
Wild Assault is an anthro-themed tactical shooter built with Unreal Engine 5, featuring large-scale battlefield gameplay centered around Valiant abilities. Work closely with your team, harness your instincts, and charge into battle to secure victory.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 0.43/day in the week after.
About
Welcome to "Wild Assault".
This third-person PvP shooting game was developed using Unreal Engine 5, where you are about to embark on a unique furry warfare experience that integrates intense battles, teamwork, and ingenious animal hero abilities.
Anthro heroes & heroines with unique abilities based on animal instincts. Unleash their primal power with your wisdom and achieve victory together!
Different styles, different origins, different goals, same battleground!
Wild Assault provides a free-choice experience based on weapon classes.
Whether you're a cool-headed marksman or a brave assault player, in Wild Assault you can always enjoy the most exhilarating shooting experience.
All characters in Wild Assault have their unique abilities based on animal instincts.
It's more than just shooting combat - help the characters unleash their primal powers to achieve victory!
Wild Assault offers a 20 vs 20 team-based battleground gaming experience.
From capturing strongholds to frontline assaults and defenses, utilize characters' high mobility on all fours and unique abilities to secure victory. It's a test of skill and strategy!
Assault, expert, medic, marksman, and much more!
Unleash your wisdom and creativity to match different classes for the squad. Maximize the team's strength!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.74−55% | 4.3Kreviews | 68% | — | $1.4M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
big NO
The level of cheating in this game. Is bad. Like, very bad. And. The abilities in this game are really bad as well, so this game is not worth playing. It sucks. Avoid it. The lobbies are going to eventually wind up being dead anyway, so. Now we're flying.
eh.. the idea is good but the game isn't special enough to be earning of a price when the competition is free.. there's also some reviews I've seen complaining about ai.. and honestly i didn't find it fun which is the most import part of games in general. my recommendation is that firstly game should go free to play and secondly listen more to the feedback
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 24 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Spanish - Spain, Russian, Japanese, Thai, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 214 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no
Man what a great game in early access and beta. It was such a wild concept and even though it had obvious flaws and plenty of cheese, it was very very fun. I haven't really touched the game since 2025 and i don't really plan to support this game anymore. The blatant AI use without disclosure really just kills the vibe, not to mention the addition of real money gacha mechanics. It's just lame. I had my fun.
90% of lobbies are dead empty despite "successful" matchmaking, when it does work it's all bots and the game drops frames like Linus Tech Tips. DNR
FURRY BOOBS WITH GUNS
别买,快跑!
First off, I love how this game lets you play all the characters for free, in fact the only thing that takes in game purchases are purely cosmetic, so the game doesn't require much money to get started. The battle passes are freely toggleable with no time limit so they just take some effort to complete. The primary game modes are large, open fights with large maps, which I like since it makes the games feel like a real battle in a war. The announcer's voice can get annoying, with him constantly calling out things and events that are fairly obvious, so I thank the Devs for giving us a dedicated "announcer voice" slider in the audio settings. I like the character designs, and the gunplay as well, the shooting feels satisfying, complimented by the sound design. My few issues are sometimes the textures can get little funky, (Very minor issue) and the character Anthea is in a serious need of a rework. her skills aren't as useful as other characters and her wall jump is either poorly described, or just dysfunctional, and she needs to be basically hugging her enemies to affect them with her Ult or Signature ability, she's essentially a worse Akahime and I don't like that. I want the hot snow leopard to have her own Identity. I personally think she should either be a high mobility long range character using her grapple hook, and wall jump, or make her a fast moving, close range debuffer, which I believe you (the devs) were probably going for, but she needs to hurt her enemies more or have better survival abilities so she doesn't get immediately gunned down by bigger characters like Ryan. Also Shotguns need a little work or to be given to characters that can use them better, like Anthea or Akahime, or just make a new character built to utilize close range weapons well.
Having played the free weekend the gameplay is.. eh.. 90% of each match is filled with rather dumb bots. There is no logic to the match making so you can easily get a team full of veteran players vs a bunch of players who have just downloaded the game which is the major issue. There are very few maps like 5 in total and only 12 characters despite there being an achievement for unlocking 25. The monetization is thankfully non intrusive and limited to cosmetics. This doesnt seem worthwhile to play unless you are very into anthro characters and hero shooters while also being on a massive sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3K | 25 | 80% | $12.99 | |
| $332 | 3 | 0% | $2.99 | |
| $99 | 6 | 67% | $0.62 | |
| $90 | 6 | 50% | $0.62 | |
| $0 | 22.7K | 75% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 4.2K | 87% | $19.99 | |
| $1.4M | 2K | 48% | $19.99 | |
| $1.4M | 3.6K | 87% | $16.99 | |
| $1.4M | 1.8K | 72% | $24.99 | |
| $1.4M | 2.7K | 63% | $19.99 | |
| $1.4M | 1.4K | 85% | $39.99 |