
BUILD YOUR VIRTUAL WEED EMPIRE: Grow the hottest strains & crossbreed new ones, roll your own Blunts, sell Bongs, hire Growers, make Solventless Concentrates, handle Rival Dealers, befriend Influencers, smoke Dabs, ride a Dolphin, and More! WELCOME TO WEED SHOP 3!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.1Kreviews | 94% | — | $3.5M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
terrible performance, can't run it at all, also has been boring to play so far
Ive never seen anything like this a gift from the above
very grindy and kinda confusing but like 4 stars man!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Smoke the weed every day, smoke the seed no way... :) Great, very fun game, quite a lot grind, only my con is that GRAPHICS on that red head girl with bikini should be better... ;) Otherwise it's a best spended 20 bucks in my life :)
TLDR; Its not worth $20, but on sale its more worth Obviously I played this game for one reason, and yet that one reason cant stop me from feeling disappointed in this game. 125 hrs later I find myself running the game in the background for at least 80% of those hours. Its not an insanely good game nor is it terrible, I've played a couple sim games and most if not all are not this expansive. Problem is just like every other sim game it is going to get repetitive. Even though I would have put in more hrs, unfortunately at lvl 39 I got a glitch that softlocks me when I jump which causes my screen to go black. Still excited for the devs next game though.
not bad. intro is confusing though, to the point of being obtuse at times. some systems a bit wack / dysfunctional still. it is not an early access game but it honestly still should be. it is *okay* at best.
Smonk 👍
Doobz
faded then a hoe -fulcrum
Its a grind but the game provides you with grinders lol. Highly enjoyable game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $333.1K | 755 | 58% | $11.99 | |
| $286.4K | 905 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.2M | 14.3K | 96% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.9K | 88% | $22.00 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 5.1K | 94% | $18.74 | |
| $3.5M | 14.1K | 88% | $9.99 |