
Wildgate is a PvPvE multiplayer shooter that blends tactical ship-to-ship combat with fast-paced first-person action. Evade deadly environmental hazards, search for powerful weapons and ship upgrades, and be the first crew to escape with the Artifact... or the last crew left flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wildgate is a PvPvE multiplayer shooter with 3 different modes. In Artifact Brawl, be the first to snatch the Artifact and blast through the Wildgate, or destroy the ships of every rival crew to be crowned the winner. Fleet Battle pits two massive teams of up to 12 players each against one another in relentless, action-packed combat. For a more relaxed looting expedition, salvage treasure and escape with the spoils before getting blown up in Treasure Hunt.
Across all modes your ship is your home and lifeline for you and your prospector crew. Keep it topped up with ice, fuel and ammo so you're ready for anyone or anything the Reach throws at you.


Blast your enemies with hi-tech cannons and gadgets, lure them into deadly traps, or even mess with their ship... as long as they don't sabotage yours first. When your perfect plan goes out the airlock, there's only one option... wing it!


Stay one step ahead as you and your crew navigate the Reach — a vast, ever-changing procedurally-generated map that changes with every game.


Choose from a variety of daring prospectors, each with their own abilities and tools. Whether you want to be a brave pilot holding down the ship or a clever trickster boarding enemy ships, there's no wrong way to commit space crimes!


The Reach is a dangerous, unpredictable place, filled with deadly hazards and treasure beyond your wildest dreams. Navigate through cosmic storms, battle space creatures, and plunder ancient alien ruins for lost caches of loot. Just make sure you beat the other prospectors to the punch, or you'll fly away empty-handed!
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 76% | — | $4.8M |
| $29.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too dead to even play. Sat in queue for literally 45 mins and kept getting empty teams and couldnt even find a game. Not worth it. Was cool when it came out but now its unplayable. Spend your money elsewhere
This ride is so wild and I cant leave
🇩🇪 Deutsch Empfohlen: Nein Wildgate hat zwar ein interessantes Grundkonzept, aber die Umsetzung ist aktuell leider sehr schwach. Die Runden dauern viel zu lange – teilweise hängt man fast eine Stunde in einer einzigen Partie fest. Die Kämpfe sind träge, repetitiv und schlicht langweilig, ohne die nötige Spannung oder taktische Tiefe. Dazu kommt, dass viel zu wenige Spieler online sind. Die Wartezeiten ziehen sich endlos, und selbst wenn man eine Runde findet, fühlt sich das Spiel leer und unfertig an. Das Konzept hätte Potenzial, aber in der jetzigen Form sehe ich keine Zukunft für das Spiel. Die Entwickler müssen dringend an Tempo, Kampfdesign und Spielerzahlen arbeiten. So wie es aktuell ist, macht es einfach keinen Spaß. 🇬🇧 English: Recommended: No Wildgate has an interesting core idea, but the current execution is extremely weak. Matches take far too long, often stretching close to an hour for a single round. Combat feels slow, repetitive, and boring, with none of the excitement or tactical depth needed to justify such long sessions. On top of that, there are far too few players online. Queue times drag on endlessly, and even when you finally get into a match, the game feels empty and unfinished. The concept has potential, but in its current state I see no real future for the game. The developers urgently need to improve pacing, combat design, and player population — right now, it’s simply not enjoyable.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese, Russian* +1 more
| $29.99 |
| 691ratings |
| 64% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wildgate is a super fun experience for people who like crew based games like Sea of Thieves, Void Crew, and Jump Space. Theres not a lot of ship management mechanics outside of flying and repairing stuff but it makes up for that through on-foot combat and PVP. There's lots of cool hardpoints and gadgets that can change how you approach certain fights. My favorite is probably the star lance and clamp jet. The star lance is basically a long range piercing sniper that destroys ship components which can buy you time if you shoot turrets, make chasing easier if you target thrusters, or destroy a locked door for easy access into an enemy ship. Clamp jet is a consumable thruster you can attach to anything like players, artifacts, and even your own ship. If opens up a lot of manueverability options and you can get some cool plays by drifting/strafing your ship around asteroids or POI's. Games a ton of fun and can't recommend more. Theres a free trial and constant sales if you're looking to pick it up!
Мне зашло , большой потенциал у игры!!!
SO FUN!!!!
I love playing this game with friends. It makes it more exciting.
It would be more successful with many concurrent players playing the game. So, the sale would bring in some more players along. I approve of the gameplay, it is quick to learn and to play. Although the tutorials are forced on you, it's pretty easy to go in and win, if you and your team knows what to do. Game has only cosmetic purchases. Only real complaint is the wait time for grouping up with random players (3 minute wait time at time of review), although it's probably due to the lack of players.
the game is dead and nobody speaks on the voice chanels is very rare to find some one that can speak in them. performance is bad (this game needs fsr or something ) and games are too long and not rewarding. they should focus more on the pvp. this could easily addresed making some straight king of the hill mode. the main problem is that this game is not fun. like they have a fun mechanic of space battles but nobody at the head development really put foward to have fun first. i really tried to give it time but the direction this is going is like long pve sessions with other players around doing nothing. this game needs the players spice. spaceships take way too long to move around. this game is just like a chore to play. the game is just not fun. if you have nothing else to play maybe you play it but then what nobody is even in voicechat to chill. disapointed in this dreamheaven. at this pace it might take 5 years to have a decent experience in this game.
XD fun
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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