
MMORPG full of details that create a unique immersion and the spirit of adventure! Play your role in the life-filled medieval world controlled by players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 14 → 3.14/day in the week after.
About
Play your role in the life-filled medieval world controlled by players. MMORPG full of details that create a unique immersion and the spirit of adventure!
Become the best builder, blacksmith, fisherman, healer, alchemist, baker, sailor, tanner, trader, farmer, jeweler and anything else. But getting the Master's Mark requires perseverance and knowledge. In Wild Terra, you cannot create equipment in one click.
Catch, tame and grow rare species of animals. As they level up, pets receive random bonuses. It will take luck or hard work to put together the perfect combination.
Join groups, create guilds, or play solo. Hunt huge bosses and explore dark dungeons! Build, evolve and travel to PvP and PvE zones. Or you can challenge and go to mysterious continents with a variety of biomes, inhabitants and conditions, for example, to an Plague Island.
Whatever you use, the skill level of that increases. The game has many non-combat and battle skills, a variety of melee and ranged weapons, each with its own active and passive abilities. There are no pre-selected classes in Wild Terra. What you have in your hands determines your role in combat. And thanks to the non-target combat system, your skill is as important as your equipment.
You decide whether to risk your loot or stay in safe zones. Also, in any dungeon, you can choose the difficulty from Easy to Nightmare. The rewards justify the risk, but the decision is yours!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Классная игра. Все серверы битком , если нет то выкидывает , поиграл в создание персонажа . очень уныло. Ставлю 5 баллов из 5ти за доступность
Cant even play it, says too many players are on the servers to play the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Ukrainian, Japanese, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No.
Very negative experience after 10 hours of play. Lag, lag, and more lag — at times the game is basically unplayable, with ping around 500 ms plus rubber banding. The graphics are tolerable at best, the controls feel clunky like something from the early 90s, and there is practically no music. The quests are boring and simplistic, the atmosphere is nonexistent, and it’s hard to even understand what’s going on or get your bearings. If I had paid for this game, I would have requested a refund.
хрень
9 FPS on high graphics, 9 FPS on very low. Might be because of the OS. Linux is not officially supported as far as I know, so take the review with a grain of salt.
El juego está bueno, lo que veo malo en lo poco que he jugado, es en la optimización, puede ser mejor, y que si pasas más de 5-6hrs de no entrar al juego, el propio juego te desmonta todo tu campamento y lo pone en tu inventario. No tenías espacio? no importa, perdiste lo que no pudiste guardar.... No veo el sentido de quitar el campamento si iniciaste sesión en la mañana a las 8am y lo vuelves abrir a las 12-1pm en el mismo día.
This is VERY ... VERY early access. I was collecting things, and then my character decided to walk instead of run. Couldn't run, even by pressing Shift or hitting the sprint button by my EXP bar. I emptied my entire inventory. Still wouldn't run. Combat is also VERY simple. Hold right click, and watch your character stand still and swing. I'm guessing this is a game made by 1 dude with a dream. I wish you luck.
It's incredible how the devs can ruin a game by simply using Ai and not mentioning it. I had to look it up to find out because the loading art looked like absolute trash. Disappointing. Din't even get into the game, i have no desire of supporting devs that choose to turn a blind eye to the disaster their game has become.
Das Problem bei dem Spiel ist, dass es ziemlich scharfe Inaktivitätsregeln gibt. Zwar wird die Basis ins Inventar eingelagert, jedoch nur der Grundstein (Gebäude zum Territorium einnehmen). Die restlichen Gebäude werden dabei gelöscht, somit verschwinden die darin eingelagerten Items und das ist der Grund warum ich es nicht mehr weiter spielen werde, denn ich habe keine Lust nach gewisser Zeit nur noch auf Zwang zu spielen, stehts anwesend zu sein, nur dass mein Zeug nicht gelöscht wird und wenn man dann doch mal aufhört, ist (fast) alles weg. Deshalb, am besten gleich sein lassen. Dann kommt hinzu dass es gelegentlich nicht spielbar ist aufgrund von lags und zurücksetzen. Man läuft eine Strecke 4x wegen dem zurücksetzen. Das restliche Spiel hingegen, bis auf dass das Inventar ziemlich klein ist, passt es soweit.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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