
Open world first person shooter powered by DEEP LOCOMOTION SYSTEM.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $49.7K | 282 | 56% | $7.99 | |
| approximately $26.2K | 150 | 71% | $7.99 | |
| approximately $3.3K | 33 | 58% | $4.99 | |
| approximately $4.8K | 8 | 75% | $24.99 | |
| approximately $2.3K | 4 | 75% | $14.99 |