
Presented by the team behind critically acclaimed "Moncage", this is a transformative adventure exploring the art of waiting. Clear the game by doing nothing, but discover the power of acceptance and patience in numerous situations from birth to death. Learn to embrace life as you wait.
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About
Welcome to While Waiting. This innovative title invites players into a transformative journey through the art of patience, blending humor with profound life insights.
Numerous Life Situations: Encounter a diverse range of waiting scenarios, spanning from birth to death, providing a comprehensive exploration of life's waiting moments.
Doing Nothing is the Ultimate Strategy: Embrace the essence of the game by understanding that waiting is the key to clearing each situation. No shortcuts or actions can expedite the waiting time.
Comedic Appearance with Serious Core: Experience a unique blend of comedy reactions and a thought-provoking narrative that delves deep into the profound aspects of life.
Easter Eggs Hidden in Boringness: Uncover a multitude of hidden elements and surprises within the game's seemingly mundane waiting periods, transforming moments of boredom into engaging explorations.
Be Patient and Embrace Everyday Life: Learn the art of patience as you navigate the game, gaining valuable insights on embracing and accepting the journey of life itself.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Dutch, Korean, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A história é surpreendentemente fofa. Os puzzles são divertidos e algumas vezes engraçados
逆天小游戏,对键鼠玩家极度不友好,能玩下去的简直是忍者,玩到91关真是彻底玩不下去了,我能吃这么久的石我也是逆天。到底哪个弱智设计的我真服了,就没想过键鼠玩家的死活吗,既然没考虑过键鼠玩家那就别上steam行吗,恶心暴了真的,真是没玩过这么恶心的游戏
To set your expectations, this is not your typical game - it's more of a concept exploration filled with nice art and fun Wario-Ware-like mini games. While most games re-use mechanics to get value, I really respect the developers for keeping me on my toes by making no-two-interactions the same. I went into each level not knowing what to expect or how to play it, and honestly I felt like I had my value about 30% into the game, so I was surprised to see another 70 levels waiting for me. The amount of unique minigames they stuffed in here is actual insanity. I also really liked the narrative arc that happens throughout. I felt the experience and journey they set out for me, and was feeling a bit emotional at the very end of it. If you're looking for something unique, novel, and relaxing, this is a great pick-up.
操作手感简直就是一坨,治低血压神器,完成全成就比登天难,明明用鼠标更好为什么所有操作都要用键盘手柄
《阿蛋等什么(while waiting)》这是一款关于等待与人生的游戏。在等待时候,你会做些什么来消磨时间呢?脑补一场罗曼蒂克的奇遇、幻想中了500万大奖要如何分配、数苏打饼干有几个孔、又或者什么都不做?在游戏中,你将扮演主角阿蛋经历人生中多种需要等待的场景。等待下课,等待雨停,等待电梯,等待公交车......那些只存在脑海的幻想或许在这里可以实现,当然你仍然可以什么都不做,毕竟只要能够等到结果,你就是最棒的!
题材很棒!将人生历程打散为100个切片,从小到大,从生到死! 在一切关键时刻里,可以一动不动,直到抵达那一刻(真正的一动不动,把手柄扔到一边,等时间走完就行),也可以在这期间做点什么。 做点什么——做一点无用的,有趣的事情! 就像是一个个小小的人生成就与标签,它们好像与主线无关,却又有趣,却又是一个活生生的人在世界上留下的剪影。 一些片段的情感刻画蛮细腻,甚至有点泪目。 甚至……会觉得有点奢侈。 这就是平凡的、常规的、触不可及的幸福的人的一生吗? 从Gameplay的角度来说,100个小片段对应设计了100种不同的交互和小游戏,不知道制作组肝是否还好!!大多数都挺有意思的,很有新意,而且极大的贴合了我这样的ADHD的日常行为。 另一方面,这可能也是一个比较大的劝退点,摸索交互的过程也是每个游玩的一部分,我猜不少玩家会在前期感到苦手,一直以来的目标感也无法真的“一动不动”完成游戏。
Probably best to not try and 100% this because the controls for the gamey parts are kind of janky and there are some tight time limits but definitely worth a play if you want a chill series of puzzles that you can choose to engage with or ignore. I got emotional during the back third.
真的很差劲的手感,我还以为我在deck上玩所以手感差,跑到电脑上玩发现不能用鼠标,键盘手感更差。一个休闲解谜小游戏为什么要恶心玩家呢?差评奉上,谁买谁后悔
有点玩不下去了,不好玩 如果有机会也许会打完吧,然后看看要不要改评价
I really liked the game, but there are some things that annoyed me so so much. Pros: The story is very nice, and the levels really are a connected story all together. The art is really good, and there are a lot of easter eggs and funny things. Cons: Usually, in a level based game like this, I tend to 100% the game or at lease do most of the stuff (80%~90%). But in this game? There are so so so many almost impossible things, that in order to complete them you need to be pixel perfect and be on the right millisecond. In the menu, there are 2 main buttons: "start" and "levels". When you first open the game, you press the start button and it gives you a non-skippable tutorial, which that is fine. If you press levels, you can scroll through the levels menu. But if you press start even on the 1000th time you open the game, the non skippable intro is still non skippable which is very annoying, considering that I have to sit through an intro that I saw a million times. Overall, I do recommend the game because I enjoyed it a lot, but if you want a game to 100%? DO NOT try this one. I really do like the idea of the game, but there are some things that are really, really, really pissing me off.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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