
Whisper of Y'Ryando is a Lovecraftian puzzle-solving game that showcases a layered papercraft aesthetic. In this game, players will uncover the ongoing stories of the town through a unique perspective, acquiring hundreds of clue fragments by rolling dice.
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About
《Whisper of Y'Ryando》 is a Lovecraftian puzzle-solving game that showcases a layered papercraft aesthetic. Its narrative approach employs a purely fragmented storytelling method, rooted in the core principle of TOC (Theory of Clues) - where the acquisition of clues is not the focus, but rather the organization and piecing together of those clues. In this game, players will uncover the ongoing stories of the town through a unique perspective, acquiring hundreds of clue fragments by rolling dice. They must then piece together the truth and decide the ultimate outcome of the story.
Acquire hundreds of different clues to comprehend this world full of transformations, lies, and abnormalities from multiple dimensions.
The unique layered papercraft scenes bring a dreamlike experience, but beware, some secrets may also be hidden within the scenes.
"Who am I? Do you remember my name?" Through the acquisition and synthesis of clues, find the truth and witness the doomed end in the game process of endless repetition.
Attention:
Since subtle implications are an integral part of the gaming experience, encompassing but not limited to the content of the script, gameplay process, and aesthetic packaging, the gaming experience may be more abstract compared to commonly available works on the market. It is possible that during the gameplay, you may encounter difficulties in understanding the progression of the game. Please take note before purchasing!!!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我非常喜欢这个文本!场景美术和场景音乐音效也十分对味。但是骰子机制只有一周目有点新意,在后面来回刷线索的时候还要进行骰子动画反而有点浪费时间了…… 一周目本质是序章,而且没有太多选择的余地可能会让部分玩家有点懵,看不懂这是在干什么。鄙人玩过某款玩法略有相近的游戏所以上手很快,不确定完全没接触过类似游戏的朋友会不会有好的体验……(但是我真的很喜欢这个文本,配上bgm慢慢阅读太爽了) 总结:这个游戏其实是个探索解谜游戏。嗯对就是重复性搜集信息并且将其串联起来解开故事的真相。推荐喜欢克系风格文本的玩家购买。 如果真的是想玩也玩不动那我有一个神秘攻略:一定要先看游戏说明[spoiler]游戏界面下方中间的掷骰键上的骰子在首次掷出后会有灰色图案,依次选择对应灰色图案的骰子可进入里世界。[/spoiler]
没有游戏引导,游戏流程单调,时长全靠机械重复周目玩法拉上去的,原价购入不值,打折可买但我感觉也不值。
这绝对不是一个“可玩”的“游戏”
러브크래프트 좋아해서 구매했는데, 게임 시작 5분만에 이거 잘못 만든 게임이구나 하고 깨달음.
游戏本身创意不错,但是玩法相当无聊,而且游戏节奏过于缓慢,我再弄明白玩法后想从第一章再来一遍结果新游戏选项不继承骰子数量,过高且无用的随机性破坏了我继续游玩的欲望
特点十分明显的游戏,但是过程很难说的上好玩,探索故事的过程一定程度上能引起乐趣,但是体量原因也只能称之为浅尝辄止。通关之后回看下来,单看故事本身或是探索过程或是重复性,都很难称之为非常好的游戏。 总之是一个非常有想法有特点的独特的游戏,独立游戏有时候就是要有这种追求。
性价比不错的克系脑神经游戏。游戏文本量非常大,但又是碎片化的,拼凑线索很有一定难度。 游戏第一、二周目都是试玩体验。到搜集完6枚骰子后才算正式开启通关解谜。 可惜游戏缺乏一定的引导,但解谜也不算太难(有高亮提示),最后给美术点赞!
2024年那个旧版本出的时候就已经试着玩过一下了,新版出了之后现在才想着捡起来继续玩。顺便一提新版有一个很重要的优化,就是加了图鉴,增加了全收集动力(旧版就是因为没动力收集打一半没玩了)。 游戏还有些意思的,闲着的时候打全收集也挺有意思的,但还是决定差评。 首先就是,这收集再怎么有意思也不能这么整吧,尤其是第六个场景的第四个人物,后面只剩下一次行动机会,但这个人物有六个时间五个地点一共十一个可收集文本,也就是说需要打重复打上十一个周目就为了每周目最后一动收集到那一个文本,完全没法理解这种奇异的设计到底是怎么制作出来的。 然后,游戏本身存在神秘的恶性bug,在集齐六个骰子并解锁过图快速出线索功能前,在切换场景收集线索后,有概率出现新获得线索中的某一个在飞向桌面之后遁入虚空的情况,然后除非点击“新游戏”重新从开局玩起,不然这个线索在本周目以及之后的所有周目里就再也不会出现了。不确定在出线索速度变快后还会不会触发这个bug,反正我自己一共遇上了三次,都发生在前两周目。总之就是玩了几个小时收集一直以为这游戏的时间只有五个,直到准备先把结局打了的时候才意识到有一个时间从一开始就被卡丢了没法打结局只能重开的救赎感。无奈重开后绿色地点丢了一个,再重开一次白色地点丢了一个,然后就气得出来打差评了。 还有就是开局节奏太慢了,打完两个周目才能正式开始。其实也不算特别慢,但我打了三遍开局,已经被急得快红温了。 发出来之后又想到一个缺点,补一下 桌面空间不够大就算了,为什么每一横排只有11个空间,这游戏的线索个数基本都是以六为倍数的你是想要杀了强迫症吗。
文字量挺大的一款克苏鲁题材游戏,主要还是投掷骰子来发掘各种线索,并将他们拼凑起来,比较有随机性,需要进行多周目游玩。
游戏是好游戏 可惜太高级了 不是我等凡人能玩明白的
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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