
A lightning-fast 1–3 player co-op roguelite from the creators of Dead Cells. DASH, DIVE and DESTROY across a shattered world. Build wild loadouts, unleash devastating Alterattacks, and become the last stand against the Vortex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 7 → 1.86/day in the week after.
About
Wake up, Leaper! This is Windblown: the lightning-fast, 1-3 player co-op action roguelite from Motion Twin, the creators of Dead Cells.
Dash across the ruins of a broken world with impossible speed in a last stand against the apocalypse. Solo or with friends, reawaken the powers of those who fell before you, unleash devastating weapons, perfect your loadout, and reclaim what was taken.
Your godlike speed is key to surviving the all-consuming Vortex threatening your world; stay aggressive and overwhelm the battlefield - before it overwhelms you.
Chain dashes, strikes, abilities and devastating power moves together in hyper-fast combat built around flow. Tear through ever-changing islands filled with challenges, enemies, and bosses designed to push your limits.
It’s dangerous to go alone, and you’ll need every weapon, trinket and passive upgrade you can get. Dual wield to combine unique weapon movesets, unleash powerful Alterattacks, and customize your build with over 170+ unlockables.
The playstyle is yours to create: Mix fast melee weapons with heavy hitters (including the fan-favourite Crocojaw, known for its brutal bite!), ranged tools, status effects, mobility skills and more to become the unstoppable force on the battlefield.
Whether you prefer playing solo or in co-op chaos, you’ll find a complete experience in Windblown. Our game caters to all playstyles, with no gating!
Coordinate builds, hunt for upgrade mats and defeat formidable foes together or single - then go chill at the hub whenever you need a break from the mayhem!
Death is part of the process - just dust yourself off and try again! Every failed run lets you bring back valuable resources to unlock new weapons, powers and upgrades at the Ark, expanding future builds and playstyles. Learn enemy patterns, try a new loadout, and come back stronger every time.
No drawback to experimenting, so go forward, Leaper!
Key features:
Dash and dive: Lightning-fast combat focused on momentum, aggression and chaining abilities.
Perfect your playstyle: With 25+ weapons, 20 trinkets, 105 passive upgrades, 20 hexes, 3 magifish and the different Alterattack combinations, you won’t fall short of options to create your perfect playstyle!
Stronger through failure: The metaprogression ensures you come back stronger every time, even after defeat!
Scavenge and strengthen: Recover valuable materials from the battlefield to upgrade your arsenal.
A world in fragments: Explore 6 distinct biomes filled with their distinct challenges, enemies and memorable bosses - with more coming in 1.0!
Home sweet Ark: Take a breather between runs and meet a cast of lovable weirdos who’ll help you on your journey.
Solo or co-op: Take on the Vortex alone or with up to 2 friends in fast-paced PVE co-op.
Dressed to kill: Windblown fashion is a thing! Why not accessorise your weapons with a colourful skin?
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Addicting. Fun and fast paced. Has a really good storyline with questing!!! Has a good balance to the game. Has really fun and some really awesome weapons and abilities. Can even reroll affixes at the thrift shop and upgrade! I have a 3 day weekend and have done nothing but crack out on this game. Highly recommend.
has come a looooong way since its ea relase. pretty damn good.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 26 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, German, Russian, Traditional Chinese, Spanish - Latin America
Hours played at review time, across 906 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
è un bel gioco, anche se difficilotto. rigurado la grafica mi chiedo, perché così tanto viola ? :D è un pugno nell'occhio!
現時点での全実績を解除、最高難易度をクリアしてのレビューです。 高難易度のローグライクアクションが好みという方にはおすすめできます。 Dead Cells開発が制作しただけあって、アクション面の完成度は非常に高いです。 本作の要であるオルターアタックは高火力と無敵時間を両立した強力な攻撃手段で、使っていて爽快感があります。 これを使いこなせるかどうかが攻略の成否に密接に係わってくるあたり、さすがにうまく作ってるなという印象です。 ただ、アクション以外の部分はDead Cellsの焼き直し感が強いです。 特に恒久強化要素ですね。 武器開放して、回復フラスコ強化して、リサイクルできるようになって、出現武器選べるようになって、素材大量に投入して武器のレア度上げて・・・・・・。 「これDead Cellsのアレじゃん」というものがほとんど。 ここ最近「ローグライトの強化はプレイ時間の水増し」説に傾倒しつつあるのも相まって、結構な虚無感を覚えました。 とはいえこれはアクションの面白さに直接関係しないことなので、気にしなくてもいいかもしれません。 総評としては、高難易度であるということを前提として、PVを見た時の期待感を裏切られることはない良くできたゲームです。
Cataclysmic Diff. - Done Such a well-crafted game even tho its still on early access. I love the gameplay so much, feels polished and clean. Storywise, its pretty good for "in WIP" story, looking forward for the full and complete lore and story.
[i]Note: This is for the 0.9.2 "Break the Path" update. [/i] Now that the Break the Path update is out, the game has finally reached the state where it could be considered worth playing. It's a good Early Access game, but it still needs a lot of expansion and refinement before it would be worth full price. The game environments look amazing. I'm not a huge fan of the character design, but whatever. The levels are largely empty where you spend a lot of time running through empty corridors to get to the next room with enemies in it. You do move very fast, so it doesn't take too much time. A very large percentage of any map is going to be basically empty. The game mechanics are pretty solid, but it still feels like the dodge mechanic is wonky at times. It is very much a dead cells but in 3D game, and there are many things where it is clearly something from dead cells with a new name. That's not a bad thing though. I've only played it single player, so I can't speak to the multiplayer mechanic. However, unless it drastically rebalances the difficulty for each new player added, it would be incredibly easy with four people at once. With one player, it is quite difficult though in a fair way. Worth it on sale or if you have money to blow, but it's still a lot for an early access game no matter how much faith in the developer you have.
в игре есть щит.
Музыка - это то что выделяет игру. Она невероятна
Massa!
coming from dead cells i myself love roguelikes / roguelites and i had a blast 9.5/ reccomend only thing i don't like is the repetitive or blantant copying of dead cells mechanics
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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