
Whackerball is a twin-stick shooter roguelite with Breakout inspired mechanics. Master the unique combat system as you venture through a multitude of diverse areas while collecting powerful and game changing upgrades.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What if Breakout's ball was attached with a gun and whole concept turned into roguelike? Whackerball does both and it's a working game-concept. There's chaos yet bit of strategy too presence within gameplay all the time with choosing what upgrade to take, do you save money for upgrades or buy hp back? Do you keep ball in one corner to control situation as much as possible or do you go guns blazing in order to take out enemies fast and prevent taking hits from enemy attacks? There's just right amount of content for under 5 buck game, and you gain new starting perks & new classes at good rate. Though regarding enemy types I wonder if [spoiler]Hell-stages eye-enemy is a reference or straight up copycat (in terms of visual design) from Binding of Isaac.[/spoiler] My only negative gameplay regarding feedback is how player's plate is nearly at the bottom of screen, making "shoot downwards to keep ball in air longer" tactic hard to produce near bottom of screen. And only upgrade that could do little bit rework is laser sight as it is colored red -> very hard to distinguish from eye-enemy attack in midst of chaos + I wished laser sight would end at a distance you can at max shoot with your ball. [h1]Verdict:[/h1] Whackerball, a welcome Breakout adaption I didn't think of when I was playing it through digital box. If you are into somewhat chaotic roguelikes buy and play Whackerball.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Whackerball is like Downwell and Arkanoid fused with music that goes so incredibly hard that Whackerball becomes a full body experience. You are a paddle, keep the ball from falling, but you must avoid enemies. You can bounce the ball into enemies to harm them or EMPTY A CLIP into them point blank, provided you can account for the velocity that pushback will cause, so where do you need to be to bounce the ball back? Because hitting the ball with the paddle also reloads it. What a concept and it makes for a fantastic gameplay loop. The ever expanding selection of traits and paddle types brought the biggest smile to my face when I unlocked "SHOTGUN". I can't wait to see more of what Whackerball has to offer. This is the game that excels at everything it's doing.
총쏘는 공 튕기기 공을 튕기면서 생존하고 슈팅 능력을 이용해 적을 처치하는 게임입니다. 슈팅 능력은 공이 가지고 있으며 이 능력을 이용하거나 직접 충돌하여 대미지를 줄 수 있죠. 적들은 랜덤한 위치에 생성되며 움직이기도 하고 직접 공격을 실행하기도 합니다. 적들의 투사체가 공에 충돌하면 그냥 소멸되지만, 막대기에 충돌하면 체력이 감소하고 0이 되면 게임 오버가 되어버리죠. 그렇기에 좌우로 움직이거나 막대기를 일시적으로 줄여서 피해야합니다. 적들의 공격을 피하면서 사격으로 그들을 제거해야 합니다. 사격은 좌클릭으로 마우스 커서 방향으로 실행하거나 우클릭으로 하단 사격이 가능하죠. 사격 시 반동이 발생하고 이를 이용해서 공의 방향을 바꾸거나 추락을 방지하는 플레이가 가능합니다. 단, 최대 탄창이 제한되어있기에 적절한 순간에 막대기에 공을 충돌시켜 재장전을 시켜야 하죠. 적을 처치하면 골드가 드랍되고 상점에서 사용할 수 있습니다. 상점은 랜덤한 위치에 생성되며, 공이 진입하면 상점을 이용할 수 있죠. 체력 회복이나 최대 체력 또는 탄창의 크기를 확장할 수 있습니다. 적들을 모두 처치하면 다음 웨이브가 시작되고 웨이브를 모두 클리어하면 지역을 완료하게 됩니다. 지역 완료 시 랜덤한 3가지 아티팩트 중 하나를 선택하여 획득 가능하죠. 공을 추가하거나 방어용 비눗방울 추가 등 다양하게 존재합니다. 공이 추락하거나 막대기가 적의 공격을 받으면 체력이 감소하고 0이 되면 게임 오버가 됩니다. 획득한 골드 등에 따라서 포인트를 얻을 수 있고, 일정 수치에 도달할때마다 새로운 것들이 언락되는 형태이죠. 새로운 공격을 가진 공이라거나 특수한 시작 아이템 등. 아쉬운 점 -공 추락 후 재생성이 좀 이상함 (게임이 멈췄다가 직접 쏘게해주거나 위로 바로 발사되는게 좋을듯) -떨어지는 공, 공의 슈팅 조준, 적의 위치, 적의 투사체, 하단의 막대기, 막대기 길이 조절 등. 신경써야할 것은 너무 많은대 그만큼의 재미를 느끼기는 좀 애매모호한 느낌. -슈팅으로 방향 조정을 할 수 있어서 그런지 바의 충돌위치가 튕기는 방향 등에 영향을 주지 않음 -신경쓸 것이 많은대 공격 능력을 가진 적들이 너무 초반부터 많이 등장함 -적들의 크기, 공격 능력 등에 비해서 너무나 좁은 맵
there's not much to say about this game, its hard, its simple, its fun. it also has a great soundtrack.
Good concept for a cheap game. The idea of using a weapon to move the ball and the ability to shrink the paddle make the gameplay deep enough for the short play time it offers. I had fun playing the last few days, now I'll move on to something else, but for the price it was worth it.
[spoiler] ////. neat [/spoiler]
She whacker on my ball
A fun, clever game! Not even remotely a Roguelike, so whoever named that bundle should be ashamed. But that's neither here nor there.
this is the best arkanoid-remake i know and it´s a lot of fun
this game is unironically really stinking good
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