
Wildgate is a PvPvE multiplayer shooter that blends tactical ship-to-ship combat with fast-paced first-person action. Evade deadly environmental hazards, search for powerful weapons and ship upgrades, and be the first crew to escape with the Artifact... or the last crew left flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wildgate is a PvPvE multiplayer shooter with 3 different modes. In Artifact Brawl, be the first to snatch the Artifact and blast through the Wildgate, or destroy the ships of every rival crew to be crowned the winner. Fleet Battle pits two massive teams of up to 12 players each against one another in relentless, action-packed combat. For a more relaxed looting expedition, salvage treasure and escape with the spoils before getting blown up in Treasure Hunt.
Across all modes your ship is your home and lifeline for you and your prospector crew. Keep it topped up with ice, fuel and ammo so you're ready for anyone or anything the Reach throws at you.


Blast your enemies with hi-tech cannons and gadgets, lure them into deadly traps, or even mess with their ship... as long as they don't sabotage yours first. When your perfect plan goes out the airlock, there's only one option... wing it!


Stay one step ahead as you and your crew navigate the Reach — a vast, ever-changing procedurally-generated map that changes with every game.


Choose from a variety of daring prospectors, each with their own abilities and tools. Whether you want to be a brave pilot holding down the ship or a clever trickster boarding enemy ships, there's no wrong way to commit space crimes!


The Reach is a dangerous, unpredictable place, filled with deadly hazards and treasure beyond your wildest dreams. Navigate through cosmic storms, battle space creatures, and plunder ancient alien ruins for lost caches of loot. Just make sure you beat the other prospectors to the punch, or you'll fly away empty-handed!
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 76% | — | $4.8M |
| $29.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A truly incredible game that scratches both the Sea of Thieves PvPvE itch and mixes it with a fun Sci-fi setting. Imho this game has great unique characters catered to different playstyles, a soundtrack that is actually enjoyable to listen to, interesting guns and equipment that compliment the different playstyles, a fun core gameplay loop varied with several different gamemodes, devs who listen to community ideas and do their best to implement them (2 player/solo ships were widely requested by the community), and an art style that instantly caught my interest. I just wish there were more players on at all hours, so hopefully the devs figure out a better way to resolve it that isnt just me buying 3 copies of the game and gifting it to my friends, but YOU THE READER OF THIS REVIEW can be part of the solution by diving into the Reach and recruiting your friends like I have!
This tutorial is TERRIBLE. Like 30 minutes of hearing the narrator yap only to hop into a game and realize the tutorial missed a bunch of useful stuff. Also really loved the part where you had to drive the ship, very slowly, towards two different objectives. Could it be closer because it's a tutorial? NAH. Game is fun, dead but fun. Tutorial is a 0/10. Legitimately could've been 5 minutes or a paragraph and it would've been just as useful.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese, Russian* +1 more
| $29.99 |
| 691ratings |
| 64% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
More people should play this game, so underrated !
This game is great. Looks great, great concept, excellent gameplay.] It's purely a multiplayer game. The player base is non-existent and has been since like the second month of its release. All Dreamhaven has to do is make it FTP or game will be forever dead and SELLING A "DEAD" MULTIPLAYER GAME FOR ANY UPFRONT AMOUNT SHOULD BE AGAINST THE LAW. Please excuse my caps. Call your local representatives and leave a message along these lines: Hi, my name is <your name> I am from <your district> Game companies should be legally bound to do everything they can to keep a multiplayer game's playerbase at a healthy level if they plan on releasing it for a base cost. Continuing to sell a purely-multiplayer game at any base cost when the playerbase is at a level that makes it impossible to get into a match and matches not meeting the expectations of the multiplayer experience should constitute fraud. The reason for that is simply the product does not operate as advertised, in fact, it practically doesn't operate at all. Money for services unrendered is a core principle of any scam business. If a purely multiplayer game cannot sustain a playable population in purchase-to-play format, the game needs to be made free for a period of time to satisfy the money spent of original purchases, in an attempt to make the game playable for them. Perhaps if you do this I will consider voting for you again. I care not about other sociopolitical issues, only a healthy and well-regulated videogame economy where we can all live in an escapist simulation of our choosing. Freedom can be an illusion for me as long as it isn't broken. Failed multiplayer game projects with a price tag ruins this immersive experience and peoples resulting anger and contempt is a net detractor for the health of the industry and also people might snap and have to start blasting IRL instead of in the simulation.
This game is cute! I really enjoyed the aspects of the levels and the feeling of exploring in space. Its better than deep rock galactic in my opionion and it reminds me of the Chilling Effect novels by Valerie Valdez. I think it would be more fun with a full team so you could drop crew members off at objectives and keep scooting around to get it all done, a little tricky playing with 1-2 people. The vibes are fun and I would recommend this. Bummed I hadnt heard about it before the free weekend
it's good. i liked the characters and gameplay.
отличная, красивая игра с полной локализацией на русский язык, но увы почти полное отсутствие какой либо рекламной кампании не пошло игре на пользу
This is a fantastic game with a one-of-a-kind multiplayer experience. It's not only unique, but one of those games you really have to work together, rather then hit the "Teamwork button". While this does make the matches unforgettable with a group of friends; it means playing with randoms is just an entirely different, and much less fun, game. This is probably why the game never took off and will probably shut down soon, sadly. The Solo and Duo ship is a band-aid that still doesn't do the core game justice. I'm truly bummed such a cool game never got to shine!
Not fun.
J'ai surtout joué à la beta, le concept du jeu est génial, mais la DA est éclaté au sol, y'a un moment il faut mettre plus de personnalité dans les persos et essayer d'être un peu plus clivant parce que là c'est fade au possible, aucun personnalité, rien. On a envie de jouer des persos avec plus de charisme par pitié. Et ne pensez pas que le Free to play va sauver votre jeu, même les cosmétiques on a pas envie de les débloquer. C'est fade au possible
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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