No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
NintendoYou are here | Free | — | — | — | not modelled |
| Free | 60reviews | 48% | — | $0 |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $17.1M | 35.2K | 94% | $24.99 | |
| $14.7M | 57.9K | 89% | $14.99 | |
| $12M | 56.3K | 90% | $6.99 | |
| $11.1M | 16.1K | 82% | $24.99 | |
| $10.1M | 14.6K | 91% | $29.99 |