
Welcome to Elderfield, a cozy horror RPG with hand-drawn art and dark lofi music. Manage your farm, befriend or romance the locals, investigate mysteries, decorate your home, fight terrifying creatures, fish, cook, seek the Old Gods, die in your sleep, and more... There's lots to do in Elderfield!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best BR #67, worst DE #98 · 12 markets collected
US · last 30 days
About
Welcome to Elderfield is a cozy horror RPG where the abnormal is normal, the townsfolk are odd, the eldritch beings watch over you and the local news reports seem stranger by the day.

Everything in Elderfield is unsettling, from the haunting, horror manga-inspired, hand-drawn visuals to the dark, lofi soundscapes composed by Dated. Despite the strange creatures lurking just outside your home, those who wander into Elderfield rarely find a reason… or option, to leave.

Customize your home and character, unravel daily mysteries, befriend the odd townsfolk (or even marry one!), go fishing, spend your afternoons mining and forage through the surrounding wilds… There's lots to do in Elderfield!

Cultivate your land, harvest your crops, and stop the growth of unruly tentacles. Manage a variety of strange, otherworldly livestock, grow useful crops like corn, pumpkins, teeth or eyeballs and hope that beings from the woods don’t wander onto your farm.

Choose your difficulty, how much suffering can you endure? For players seeking a peaceful life of harvest and discovery, cozy difficulty offers a more laid-back experience. For those who crave a challenge, the Old Gods are waiting.
Elderfield features a deep, turn-based combat system where you must utilize gathered resources, strategic buffs and diverse equipment to survive encounters with ancient, Lovecraftian horrors.
Die, learn, farm, and forage… Then die again.
Full RPG life sim with relationships, customization, fishing and more
Hand drawn horror manga inspired artwork
Dark lofi soundtrack by Dated
Build your farm, manage animals, mine and forage to build resources
Play on cozy mode or test your skills and resource building with in depth turn based combat
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 432 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game so far! It gives so much to do, I am nearly drowning in quests and confusion of what is going on, where is going on, why is going on, when is going on- Many activities, lovely music, interesting everything. Love it all, want more. For me, it has huge vibes of "Welcome to Night Vale"
It's okay. Doesn't have the charm of Stardew Valley and the farming aspect is low quality. The atmosphere is great though. Would have preferred if the game focused more on solving the eldritch horror mysteries and dropped the relationship and farming mechanic.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 432 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Been loving it so far. I was hesitant about it at first because people had been complaining about the RNG, but bad rolls and curses have, at most, only made me put off a fight for a day. I really like the sound design, the artwork, and the overall atmosphere. I just wish something actually creeped me out a bit. But that's probably just me. I've gotten kind of numb to the horror genre. The only real criticism I can come up with is sometimes I get frustrated when navigating the inventory or trying to click a particular tile. I tried switching to a controller but that didn't quite do it for me either.
The hand-drawn art is gorgeous in that “everything is slightly wrong” way. The town feels cozy and cursed at the same time. Farm, forage, mine, cook, decorate, fish, romance, investigate, fight. Combat has actual decisions and it's actually good turn-based stuff, not a tacked-on afterthought. It has Solo-dev charm too, it feels personal and packed for the price. I'm absolutely invested in Welcome to Elderfield and I hope you will be too!
开局去公园中间大铁锅学仪式:能量箭,前期开荒无太大压力,打完商场后勤办公室的小BOSS后有2SP,可以一回合行动2次,后期可能要堆叠属性和强化装备(种田,做蜜药和疯狂采矿)才能抗过一些3,4动的怪,还在慢慢探索中,wiki在游戏主界面就有,虽然不太全。还是可以一玩的。
I played many hours in early access and happily bought the full game. Great "eldritch horror" vibes, JRPG style turn-based combat and classic farming sim gameplay.
Muy bueno la verdad
lost the basic pickaxe due to a bug waited for the patch and item is still gone and checked inventory storage and the merchant seems some major bugs still need to be ironed out may come back if that changes for now not keen on starting over and redoing the first 5 hours again
Look, coming from someone who lived through the VHS era, the effect is overused and just done with. It's also a fine way to poopoo all over those nice hand drawn designs. As soon as I saw how often this effect was used, I tapped out.
Despues de jugar varias hrs a este maravilloso juego, diria que es ingenioso en su estetica y gameplay (No se si habran similares), me encanta su contraste de pixelart y dibujo a mano se nota el cariño que le dieron, tiene unas mecanicas similares a stardew valley y es agradable, [b]al dia de esta reseña dieron una actualizacion muy interesante corrigiendo algunas fallas presentes y ayudando mas a la progresion y escucharon a la comunidad lo cual se agradece tiene un gran futuro y estare ansioso de futuras actualizaciones y expansiones del mundo (Npc, Items, Jefes, Enemigos, Zonas).[/b] Ahora dare sus puntos fuertes y lo que falta por mejorar. [h2]PUNTOS FUERTES[/h2] [*] Su estetica lovecraftiana y misteriosa que envuelve a Elderfield [*] Su arte a mano es hermoso en el contexto que se da [*] El contraste que tiene de terror y relajante ya que no todo es combatir [*] Sistema de romance como en stardew valley lo cual lo hace mas inmersivo (pq aunque sea un juego es lindo sentirse amado como en la vida real) [*] Los enemigos y jefes estan bien integrados y su aspecto es interesante [*] Sistema de suerte lo cual hace que cada partida sea unica y como la vida misma la suerte influye [*] Sistema de eventos es tener todos los dias algo diferente por hacer e ingenioso faltaria algo para el clima saber si llueve o algo para planificar que hacer. [h2]MEJORAR[/h2] [*] Personalización es basica lo cual se entiende pq va empezando pero que quede escrito que le hace falta un poco mas de caras, pelo y barba por si alguien le interesa [*] Integracion de armaduras, accesorios o ropa del juego, lo que quiero decir es que cualquier item que pkngas al personaje se vea reflejado en el y un sistema de decidir si quiere un item especifico no se vea reflejado y mantener la estetica que mas guste al personaje [*] Mejorar la integracion de los npc y mas npc que se sienta un poco mas de vida en el pueblo y mas intereacciones y dialogos con ellos [*] Mas interaccion romantica con la pareja que escojas [*] Una mision incial para conseguir la bici ya que se siente raro tenerla sin mas [*] Rendimiento (segun la actualizacion de hoy lo mejoraron no he podido comprobar si es verdad pq me daban bajones de fps y un poco lag al abrir el menu) dejo especificaciones de mi pc no creo que sea mala para que sea problema de mi laptop [b]Por el momento eso seria todo no digo mas pq no voy tan avanzado pq juego en pesadilla y como lo dice es una completa pesadilla los combates, para avanzar necesitas derrotar jefes, por eso no mencione mucho sobre el progreso pq no es lo mejor para dar una opinion sobre su progreso. Esto seria todo de lo que recuerdo ahora luego volvere ojala y los desarrolladores lo lean, gracias por el juego que sigan asi.[/b]
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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