
Fight & strategize your way through spectacles and arenas - rise from lowly slave to Grand Champion and earn your freedom. Or... die trying. This Gladiator RPG Roguelite features in-depth career management and a unique physics simulated combat system. To those who are about to die, I salute you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Get ready to re-learn how to fight. This game features a physics based combat system with directional attacks. It'll take time to master! Don't worry, gladiators exist to be sacrificed. You control your character fully, at all times, based on complex inputs - you will never sit there while an animation plays.
This game's combat will take practice: at first you will find it hard to even hit anything properly. To win and master combat you will have to slow down and pay attention, pressing random buttons in a panic will only send your gladiator to an even earlier grave. You will learn how to move, how to use momentum to hit HARD, how to hit targeted weak spots and eventually, you will make up your own moves and fight in your own style.
Take control of a gladiator with a single life, that you lead to an inevitable dea- I mean, to victory and glory! Fight from the Pits to the Arena into the Stadium, pleasing larger and larger crowds until you finally become a legend of the Grand Stadium.
There are many roads to becoming champion. Try different approaches and improvise through the randomisation to survive in the long run.
Deal with random events, choose your next matches, please the rich patrons, please the crowds, expand your school, setup your training regime, bribe for information, hire professional help... and much more!
Progress and purchase/loot weapons and armor. Master 8 weapon classes that all play differently. Spend hard earned gold and influence and outfit your character piece-by-piece.
Step into over a dozen arenas of different sizes and styles, each with random variations.
Fight in group battles or take on tense one-on-one duels that test your skills. How long can you last before your inevitable glorious death?
Starting backstories with different traits and goals
Permanent bonuses for each backstory's victory
Dynamic audiences that respond to your actions. Don't just win: entertain!
A ranking system with rewards (levelling up)
Character skills that grow as you perform the relevant actions
And much, much more!
Now into the arena, Aspirant!
Jordy
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gladiator? More like Glad I Played This. Amirite?
Impossible to complete a single run, enemy scales so fast that they outclass and outmatch you and the attack mechanics is so weird that you make a left swing it becomes a poke.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unacceptably broken. I know it's early access but for one that's been in development for this long I don't think it's asking too much for the hitboxes to work, or for the menu to be consistently functional.
started playing again after a year or two, it gotta be one of the best rougelike/sword game ever. the amount of content it has now is crazy and the fact that you can see stats about everything is so cool. love the game, buy it
Janky combat mechanics. The combat is no where near as fun as the combat in M&B Warband (A game made a decade earlier), and combat is the games main feature. I would personally value this game at £5, £19.99 is just far too much.; and I purchased it on sale at £13.99. I ended up requesting a refund.
反馈很差,大后期照样和前期一样,永远容易暴毙,体力永远不够,玩到最后发现跟一开始没什莫两样,根本没意思。
juste parfait je recommande ce jeu
Не слишком разделяю общего благоговения перед этой игрой. Графика посредственная, боевая система местами кривая. Задумка отличнейшая, но хочется чего то большего. Поиграть можно,но быстро надоедает. Оценка 5,5 из 10.
Fun if you like sword combat games. Like M+B tournaments but more in depth.
For the most part, it's a decent game. Pros: - Feels like a fairly complete game and is relatively fun. - For the most part, the controls work well. Cons: - If you switch between controller and mouse in the armory/weaponry menu, sometimes both stop working, or sometimes your auxiliary items disappear. Thankfully, you can hard reset the game and it fixes it. - Sometimes combat gets janky. I don't know if it's because my character is stunned or something, but it seems like it's not working for a bit, or their arms and torsos get all twisted. - The focus circle is the same color as the sand, so you can't tell if you're focused on an opponent until you're right next to them. - I haven't found any reason to ever throw a weapon. - The auto-camera is annoying, and it the toggle button needs to be remapped so I don't accidentally engage it in the middle of combat. - Trying to unfocus and run to find a weapon is not smooth. - It's pretty much impossible to have all armor pieces be "God-Tier" and not be a heavyweight. As armor gets better, some pieces should get lighter, but only the weapons seem to get lighter. - While the military skirmishes (Drafts) are enjoyable, they don't really seem to make sense in the context of the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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