
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Windrose is a survival adventure set in an alternative Age of Piracy. It features the classic “build, craft, survive” formula along with intense combat and engaging exploration on land and sea.
Progress through vast procedurally generated biomes filled with hidden mysteries, hand-crafted dungeons and quests. Gather your crew and captain your ship through brutal naval combat with boarding actions and seamless transitions between ship and shore.
Defeat challenging bosses on your swashbuckling adventure driven by real-world characters and supernatural forces alike.
Every legend begins with a reckless crossing.
You are a captain who dares to challenge Blackbeard. What begins as a grounded story of survival and revenge draws you into a growing conflict between empires, pirate clans, and mysterious dark powers looming on the horizon. Windrose is steeped in the allure of the Age of Piracy.
Answer the call of the seas and move seamlessly between ship and shore. Naval combat is shaped by your decisions, whether you’re trading cannon fire at range or closing in for fierce boarding actions. Equip and customize your ship to suit your playstyle, from nimble ketch to versatile brig and monstrous frigate. And when the cannons go silent, claim your spoils and share a sea shanty with your crew as you sail onward.
Establish a foothold in vibrant, diverse biomes, gather resources, and build to your own taste, from simple shelters to elaborate mansions and fully developed forts. Recruit NPCs and grow your settlement to speed up harvesting and production.
This world belongs to the brave and the curious, so venture into the uncharted lands. Over 100 hand-crafted dungeons and points of interest contain endless secrets and treasures, though such rewards rarely come without risk. Trade with different factions to gain the edge you’ll need.
Hack, slash, batter, and shoot your way forward! Master a wide arsenal of melee weapons and firearms. Parry and dodge enemy attacks, chain different strikes, and keep an eye out for new gear, including sabers, rapiers, halberds, greatswords, pistols, muskets, and more.
Shape your combat style through talents and flexible loadouts with unique armor sets. Use food and potions to gain powerful buffs. Test your skills against a wide range of enemies and challenging bosses, defeat them, and claim their treasures.
Windrose is fully playable solo offline or in co-op with friends, supporting up to 8 players, with both self-hosted and dedicated servers available. Procedural generation will make each journey stand out. Please note: due to performance, especially in the late game, we recommend to play in the party up to 4 players for the optimal experience.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 52.9Kreviews | 87% | — | $37.8M |
| $29.99 | — | 93% | #39 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PvEの拠点建築、探索、戦闘、航海での海賊船との海戦及び船上戦とハマる人はハマる要素がたくさんあるゲーム。 戦闘は基本敵の方が数が多いためごり押しを許さないが、きちんと装備の強化やアップグレードなどをしていけば問題なし。 船の砲撃の挙動が難しく、適当に撃ってるだけでは当たらないが相手は正確なのでいかに把握するかがポイント。相手を追いかけまわして接射が丸い。 装備のレベルに差がある格上を相手にするのは大変なのでまず強化するための鉱石を鉱山で集めるといった急がば回れを求められる。 自分の環境が悪いのかもしれないが味方側の勢力が集まる場所のファストトラベルポイントを使うと固まって落ちやすいので自分で浜辺付近に建てると落ちなくなった。 重なると回避や攻撃に支障が出るため戦闘の位置取りに気を付ける必要はあるが総じてマルチ向けのゲームだと思う。
Windrose ist der Hammer. Piratenfeeling kommt auf, es gibt so viel zu entdecken, zu bauen und zu finden. Das Kampf und Bausystem, sind sehr gut. Es ist absolut zu empfehlen. Ich bin gespannt, was alles an Inhalt noch kommen wird.
Media

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Latest in each market: best DE #69, worst CA #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing combination of exploration, base building, and brutal souls like combat. Controller support is pretty good as well.
Great game to play with friends!
Fun game. Still needs a few patches though
The first two days, being killed by pigs, while trying to gather crude materials, was rough. After a day or two I got into a Ketch and the game suddenly changed, and became much more fun. By the time I finished two weeks later, I was having a blast with it. I cannot wait for the next expansion... for an early-alpha release, this game runs great, single or multiplayer dedicated server. The only part of the design I disagree with is not allowing combat, harvesting, or crafting, to award XP as a means to level. You can only level by quests or exploration. The quests are too few, too rigid, often too difficult for their stated levels. I think, in the long run, this will dissuade a lot of people from playing. But not me!
This is an absolute masterpiece of a Pirate game. I especially love the simplicity of the building mechanics. However, I do wish the progression system & biome unlocks/resource unlocks weren't locked behind quest progression. It is a different approach than I'm used to.
This game is nearly impossible. You grind, grind, and grind, but the design of the game caps you in a way. The enemy is seldom alone, but you are, so even the first ships you fight are tough because you're outnumbered. You can't upgrade your ships early on, but the smugglers are well within enemy waters, so you can't trade or buy new designs. You cannot level up by killing, farming, or building. Only quests and the discoverable on islands. Essentially, you have resources but cannot upgrade. You have enemies but cannot level up. You have a ship but the enemy has three.
Very good, very fun, runs very smooth. Backpacks have too little space for my taste, fortunately theres mod for that. Land combat is a bit clunky. If you like exploring then its good, cuz exploration is a key to this game.
Gelungene Mischung aus Survival, Aufbau und Abenteuer in einer fast offenen Spielwelt. Kaum Bugs und schon ein recht gutes Balancing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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