
Chelsea and Melissa are back together, on Earth. Their inheritance needs to be invested wisely, so Chelsea decides to buy a small hotel. She finds the property she needs through an agency and goes with her sister to inspect it.
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Languages: English, French, German, Spanish - Spain, Simplified Chinese, Russian, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
翻译了一下评论区一位外国大佬发的攻略(部分可能翻译的不准确) 切尔西 L1触手 把地下室的蜡烛拿走。请前往7楼的左侧房间。检查墙壁(左中),选择点燃蜡烛。 驱魔:把刀拿到一楼的洗衣房。在7楼的左侧房间里,用刀把壁纸撕下来。 L2幽灵 一开始,睡在床上。 驱魔:查看新闻。 L3人体模型 拿六楼12号房间(左下)书架上的戒指。去三楼7号房间(右下),用密码1969开门。(你可以在梅丽莎的时间线上找到)直接按铃。 驱魔:在按铃之前,转动旁边的两面镜子。 L4死者之手 拿3楼5号房间(右上)床头柜上的电梯钥匙。进入电梯,将钥匙插入控制面板,选择三楼。 驱魔:把五角星书签放在7楼的阁楼里(穿过右边的房间)。进入电梯,先在门上画五角星,然后插入钥匙。 R1老电影院 把胶卷拿到7楼的阁楼(穿过右边的房间)。去6楼10号房间(左上),直接打开投影仪。 驱魔:把硫酸放在四楼餐厅的桌子上。在10号房间,首先用酸破坏窗帘,然后打开投影仪。 R2豺狼 去二楼3号房间(右下),打开衣柜。 驱魔:去二楼的1号房间(右上),看看衣柜后面的提示。然后检查床脚的墙壁。按照提示得到十字架。在3号房间,将十字架插入衣柜门。 R3活花 到五楼的温室,在中间(两个书架之间)站一会儿,触角植物就会出现。驯服它。 驱魔:把除草剂拿到五楼的电气室。在温室里,把它用在触手植物上。 R4插在盒子里 去6楼9号房间(右上),打开桌子上的恐吓盒。 驱魔:取二楼4号房间(左下)床上的弹簧。在9号房间,将弹簧插入恐吓盒。 你可以把剪刀放在一楼门口的接待台上。虽然我还没有发现在哪里使用它。 梅丽莎 L1死者之手 在三楼大厅按下电梯呼叫按钮三次。(请站在按钮侧,不要进入电梯) 驱魔:在5楼的电气室,拉下第一和第三个杠杆,然后拉下开关以重置电梯系统。之后,在三楼大厅按下电梯呼叫按钮三次。 L2老电影院 在6楼10号房间(左上),直接打开投影仪。 驱魔:首先打开墙上的聚光灯,然后打开投影仪。 L3豺狼 在二楼的3号房间(右下),查看衣柜后面的向导,按照向导打开房间地板上的门,然后等待怪物出来。 驱魔:你在地下室驱魔触手后,会留下一罐酸。把酸拿走。在3号房间,一旦你打开门,立即再次与它互动,倒入酸。 L4活花 去五楼的温室。给触手植物浇水。 驱邪:去二楼的卫生间拿植物生长抑制剂。用它来杀死触手植物。 R1触手 在地下室,把粉红色的液体倒在实验台上。 驱魔:点燃燃烧器。 R2盒子里的杰克 在6楼9号房间(右上),摇动恐吓盒。 驱魔:在9号房间,关上百叶窗,然后从里面的书架上取下恐吓盒把手。将手柄插入恐吓盒。 R3幽灵 在三楼8号房间(左下),站在床边一会儿,鬼魂就会出现。与他互动,成为朋友。 驱邪:用他旁边的吸尘器打扫房间。 R4人体模型 在三楼7号房间(右下),直接转动桌子上的缝纫机手柄。 驱魔:在7号房间,用20-30-5打开房间中间的密码箱,即可获得按钮。将按钮插入人体模型的眼睛。打开房间里的两扇百叶窗。然后转动桌子上的缝纫机手柄。 额外活动 地下室迷宫: 处理完所有的鬼魂后,你会自动传送到地下室。酒店老板会让你给他拿钥匙。只要顺着墙上的蓝光走,你就很容易找到它。 如果梅丽莎失去了对木偶师的控制,你可以在触手指向的房间里救她。 侧记梅丽莎和木偶师: 在三楼的7号房间(右下),你首先会遇到木偶师。在6楼的12号房间(左下),再次与他见面。然后你会被带到密室。走出房间,去最左边有许多人体模型的房间。如果你被抓住,你会失去对木偶师的控制。(我建议你输,因为你可以在最后一个迷宫中弥补)如果你下去,你会带着墙上的钥匙进入房间。如果你再往下走,你会逃跑的。如果你拿着钥匙回去,你可以打开走廊上锁着的门,看到杰克和莉莉丝的复活节彩蛋。(你仍然需要以同样的方式逃跑) L1 切尔西:在“狼时刻”,为了解开这一幕,被破布工抓了3次。 他似乎只出现在温室里或2楼/3楼/6楼的走廊或客房里。你可以查看切尔西周围是否有红灯。如果是,那就在这个房间里等他。如果没有,你可以换到另一个房间。你被抓的次数越多,场景就越完整。 L2 切尔西:如果梅丽莎已经驱除了触手/活植物,但切尔西还没有。一些房间的墙上会出现一些洞/触手陷阱。被他们抓住解锁这个场景。你被抓的次数越多,场景就越完整。 L3 切尔西:这实际上是一个结局。如果你在时间结束之前没有处理好所有的鬼魂,你就会得到这样的结局。在三楼的6号房间(左上),你可以睡两次来跳过游戏时间。 L4 切尔西:拿7楼大厅的窗户钥匙。从二楼的客房窗户向外看。通过其中一个,你会被外星人抓住以解锁场景。 R1 切尔西:读一下三楼5号房间(右上)桌子上的便条。去二楼的洗手间,在镜子前走来走去,直到鬼魂出现。跟他谈谈。然后去四楼的餐厅,拿走他的头骨。然后回到他那里,他会报答你的。 R2 切尔西:在三楼8号房间(左下),拿沐浴露。在六楼的任何房间洗澡,然后加入沐浴露来解锁场景。 R3 梅丽莎:在三楼的6号房间(左上),听3次收音机以解锁场景。 R4 梅丽莎:这实际上是一个结局。如果你失去了对木偶师的控制,你在没有驯服所有鬼魂的情况下完成了游戏,你没有在地下室迷宫中拯救梅丽莎,你就会得到这样的结局。 结束语 L1 比赛结束时,切尔西驱除了所有的鬼魂,但梅丽莎驯服了一些鬼魂。 L2 比赛结束时,梅丽莎驱除了所有的鬼魂,但切尔西驯服了一些鬼魂。 L3 切尔西:在“狼时”,切尔西三次被流浪汉抓住。 L4 游戏结束时,两个女孩都驯服了所有的鬼魂。 R1 切尔西:在地下室迷宫里,你会在一些地图上的屏幕角落里找到蜘蛛网。靠近蜘蛛网一会儿,蜘蛛就会抓住你。重复几次,得到这个结局。 附言:这很奇怪,但你不会在地图上直接看到那只巨大的蜘蛛。 R2 游戏结束时,两个女孩都要驱除所有的鬼魂。 R3 游戏结束时,两个女孩都会驱除一些鬼魂,同时驯服一些鬼魂。 R4 切尔西:被墙上的洞困住了4次。请记住,只有像切尔西那样不驱除/驯服触手,你才能实现这一点。
[h1]Witch 4 Hotel[/h1] TownDarkTales followup to the original Witch trilogy is their most refined game yet, but ultimately still has some jank that fans of the series have become accustomed to over the last 5 years. For people wanting an immediate answer of whether or not this game is worth the 9 USD, it will depend on a couple things which I will put at the top of this review. Disclosure: I received a key for this game, as I supported the development process financially. [hr][/hr] [h2]How do I know if this game is worth buying?[/h2] [h3]You have played the three previous installments of Witch Chronicles[/h3] If you played and enjoyed the previous three games, the gameplay evolution should be a pleasant surprise unless you were completely married to the previous formula. [h3]You have never played a game from this developer[/h3] If you have never touched this developer's work before, I encourage you to look at their other games. They have a very unique proprietary visual style combined with a very strong atmosphere. This is not the place to start, as it continues the story from the previous installments and has references to other games outside Witch Chronicles, such as Code: Pandora. While you can play it as a standalone title, it benefits greatly from playing his other works in terms of atmosphere and story. [b]If you're just here for the hentai[/b] and don't care about all of that, this probably isn't the game for you. [h3]You have played TDT games before, but none in the Witch Chronicles series[/h3] This isn't necessarily the worst place to start, as it is the beginning of a new story arc that ended in Witch 3. You will already be familiar with what kind of game this is, but I believe you will be doing yourself a disservice by ignoring the greater story and starting here. Your choice. [hr][/hr] [h2]Game Stats[/h2] [h3]Total time to complete: 5.4 hours[/h3] The game can easily be completed in less time, probably 2-4 hours. [h3]Number of animations: ~40[/h3] This game has between around 40 animations despite the gallery only displaying 32 of them. Besides the endings, only the h-scenes are displayed. Left out are two or three. One which occurs 30 seconds after hitting new game, and another in some of the hotel rooms. This means there are about [b]31 h-scenes total[/b], the rest being endings. For the first time in Witch Chronicles, a scene is played upon exorcism or banishment. These are not stored in the gallery. [hr][/hr] [h2]The story[/h2] The story this time around felt sparser than the last installments. There are only three NPCs to interact with, an expository intro, and two or three sentences for each ending. This is slightly disappointing as one of the main strengths of TDT's games are the atmosphere. There's enough to be serviceable, but I wish the player actually learned more about the hotel. Spoiler warning for those interactions: [spoiler]The hotel owner's dialogue never changes depending upon what route Chelsea and Melissa are on. This becomes frustrating as it reduces the replay value of the game. Additionally, there is nothing else presented in the game to give his character [i]meaningful[/i] context, unlike the Jester from previous games. The Puppeteer's dialogue is minimal, and so is the Goblin's. I really do wish there was more story to find in the game, as the Jester also reappears with no explanation despite the previous games.[/spoiler] I hope the explanation for this issue is not the developer saving it for DLC. But, I also can't fault them too heavily for it as it is not noticeably different from the other games in Witch Chronicles. [hr][/hr] [h2]The Atmosphere[/h2] I am separating story and atmosphere because while they enhance each other they are two separate concepts. This game nails it, with the color choices and return of the Dark Hour in the form of the Wolf Hour. Specifically, the colors used during the Wolf Hour are eyecatching, and I would always pause to just take everything in, despite the impending danger. The muted colors of the past for Melissa's gameplay are interesting at first, but become a bit dull by the last play through to get the final ending. The music choices and sound design are also classic TDT. I wished that there was a bit more variance in the assets created for the hotel rooms, as floors 2 and 3 look almost identical, but that's the only other nitpick I have. [hr][/hr] [h2]The Animations[/h2] While the "movie" animations are the same as they've been, the scene based animations where the player clicks through have been majorly improved. Unlike the charming inconsistency of the movies that is a staple of their art style, the scene animations are all well proportioned and have appealing colors. Going in depth for these in the review would probably get it banned, so I will leave it at this; fans of the previous works will certainly appreciate them. [hr][/hr] [h2]The Gameplay[/h2] The game follows the same format as previous Witch Chronicle games. This time though, the player gets to control both Chelsea and Melissa in the same game. The idea, which unfortunately seems to have not been fully baked, is that changes made in the past affect the future. As Melissa does things in the past, the present hotel will change for Chelsea. This fundamentally, is a great idea. The only issue with this is that it only happens a couple of times. You can choose to take the easy route and tame the ghosts, or banish/exorcise them by finding items based on hints. Melissa passes information from the past to the present, so Chelsea is given hints on how banishing. This presents two main issues: the player doing things out of order, and artificially constraining Melissa's complexity. Melissa's process to banish the creatures is generally too easy, while Chelsea's can be complicated. Not as complicated as in older games, besides the [spoiler]mannequin[/spoiler], but it just felt weird. Finally, there's two new elements to this game. For detractors of TDT's games, they will surely not be excited by the addition of a second dimension. Those who are though will surely love the new [b][i]RUN[/i][/b] mechanic. I was never bothered by the not having a run in past games, as being able to just sprint through the areas causes the player to lose out on the atmosphere of the backgrounds. Though, I guess it is better to have it and allow the player to not use it than not have it at all. The ability to not only walk left and right, but also forward and back is underutilized in this game. It certainly gives the player eye candy, as the model must be viewable in four directions now. It is still puzzling to me why after so many games, the dev still just mirrors the sprite instead of creating a new one. This was an issue especially in the first game, due to the text on Chelsea's shirt, but here it is also apparent due to the belt. That aside though, there was nothing in the game that particularly warranted being able to walk forwards and backwards besides purposefully placed map geometry. While it is unfortunate that it turned out this way, I hope to see it interesting implemented in new games of TDT's in order to solve puzzles. In this game it feels as though it was just put in to be there, and doesn't have any justification to exist. The hotel could be represented in the old 1D movement axis present in the other Witch Chronicles games. Finally, the most important section saved for last, the [b]run[/b] mechanic. People have been asking for this for so long that it's basically become a meme. Witch 3 had one, but it was tied to a stamina bar. In this game, Chelsea and Melissa can sprint for an indefinite period of time. I would suggest the developer fixes the acceleration speed in their next, as it feels incredibly sluggish. It's the point where while holding down the sprint button and pressing left and right Chelsea and Melissa stay in place. [hr][/hr] Thanks for reading this far, might as well just buy it.
This is not worthy of being called a compete game, It's as if it's still in the concept mode and big boss-man said , " You have three days to complete this !" Details are 1/2 done , animation is very bad, This shouldn't even be a free game.
Как всегда, великолепно. С каждой частью все лучше и лучше. В этой части прикольная фишка, что каждого духа мы теперь усмиряем каждой героиней по отдельности, то есть получается в два раза больше сценок с каждым. И усмирение теперь тоже сопровождается сценкой (в предыдущих частях усмиренный дух просто исчезал). Интересно, какой бэнгер автор придумает в сиквеле. Просто как очередной сезон любимого сериала: вижу, что вышел - покупаю.
這是一個倒楣到家的姊妹花跨時空除靈的故事,劇情接前作的南瓜頭傑克結局,得到傑克協助好不容易除掉心懷不軌的公爵後Chelsea和Melissa兩姊妹維護宅院散盡家財,為了更多的資金他們便打起了不動產交易的主意,沒想到又又又又買到事故物件.... 遊戲採雙主角,分別於兩個不同的時間點活動,利用過去與現在的屋內配置差異取得線索解謎,時間通常會在觸發兩到三個事件後自動切換。妹妹在過去會將遭遇到的怪物與找到的線索透過筆記傳達到處於現在的姊姊手上,同時兩人都有各自的怪物動畫(挺豪華的!),同時兩人面對的危險也都不一樣,不會讓人覺得太千篇一律。 CG部分,本作繼承前面的特色一樣有多重結局;動畫給人感覺有精緻一些,整體來說我還蠻喜歡的。
画风明显有所进步,但有限 TDT的游戏全玩下来,感觉HCG画风最顺眼的还是小丑剧院博物馆那一代
Рекомендую покупать игру на регулярных скидках от 20%. - Геймплейно перед нами симулятор ходьбы / квест. Наконец таки разработчики внедрил неограниченный БЕГ! Из-за чего перепроходить игру стало в разы приятнее. - Сюжет и персонажи. В целом всё смотрится органично и интригующе. Автор предусмотрел 5 концовок и находить их было весьма увлекательно. Правда из 6 концовок в этот раз увлекательных было 3, остальные откровенно халтурные. - На 100% прохождение игры у меня ушло 3,5 часа. - 18+ контент стал лучше. У нас теперь 2 героини вместо одной, В сценах художественный стиль выдержан и смотрятся они хорошо! Всего в игре можно найти 28 полноценных сцен 18+, а также 4 отдельные бонусные сцены вышедшие как бесплотное DLC. Итого 32 сцены. - Отдельно хочется поблагодарить и порадоваться за то что сцен разделённых на фазы которые можно переключать самостоятельно стало больше! - В игре реализованы все приятные мелочи стима! Система достижения, карточек, задние фоны и облачные сохранения. Четвёртая часть саги получилось добротной! Сменился сеттинг, добивили героиню, встроили интересную систему подсказок, добавили ловушек и необязательные скрытые 18+ сцены! Лично мне до сих пор не нравится в игре только то, что разработчик большинство сцен сделал в виде клипов которые нельзя никак ускорить или наоборот в интересующие тебя моменты остановить и зациклить. Из-за них игра становится хуже. Большинство сцен можно безболезненно разрезать на кусочки и добавиться эти фазы. Также хотелось бы чтобы при смене нарядов героинь менялось и сами сцены 18+. Хотя бы визуально. С интересом буду ждать новую игру.[hr][/hr] I recommend buying the game on regular discounts of 20%. - In terms of gameplay, we have a walking simulator / quest. Finally, the developers have implemented unlimited RUN! Because of which it has become much more pleasant to replay the game. - Plot and characters. In general, everything looks organic and intriguing. The author has provided 5 endings and finding them was very exciting. True, out of 6 endings this time, 3 were exciting, the rest were frankly hackwork. - It took me 3.5 hours to complete the game 100%. - 18+ content has become better. We now have 2 heroines instead of one, The artistic style in the scenes is consistent and they look good! In total, you can find 28 full-fledged 18+ scenes in the game, as well as 4 separate bonus scenes released as ethereal DLC. A total of 32 scenes. - I would like to thank and rejoice separately for the fact that there are more scenes divided into phases that you can switch independently! - The game has all the nice little things of Steam! Achievement system, cards, backgrounds and cloud saves. The fourth part of the saga turned out to be solid! The setting has changed, the heroine was finished off, an interesting hint system was built in, traps and optional hidden 18+ scenes were added! Personally, the only thing I still don't like about the game is that the developer made most of the scenes in the form of clips that cannot be sped up or, on the contrary, stopped and looped at the moments you are interested in. Because of them, the game becomes worse. Most scenes can be painlessly cut into pieces and these phases added. I would also like it if when changing the heroines' outfits, the 18+ scenes themselves changed. At least visually. I will wait with interest for the new game.[hr][/hr] 我建议以 20% 的常规折扣购买游戏。 - 在游戏玩法方面,我们有一个步行模拟器/任务。最后,开发人员实现了无限的 RUN!因此,重玩游戏变得更加愉快。 - 情节和角色。总的来说,一切看起来都很自然和有趣。作者提供了 5 个结局,找到它们非常令人兴奋。没错,这次的 6 个结局中,有 3 个很精彩,其余的坦率地说是粗制滥造。 - 我花了 3.5 个小时才 100% 完成游戏。 - 18+ 内容变得更好。我们现在有 2 个女主角而不是一个,场景中的艺术风格一致,看起来不错!总共,您可以在游戏中找到 28 个成熟的 18+ 场景,以及 4 个作为虚幻 DLC 发布的单独奖励场景。总共 32 个场景。 - 我要单独感谢和庆幸的是,有更多的场景被分成了不同的阶段,你可以独立切换! - 游戏拥有 Steam 的所有好东西!成就系统、卡片、背景和云存储。 传奇的第四部分很扎实!设置已经改变,女主角被淘汰,内置了一个有趣的提示系统,添加了陷阱和可选的隐藏 18+ 场景! 就我个人而言,我唯一不喜欢这款游戏的地方是,开发人员将大多数场景制作成剪辑的形式,这些剪辑不能加速,或者相反,在你感兴趣的时刻停止和循环。由于他们,游戏变得更糟。大多数场景可以毫不费力地切成碎片,并添加这些阶段。 我也希望在更换女主角的服装时,18+ 场景本身也会改变。至少在视觉上。 我会饶有兴趣地等待新游戏。
Все отлично, пару багов словил, но не критичных. Единственное, вид сбоку / спереди лица у Челси хочется как в предыдущих частях (развратна / довольна). В этой как буд-то она постоянно испуганна / расстроена / безумна. В русской локализации в этой и предыдущих частей / дополнений, верните пожалуйста "Ублажить духов" оно больше подходит, чем просто "Помощь"). У меня куплены почти 95% игр и дополнений от издателя, для лентяев вроде меня, сделайте пожалуйста возможность открыть все ролики / концовки после первого прохождения, во всех частях. Спасибо) Отдельное спасибо за "Товарища" в радио :)
I have played all Witch games so far but I have not 100% finished any of them. For that reason I did not write a review for any of them except for this one since I 100% it. For all of the Witch games I would give a positive review but not for this one. The biggest problem that I have is that this game is more of a regress than the progress in the series. I have a feeling that developer is slowly burning out which I hope is not the case. Pros: - Nice art and in some places animation, seems that there is a bit of improvement. - Interesting monster designs (this game and the whole series). - Some nice shortcuts that help to get all the endings. - In comparison to previous games, it is much easier which makes it more relaxing. This time there is no one chasing you and the equivalent mechanic from the previous game is much easier to avoid. Cons: - In comparison to for example Witch 3, much less content. In Witch 3, you had a lot of costumes, here you only have two. I think that there were more monsters to tame/exorcise (might be wrong here). What I liked about this series is that it had a lot of references from previous titles, here there is something like that but it is so undeveloped and short. It also feels like it is almost the same game as the first game when it comes to mechanics (with small exceptions). - Bugs. There are a lot of bugs, sometimes you can go out of the bounding box of the room and there is almost no way to get back but only loading a save. The other time I was stuck in the event when monsters are chasing you and you cannot interact with the items until that event is finished. I think that the timer for that event is global... and is not retested very often when you are interacting with the environment. - Music during the adult scenes (complain for the whole series). I feel like I am watching some 90 porn on VHS. Sometimes it is even very comical due to some heavy metal music or other intense music. It would be nice to maybe have an option to turn it off... In general I cannot recommend this game. It is much better to play previous titles instead of this one. Only when you have finished all 3 and you want more then I could recommend this game. I do hope that I will be able to give Witch 5 a positive review.
I'm waiting for the sequel CODE: PANDORA
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