
Become a cult leader and unleash divine power in this dark fantasy strategy RPG. You are the villain - you command disciples, outwit enemies in combat, and shape the fate of the fallen city as you awaken the Dead Gods — Wrath, Desire, and Madness.
Modeled estimate, not a reported figure. How we estimate →
About
In Whispers of the Eyeless, you are not merely a wanderer — you are a force of change. As the First Prophet, you build a cult, command disciples, and unleash divine power in the name of Wrath, Desire, or Madness. The city of Aranthor is crumbling under intrigue and conflict, its districts filled with peril, secrets, and those who would see you undone.
Victory in Aranthor is about the cost, not just the outcome. Every battle demands strategy, resourcefulness, and a willingness to sacrifice.
Plan Every Move – Turn-based auto battler combat rewards foresight and precision over brute force.
Sanity and Strength – Harness divine power sparingly—each battle leaves its mark on your health and mind.
Victory with Consequences – Success grants resources and influence, while failure weakens your grip on the city. Every choice lingers.
Your cult is more than devotion—it’s your weapon against the Living Gods. Cultivate it carefully.
Recruit and Train – Gather followers with unique traits and train them for the challenges ahead.
Assign Missions – Send disciples to weaken rivals, gather resources, and spread your influence.
Perform Rituals – Conduct dark ceremonies to gain divine blessings—but beware of unwanted attention.
Manage Loyalty – Inspire fervor or risk betrayal as doubts creep through the ranks.
Aranthor is a city on the brink of collapse, divided by power struggles, hidden dangers, and ancient secrets. Your presence changes everything.
Old Town – A bustling underworld where wealth and danger walk hand in hand. Influence here comes at a price.
The Dungeons – Beneath the city lies a labyrinth of cursed relics, forgotten knowledge, and lethal traps.
The High City – The elite pull the strings of Aranthor’s fate. Outwit, manipulate, and betray to take your place among them.
Beneath Aranthor, hidden from prying eyes, your Sanctum serves as the foundation of your rise to power.
Customize and Expand – Unlock and upgrade rooms, from relic vaults to training halls.
Strategic Planning – Balance growth and secrecy, for power attracts enemies.
Risk and Reward – A grand Sanctum means greater influence — but greater risks.
For those seeking an endless challenge, Fate’s Mirror transforms the game’s mechanics into a roguelite gauntlet.
Dynamic Runs – Procedurally generated scenarios demand new strategies with every attempt.
Unlockable Shards – Discover powerful modifiers that change how you approach battle and survival.
Endless Replayability – Procedural challenges and handcrafted encounters keep the experience fresh.
Will you lead through faith, deception, or force? Whispers of the Eyeless adapts to your choices, offering deep strategy, narrative-driven decision-making, and a world where every action leaves its mark.
The Dead Gods are waiting. The city watches. The whispers never fade.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Polish, Russian, Turkish, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Приходи в нашу секту
Атмосферный, но простой и поверхностный симулятор культа в мире Лавкрафта и стилистике DD. Визуальный стиль, дизайн монстров, голос рассказчика, ЛОР и даже выбор слов - всё по канонам. Если фанат подобного и купились на трейлер- однозначно рекомендую к покупке. Перевод на русский отличный, не портит атмосферу. Ни одного встреченного бага. В ранних отзывах было не так, но к частью игру не забросили. Развитие культа в целом стандартное. Вербуем сторонников и рядовых культистов. Увеличиваем влияние своих богов. Собираем ресурсы, повышаем уровень зданий. Проводим обряды. Можно ходить на вылазки самим, можно посылать сторонников. Не густо, но и не наскучивает. Не всем зайдёт рванный сюжет, который представляет из себя набор зарисовок про трагедии союзников и врагов. Главный минус - бои и вылазки. Однообразные и примитивные. Ещё и прилепленные где-то сбоку: нет квестовых боёв. Нет развития сюжета через бои или боссов. Хотя промо и намекали что бои тут не главное, это разочаровывает. Возможно стоило полностью отказаться от них или наоборот, довести до ума.
.
Now that the Game is in 1.1 I have decided to perform a full playthrough. so far it has really hooked me will update once I have completed the game. The new tutorial was quite fun. and I look forward to see how I affect the city. The nature of a single save means I will want to later potentially choose different choice of quest to gain different follower.
Крутая и не затянутая игра
Short, fun game. It allows for many different playstyles and combinations possible, has multiple different choices, events and encounters but feels kinda rushed near the end. I really liked the world and the story and I'm sad there is no more of it :( As for a minus that stood out for me - Polish language version has many misspells which is kind of weird considering dev is Polish, also last few last prophet's letters have the same written text but with different audio narration.
翻譯沒翻好..很多地方連字幕都沒有..劇情體驗很差
The game takes a LONG time to understand even what you are doing. Zero help and zero meaningful instructions. ive played around 10 hours before understanding anything about the game. the game makes no sense. all you do is fail until you unlock daily income of all of the resources needed to grow all of the Rooms that unlock more and more skills and rooms and income. i can not understand how i unlocked these skilled or anything it makes now sense. The art is awsome its the shame the story doesn’t make any sense and you just pick random options not understanding what is going on and with no understanding what strategy there is with what you pick. a lot of the story is just pretentious wording that sound like it was translated by someone that doesn’t speak English. so much could have gone right with this game but almost nothing did. Oh and there are tons of bugs where when you select skills the icon doesnt go into the box its supposed to go, and you have to try and drag them and some times it wont get sloted it just stays where it is and blocks playing the game or selecting things so you have to close the game but you get kicked out of the doungen losing everyting. After a while its just more of the same and the same never gets enjoyable or meaningful.
вся в багах, скучнейшая, непродуманная, ещё и прогресс скинулся после выхода из раннего доступа, при этом чего-то нового на старте не появилось - всё то же скучное изматывающее обучение. кажется, что авторы потратили весь бюджет на озвучку, позабыв, что это не аудикнига, а что-то, от чего ожидается геймплей. жалко, что рефанд уже не сделать
no se entiende bien como funciona la locura y las posturas en el juego seria mi mayor observación
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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