
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Modeled estimate, not a reported figure. How we estimate →
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About
Windrose is a survival adventure set in an alternative Age of Piracy. It features the classic “build, craft, survive” formula along with intense combat and engaging exploration on land and sea.
Progress through vast procedurally generated biomes filled with hidden mysteries, hand-crafted dungeons and quests. Gather your crew and captain your ship through brutal naval combat with boarding actions and seamless transitions between ship and shore.
Defeat challenging bosses on your swashbuckling adventure driven by real-world characters and supernatural forces alike.
Every legend begins with a reckless crossing.
You are a captain who dares to challenge Blackbeard. What begins as a grounded story of survival and revenge draws you into a growing conflict between empires, pirate clans, and mysterious dark powers looming on the horizon. Windrose is steeped in the allure of the Age of Piracy.
Answer the call of the seas and move seamlessly between ship and shore. Naval combat is shaped by your decisions, whether you’re trading cannon fire at range or closing in for fierce boarding actions. Equip and customize your ship to suit your playstyle, from nimble ketch to versatile brig and monstrous frigate. And when the cannons go silent, claim your spoils and share a sea shanty with your crew as you sail onward.
Establish a foothold in vibrant, diverse biomes, gather resources, and build to your own taste, from simple shelters to elaborate mansions and fully developed forts. Recruit NPCs and grow your settlement to speed up harvesting and production.
This world belongs to the brave and the curious, so venture into the uncharted lands. Over 100 hand-crafted dungeons and points of interest contain endless secrets and treasures, though such rewards rarely come without risk. Trade with different factions to gain the edge you’ll need.
Hack, slash, batter, and shoot your way forward! Master a wide arsenal of melee weapons and firearms. Parry and dodge enemy attacks, chain different strikes, and keep an eye out for new gear, including sabers, rapiers, halberds, greatswords, pistols, muskets, and more.
Shape your combat style through talents and flexible loadouts with unique armor sets. Use food and potions to gain powerful buffs. Test your skills against a wide range of enemies and challenging bosses, defeat them, and claim their treasures.
Windrose is fully playable solo offline or in co-op with friends, supporting up to 8 players, with both self-hosted and dedicated servers available. Procedural generation will make each journey stand out. Please note: due to performance, especially in the late game, we recommend to play in the party up to 4 players for the optimal experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 693 reviews with recorded playtime.
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ahoy
MUST TRY
muito bom
Windrose feels like the perfect balance between Valheim and Conan Exiles. It has the exploration, atmosphere, and satisfying progression that makes Valheim so enjoyable, while also bringing in the deeper survival, crafting, and building elements that Conan fans will appreciate. The world is fun to explore, the gameplay feels rewarding, and there is always something new to work toward. It captures that great feeling of starting with almost nothing and slowly building yourself into a powerful survivor with a home you are proud of. If you enjoy survival games with exploration, building, combat, and progression, Windrose is definitely worth checking out. It takes inspiration from two of the best games in the genre while still feeling like its own experience.
E' un gioco straordinariamente bello, albe e tramonti incantevoli, cielo limpido, nuvoloso o paurosamente spettrale, i paesaggi costruiti in un modo che più realistico non si può, sembra di essere nella natura vera, animali realisticamente fantastici e che fanno tanto male, un'infinità di zombi pronti a prenderti per il collo, saltarti o vomitarti addosso, Gli scontri all'arma bianca sono un po complicati ma dopo alcune morti e rinascite (si muore spesso ma si rinasce sempre) si riesce a tenere testa a bestie feroci, a pirati e zombi. A mio avviso i combattimenti navali sono un po sbilanciati verso la IA, troppe navi pirata anche in modalità semplice, (tutte le modalità di gioco sono pienamente configurabili). Poi il reparto costruzioni che rappresenta il fulcro del gioco, ci si può sbizzarrire all'infinito, dal misero villaggio di canne alle città di pietra, ce n'è per tutti i gusti, tutto ciò che serve è la fantasia. Questo gioco però è contagioso nel senso che può creare dipendenza e a mio parere non adatto ai deboli di cuore perchè essere attaccati all'improvviso da un'orda di lupi o zombi fa saltare il cuore in gola ance se è solo un gioco. Ciò detto vale, il gioco vale i soldi per l'acquisto
So, after 87 hours my friend and I finished the last boss and, aside from a few question marks scattered about, have effectively finished the game. All told, I enjoyed it. There's a lot of little QoL additions I would like to see - stuff like more personal customisation, more stuff to spend piastres and guinea on, some more variety in weapons, a few more big bosses to take on etc... But, on the whole, for £25, it was a great experience and one I would definitely recommend if you like survival crafting games with combat and exploration.
yes
They totally nailed the feeling of being a pirate. I love how you can almost break down everything for materials. Most games get this wrong. Its a challenging game without being overbearingly hard. They really found the sweet spot. The vibe of the game is on point. You can change the look of the character at any point without restarting the game. The developers are gamers and it shows in this epic adventure. Great Job !!
캐릭터 무빙은 생존게임인데 보스 패턴은 마영전급 제작자가 고아인듯
An excellent game with huge potential! The graphics are impressive, and the waves and character movements feel realistic, which really adds to the atmosphere. Beyond that, it's very fun to sail and destroy ships, although it lacks the challenge of storms. I would love to see an option to expand my own fleet and deepen the ship mechanics. Additionally, base raids are missing—right now you see ships passing by your home, but they don't do anything. I would also love to see more underwater content, allowing players to dive, swim, and find new challenges beneath the surface. There are also some bugs that need fixing, such as being unable to board ships after dealing full damage and getting stuck with the building hammer. Other than that—a great game, looking forward to updates!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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