
White Room: Mind's Prison is a psychological horror game. Choose your own story in the White Room. You have 100 days to survive! Survive as long as possible.
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About
In this first-person psychological horror game, survival is key. You are tasked with surviving as long as possible. You will feel how terrible it is to live in a white room. The game's core mechanic revolves around avoiding dangerous hallucinations and terrifying creatures that appear in various unique environments.
Psychological Horror: White Room: Mind's Prison focuses on psychological horror, creating an intense atmosphere where paranoia, fear, and survival instincts are your only tools.
Level Progression: As you survive each level, the day counter in the White Room increases, indicating your passage of time within the prison. Every new day brings new dangers and more complex challenges.
Survive the Hallucinations: Each level presents new, surreal locations that challenge your mind. Every environment offers its own set of dangers.
First-person psychological horror with immersive environments
Unique and unsettling environments that challenge your mind and senses
Atmospheric sound design and visuals to enhance the horror experience
Will you overcome your fears and survive in the White Room, or will your mind ultimately betray you? The choice is yours.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Indonesian, Japanese, Russian, Simplified Chinese*languages with full audio support
Reviews
Oh man, I guess I get to be the first English review. What do I even say about this one. This game has some ideas it tries to convey but doesn't know how. I do a lot of steam dumpster diving and sometimes find gems... this is not one of them. The game is too short, the objectives feel pointless, and the endings are confusing. However, I will say it seems like the developer might just be getting their style locked in, I can see this dev has 2 games on steam (I honestly wish I had noticed the other game first because I love anomaly spotting games) and I think with more experience and polish they can probably start churning out some really interesting games. All of that being said, it is a rule of mine not to review games just to dunk on them, so I would say the game needs work for sure, it has some interesting elements, but ultimately its not for everyone... but if you are really into SCP-173, you'll find at least one thing to love.... or 5.
一人称視点のサイコホラーゲーム 攻略に詰まらなければ1時間以内にクリアできます 低価格とは言え物足りないですね もう少しあるのかなというところで終わってしまって残念でした アーリーアクセスかな?とも思いましたが そうでもないですね… ゲーム説明に「100日間生き延びてください」とあるのですが実際にプレイするのは数日分 白い部屋で生活するというコンセプトは良いと思うので 今後アプデでもっと追加されれば良作になる可能性は十分あると思います 日本語サポートありなのは嬉しいですね グーグル翻訳レベルですけど ちなみに開発者さんはインドネシアの方です 正直おすすめかどうかは微妙ですが 本作が開発元のSteam第一作目のようなので 今後に期待しておすすめにします
完全意义不明的游戏,不知道作者想讲什么。最后也就躲躲173这样就通关了。
《White Room Mind’s Prison》,名为《白色房间:心灵监狱》,是一款心灵恐惧的探索型游戏。如游戏名字所说,玩家将出生于一个纯白色的房间,里面包含了玩家生存必须的吃喝拉撒睡(没错就是监狱,更类似精神病房),而玩家也不会就这么平静的生活下去,本作采用第一人称视角去感受去闯过那一道道难关,无限循环的房间和真假难辨的诱引的你的神秘房客,黑暗恐怖的迷宫和诡异木头人女孩等,真相又会是如何呢? 而本作中也包含了声音感应机制,你的尖叫和各种声音都会引来怪物们的兴趣哦,本作有很多跳脸杀,总会在意想不到的地方出现,属于是恐怖氛围和jump scare相结合来勾起你的害怕。当你每次从各个关卡生存下来时,白屋里的天数计数器便会增加,而随着天数一天一天的增涨,玩家所遇到的难关也将会一点一点的困难起来,也需要运用起你的小脑瓜去解开哦(真的很具有挑战呢)~近乎逼真的画面和超现实的地点,让你能感受起独特的氛围设计,使你深入其境。 对于那些热衷于恐怖、冒险以及探索类游戏的朋友们来说,绝对不能错过这款令人兴奋的游戏。它将带你进入一个充满未知和刺激的世界,让你在紧张刺激的氛围中体验到探索未知的乐趣。无论是令人毛骨悚然的恐怖元素,还是充满挑战的冒险旅程,亦或是那些隐藏在黑暗中的秘密,都等待着勇敢的玩家去一一揭开。所以,如果你对这类游戏情有独钟,那么请不要犹豫,立即加入这场令人难忘的冒险之旅吧! [th][url=https://store.steampowered.com/curator/45335586/] 哈密瓜的游戏乐园测评组,欢迎大家加入![/url][/th]
Whats here isnt bad its just not really good. 15 minutes of gameplay. 30 if you go for "both" endings which seems to just be effected by your final choice.
报玩
游戏里说的是在白色房间生存一百天,然后说显示时间是几小时,结果我0.4小时就通关了。我感觉非常不值。
This game is filled with bad or boring puzzles and AI. Don't bother.
100天。二十分钟通关啦?哇哦
好玩,爱玩,都去玩!非常之快速的速通了一下,比我xdm都要快的结束,虽然有点不服,但没办法,我确实有点实力在身上!ok~
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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