
Winds Of Trade is a strategy game about running an ocean trading company in the 18th and 19th centuries. Building your trading empire will not be your only goal! Ruthless pirates, shady smugglers, wartime and fierce competitors will make the way to the top a long and hard road for you!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Italian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
To be honest, there is fun to be had, but scope of the game is extremely limited. There is nothing particularly wrong with the game, but there are many features just crying to be implemented. Contents and features are extremely limited. This might have been great game like Indie version of Patrician, but in the end... It is very simple load, move, unload. Thumbs down for wasted potential.
Cool game need to not for get to stop time when in town
Masakra, żądam zwrotu pieniędzy
Eine nette Handelssimulation vergleichbar mit Hanse oder Patrizier aber noch mit Mängeln wie z.B. wenig Informationen im Spiel wieso man gewisse Aktionen NICHT durchführen kann(Aktien, Investitionen, Kolonien)! Zu wenig Übersicht (wieviele Gewerbeämter hab ich derzeit? z.B.) im Spiel! Ein Spiel für Fans dieses Genres(Handelssimulationen)!
Trade of Winds seemed promising. It was a global trade simulation for deep strategy and diplomacy. That potential is completely crushed by clunky, frustrating gameplay and horrible design choices. The biggest issue is there is no unified dashboard or stats overview. You have to visit each country to check the progress of your trades, which becomes really tiring and time consuming. The lack of a central interface kills any sense of strategic flow and turns what could’ve been a smooth, immersive experience into a repetitive chore. I stuck with it for about four hours, hoping it would get better—maybe I was missing something. But no. It just never clicked. The gameplay feels clunky, there’s no real sense of progression, and the whole thing is way more frustrating than fun. It’s a real shame, because the concept had so much potential. But the execution? Honestly, it’s just bad.
It's nothing crazy, but I enjoyed it. I like the trading aspect of the game and while it's not super depthy, it was enough to keep me interested. Combat isn't good. Worth it if you want an inexpensive trading game.
💋
When I try to play the game, it sends me to this page. I would rather it loaded the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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