends!
Witch’s Brew: Love and Lattes is an interactive cozy romance novel by Cay Macres. It’s entirely text-based, without graphics or sound effects, 426,000 words, and fueled by the vast, unstoppable power of your imagination.
After years of hiding your magical powers, you’ve been accepted into Peridot Pines University—as well as its secret society of magicians! Better still, you’ve got a sweet job as a barista at Witch’s Brew, the cafe where Hecate Society meetings take place. The catch? Witch’s Brew is struggling: even on a college campus, it’s hard to keep a coffee shop open. They need all the help they can get to keep it open—especially yours. The other catch? Magic is supposed to be secret—and the new university chancellor suspects that something is up.
Can you make the grade in both your mundane and magical classes, while still putting your best effort towards making your customers happy at the coffee shop? What will you do when specters start appearing all over campus? Or when spells go awry and the chancellor gets suspicious, how will you cover it up: with quick-talking persuasion, more magic, or with the combined effort of all of your friends?
Or, maybe you’re starting to fall for one of those friends? Pierced, punk, red-headed Rowan has hard-to-control magic that crackles with electricity—but when that same magic leaves a trail of daisies behind, it shows that Rowan has a softer side, too. Alchemist Mel’s mother runs the coffee shop, so Mel always has an energy potion on hand for those late-night study sessions, and creative ideas for how to boost the shop’s sales—not to mention, the softest brown curly hair and dreamy brown eyes. Then there’s whimsical Tomi, who has a sweet sense of humor, sparkling hazel eyes, and an endless collection of academic-looking sweatervests. Every time you run into this journalism major, it feels like something out of a romcom. But Tomi is a non-magical mundane! Can you keep your biggest secret from someone who’s becoming so important to you?
Or…maybe you don’t want to keep the secret anymore? Maybe the world—or at least Peridot Pines University—is ready to hear about magic.
Play as male, female, or nonbinary; gay, straight, or bi.
Romance a barista who spikes their coffee with potions, a hot-headed elemental magician, or a non-magical journalism student who asks a lot of questions.
Choose a type of magic to concentrate in—alchemy, divination, transmutation, or elemental magic—and learn arcane secrets from your knowledgeable professors.
Bond with your childhood best friend, or build new relationships with your college classmates.
Figure out a way to keep your struggling cafe from being closed. Potions to match the customers’ moods? Gimmicky sales? Appealing to the university community? Or just excellent service?
Explore mysterious ruins, have a relaxing day at the beach, and cheer for your favorite team in an intramural game of Divination Dodge!
Adopt the world’s snarkiest cat as your familiar. Or maybe you’re the cat’s familiar? The cat certainly thinks so.
Order’s up! Cappuccino, with a dash of magic.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Hmm, so this is a hard one because I wish there was a middling option for reviews. Is it amazing? No, but it is cozy, which it describes itself as. The story was fine, it was nice having it be a magical college instead of a high school, and reading about the magic systems was pretty cool, but it was hard to say that there was any real plot. You go to work, you go to class, you talk a little, rinse and repeat. The stats also confused me, because I still don't know what the dexterity stat does and it sometimes felt as if my stats didn't matter. How was I failing different things with stats at 60% or more? I also had an thought later on that the stats didn't do much, because every problem worked out in the end and I wonder if the game does that just so we don't get a bad end or if maybe I actually did a good job balancing things out. It just felt like the game establishes these sort of high stakes and then they all get resolved in like a sentence or two in like 2 chapters. The characters aren't really fleshed out and feel very one-note. I don't feel like I learned much about them and their personalities didn't go beyond the shy one, the inquisitive one, and the "punk" one. The romance scenes as well were disappointing as they felt like they lasted all but 2 sentences. Each time felt like a repeat of the last romance scene and they're just all bare bones. I also got annoyed with repeated sentences and descriptions. I couldn't tell you how many times I read "his sideways smile" while romancing a male Rowan. There needed to be some variations in the writing. This isn't to say I didn't enjoy my time reading Witch's Brew: Love and Lattes. It was nice to read when winding down for the evening after working. However, it did leave me a bit disappointed.
It's okay I guess. A fluffy story that definitely delivers a cozy vibe and a charming atmosphere. I wish the RO were more fleshed out. It had potential with the whole writing style but unfortunately it didn't deliver the awaited romance feeling in the long run and specific intimate specific scenes were regrettably too short. This lack of depth is frustrating for a Heart's Choice title which should be centered on romance. My biggest frustration, however, was with the stat system. For example, failing an exam with an 82% stat felt arbitrary. The bad luck with selected choices was immense and tarnished my mood the longer it continued, making the later part feel more like a chore than an enjoyable read. Overall, it's an okay experience. If you are looking for pure cozy vibes, you might still enjoy it, but be prepared for some significant challenges with the stat system.
I just finished my first playthrough and like some other reviews, I am quite lukewarm regarding this story. TLDR; Why do I still recommend this game? It's cute and cosy, I had an overall good time with th story itself, the characters are cute even if they lack development, the romance is quite satisfying in my opinion. Also, it's cheap. To develop a bit, I would say there are two main problems with Witch's Brew: the writing and the stats. As already said, the writing is quite shallow and lacks depth. The narration goes through one scene to another by having the MC change location, and each time the same scenario repeats: description of the magical atmosphere of the place -> small (sometimes VERY small) dialogues -> action choice -> change of location. The narration does not delve into your own thoughts as the main characters, you do not get to develop an actual personnality because the choices are mainly for actions. Thus, you don't get to actually show emotions towards the events or the people around you. Rather it feels like you witness everything as a bystander of your own story. Consequently, the story is also lacking in stakes, because no matter what conclusion you get by the end, it feels like no emotion has come out of you or the people around you, which is a shame for a game centered around friendship, romance and slice-of-life. Personnally, it felt like I got just enough narration and feelings to enjoy the read as a spectator, but never felt invested as a "main character". The second problem resids in the stats. Also as mentionned in other reviews, they either don't have much influence on the story or need to be RIDICULOUSLY high to trigger some "good" events. Most of the time, it's also hard to understand which choice helps you increase which stat. More than once, I felt like the choices given to me were a reflection of the personnality I wanted for my characters with similar outcomes, only to find out in the next paragraph I had somehow failed to pass some kind of stat check or created a pretty negative situation out of nowhere. For this kind of game that doesn't allow you to save or go back to you previous choice, this felt very frustrating by the end of the story. Honestly, I feel like this story is closer to a stat-raising game with some dating-sim on the side, rather than an actual interactive fiction. The choices you make have consequences regarding the scenario and the ending, but it does not help you build a personnality for your character and deeper relationships with the people around you. That said, I still liked the overall "campus life" atmosphere, the romance with Mel was cute and unproblematic with a sweet conclusion, which is all I need sometimes.
Good
Very fun writing and characters! Excited to see how this story ends :)
Sweet, charming, and uplifting. One of my favorites from this publisher!
hcg
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Mini Gardens - Logic Puzzle | $1.4K | 51 | 94% | $0.99 |
| HyperBowl | $1.4K | 71 | 89% | $0.99 |
| FLYVALNY 20!8 | $1.4K | 71 | 79% | $0.99 |
| MEMOLOGY: Absurd racing | $1.4K | 63 | 94% | $0.99 |
| Multiplayer Cowboys | $1.4K | 77 | 78% | $0.69 |
| Lost with Dinosaurs | $1.4K | 143 | 41% | $0.49 |