
MMORPG full of details that create a unique immersion and the spirit of adventure! Play your role in the life-filled medieval world controlled by players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 14 → 3.14/day in the week after.
About
Play your role in the life-filled medieval world controlled by players. MMORPG full of details that create a unique immersion and the spirit of adventure!
Become the best builder, blacksmith, fisherman, healer, alchemist, baker, sailor, tanner, trader, farmer, jeweler and anything else. But getting the Master's Mark requires perseverance and knowledge. In Wild Terra, you cannot create equipment in one click.
Catch, tame and grow rare species of animals. As they level up, pets receive random bonuses. It will take luck or hard work to put together the perfect combination.
Join groups, create guilds, or play solo. Hunt huge bosses and explore dark dungeons! Build, evolve and travel to PvP and PvE zones. Or you can challenge and go to mysterious continents with a variety of biomes, inhabitants and conditions, for example, to an Plague Island.
Whatever you use, the skill level of that increases. The game has many non-combat and battle skills, a variety of melee and ranged weapons, each with its own active and passive abilities. There are no pre-selected classes in Wild Terra. What you have in your hands determines your role in combat. And thanks to the non-target combat system, your skill is as important as your equipment.
You decide whether to risk your loot or stay in safe zones. Also, in any dungeon, you can choose the difficulty from Easy to Nightmare. The rewards justify the risk, but the decision is yours!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played OSRS, WoW, and just about every MMO I've been able to get my hands on, but Wild Terra 2 has grabbed me in a way none of them have. It's hard to explain because at first it seems simple, maybe even a little rough around the edges, but that's part of its charm. Nothing is perfectly mapped out, not everything is datamined to death, and you're not constantly being told the most efficient way to play. There are still mysteries, and discovering things for yourself feels rewarding again. The music is incredible and somehow makes even the most mundane tasks feel like an adventure. This game has an awesome foundation and honestly has the potential to be one of the best sandbox MMOs out there if the developers keep building on it. Fair warning though: once it clicks, you're in trouble. I swear this game is like Jumanji. Every time I log off I can hear the drums calling me back. My family is starting to wonder if I'm still alive. Send help
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Ukrainian, Japanese, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyunun oynanışı lvl sistemi vs hakkında söylenecek çok şey var ama uzun bir yazıyı hak etmiyor özetle tek başınaysanız benim oynadığım sürenin 3 katı bile oynasanız bir sikim başaramazsınız sizi destekleyecek oyunu çoktan neredeyse bitirmiş insanlarla ihtiyacınız var maalesef ki benim bununla da bir problemim yok oyunun yöneticileri ve mod ekibi o kadar kötü ki hileler botlar ve global chatteki dönenlerin hiçbiri hakkında bir şey yapmıyorlar maillere bakmıyorlar adamlar kendi oyunlarını umursamıyor eğer oyunu zamanında beleşe aldıysanız vakit kaybı kesinlikle başlamayın zaten çinliler tüm sunucuları ele geçirdi oyunda arbalet aşırı güçlü olduğu için pvp de girsen pve de girseniz her sunucuda çoktan bitirdiler oyunu yani neyse eğer para verip aldıysanız ki sanmam türk insanı böyle bir oyuna para vermez ama yine de verdiyseniz anında iade edin
O jogo não é tão ruim quanto estão dizendo, ele simula como foi criado as favelas no rio de janeiro, brigando por espaço no meio do mato pra erguer sua casa.
This game cured my insomnia.
Боёвка топорная, при стабильном подключении и нормальном пинге персонаж постоянно перемещается обрывочно, с отбрасываниями назад. Гринд и базостроение находится на уровне мобилок почти 10-летней давности (привет Last Day on Earth), за исключением того, что здесь это происходит на бОльшей карте, с бОльшими лагами. Крафтинг выполнен по мотивам Runescape, но более паршиво. Причин играть в это за деньги (платите вы), когда есть намного более качественные в геймплейном и техническом плане игры - не вижу
Благодаря времяпровождению с друзьями, с которыми ты познакомился в этой же игре, ей можно простить многое. Под многим подразумеваются баги, недоработки, спертые скины (привет, Лютик) и пр. размером с Гималаи и пара плюсов размером с каплю на канализационном люке. Как игра она представляет собой небольшую карту, бег по ней из конца в конец, отсутствие лора (в мире, где японцы нейронкой штампуют по 100500 аниме в год), одни и те же дейлики типа "убей 10 волков, добудь 20 шкур, поймай 3 лошадей", бесконечный и бессмысленный гринд, графику из начала века (впрочем, не факт, что из прошлого) и донат уровня какого-то ТЕСО (впрочем, даже он отдыхает). Кстати, я так и не смог понять смысл премиума в этой игре. 50% от 10 опыта за крафт с шансом 60%, чтобы накопить 30к опыта. Это математика из какого разряда? И спрятано все это под ковром из "ни одного исправленного за 3 месяца бага, коих тут сотни". Даже можно простить то, что разрабы объединили новый сервер со старым, на котором обитают одни дрочеры, которые не позволят играть прибывшим, как не позволили играть тем, кто слил с этого сервака. И это без учета того, что из-за их дрочерских твинков негде разместить дом. Только по краям карты. А это примерно 20-30 минут тупого бега по карте из 1 часа игры. НО... Простить то, что они насильно перевели с сервака с пингом 60 на сервак с пингом 150-250? Тут можно только плюнуть и послать разрабов на...Впрочем, они это дело любят. Так что остается только плюнуть...
Игре можно было бы дать шанс, но для Ру региона она закрыта. Игра располагается на серверах Амазона (34.241.115.67, 52.57.212.215), а сервера Амазона баняться ДурдомПозором. Даже через всякие обходы игра не стабильна.
Imagine all the worse things about Dayz, add all the worse things about Runscape and Diablo without the community and you get a good way to waste your time.
played it for literally a minute and theres bugs
I put about 300 hours into the game at the time of writing this review and I got this product for free. I was enjoying it so much I was addicted. Then I got the plague island and it felt so cheated so fast it was unbelievable. The 2nd area of the plague island makes you move slower. Then also ontop of that you cant use your own mount. Also then ontop of that if you die in the area closer to the end you will drop your stuff and have 3 mins to pick it up which is impossible to pick it up by then. Most skills kinda cap off around lvl 30 except combat and a few life skills. So the only way to progress is basically just endlessly throwing hours and hours of materials into a void purely for exp just so you can make a decent enough quality of the next or even previous tier of item. The difficulty wasnt even a curve it was an immoveable wall. At this point just play albion online if you want to play a game like this. I have 20000+ hours of mmos over my life and man this feels more unfair than most ive played when you hit that plague island.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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