
An innovative third-person action RPG where you can choose traditional weapons to fight monsters fairly, or activate cheats like godly powers. The unique voice-controlled gear system lets you summon spells or enhance yourself. This is definitely an adventure you've never experienced before!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Weird RPG 2 is an innovative third-person action RPG.
The combat system is built around parries, similar to Sekiro. The difficulty is lower than most Souls-like games, with no death penalties.
Never tried Sekiro? Worried about its difficulty? This game is perfect for you.
Already experienced Sekiro? Then the game's innovative equipment system will be your perfect choice.
The game focuses on monster hunting, looting, exploring maps, and boss challenges. A wide range of unique gear and items will bring you an extraordinary adventure.
You can choose to duel fairly with enemies or transform into an unstoppable force, locking heads with guns!
The core combat mechanic is parrying. The system has a friendly design with relaxed timing, letting players enjoy the joy of swordplay easily.
By using a microphone, you can control magic to attack enemies, offering a unique combat experience.
The game is full of unknowns and challenges! Encounter monsters of all shapes and sizes, with surprises waiting at every turn.
This game was developed by a single person and took about 4 years to complete.
Genres
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
收割第一部的韭菜罢了,加弹刀机制但boss的动作却看都看不清,所有装备都是声控,我玩个游戏还得像疯子一样在房间哇哇叫,我只能说没玩过的第一。二部挑个你觉得可以的玩就行,本质上都是一个的东西,是的,就是薯条和薯条加番茄酱的一样。
不明白🎵~不明白🎵~为什么我不能放得开🎵~ 舍不得 🎵~这个爱🎵~ 你是一生一世不会了解🎵~
Personal Rating: Mostly Positive (75%) Weird RPG 2 is truly... weird. The game seems like it took quite the inspiration from Sekiro, and you can feel that. Gameplay is well, a souls-like gameplay, but there are some other things you can do. For example, if you talk into the microphone, a gun will appear and will shoot down enemies. And there is much more of stuff like this. Speaking of enemies, they could use some cooldown between attacks, because there is NO delay, so it's impossible to do combos without getting clapped. Parry is quite decent, but nothing spectacular.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $161.1K | 849 | 91% | $7.99 | |
| $161.1K | 1.4K | 95% | $4.99 | |
| $161.1K | 373 | 67% | $19.99 | |
| $161.1K | 477 | 57% | $9.99 | |
| $161.2K | 2.1K | 99% | $4.99 | |
| $161K | 796 | 89% | $8.40 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $35.7M | 32.5K | 85% | $59.99 | |
| $144.4K | 333 | 68% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese, Russian, Turkish, Portuguese - Brazil, Korean
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了一点点梗以外一无是处,莫名其妙的梗只能作为添头,你们游戏最核心的玩法是什么呢?没怎么玩过嗜血印,但评价为不如嗜血印
能不能开局就发头盔爽听啊
游戏很好玩,作者唱歌也好听(真的),希望下一部可以多唱几首(多来点)
和一代一样抽象,但是可能一代当时对我的冲击过大,玩二代的时候有点脱敏了 战斗方面有了弹刀,装备方面也是继承了一代的各种抽象 内容还是少了点,3D还是限制太多了
Hopefully Miyazaki introduces "shout for stamina regen" into future games
世界终究活成了癫的样子 求作者多更新几首歌 您的精神状态令人感动 第一次评论推荐给到您 夯爆了
China number one
Players by region
Where this game's players are, estimated from review languages.