
As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. Discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 9 → 3.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−75% | 11.3Kreviews | 78% | — | $375.4K |
| $9.99 | 428ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lever²
친구가 저 버리고 나갔어요
Gördüğüm en kötü puzzle lara sahip olabilir.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 564.75/day in the week to Jul 15 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, French, German, Simplified Chinese, Japanese, Korean, Dutch, Russian, Traditional Chinese, Polish +10 more
| $9.99 |
| 207ratings |
| 78% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
| $9.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Абсолютное безумие из таймеров там, где эти таймеры нахер не нужны. Идиотские головоломки, хоть и простые, но обрамлённые в ограниченное время превращаются в тайминг-контроль. Совершенно не нужные огромные расстояния которые нужно пройти, в то время как твой напарник уже на месте - ты должен топать по лестницам ещё минуту-полторы. Отдельное спасибо головоломке с четыремя рыцарями, где "таймер" отрезает половину загадки спустя несколько секунд, а на оставшуюся половину времени так много, что не имеет смысла её решать, ибо первая половина уже недоступна, и ты просто ждёшь провала. Загадка с лабиринтом это полный ♥♥♥♥♥♥. Даже если напарник выучит маршрут, любая задержка или микроошибка приводит к провалу из-за истечения таймера. Загадка со стёклами, где разница между картинок у обьясняющего и собирающего в одном едва заметном элементе, а тому кто собирает зачем-то нужно проходить через пол карты, чтобы добраться до определенных элементов. Кубы! ♥♥♥♥♥♥ кубы из начала игры! Они вертятся совершенно хаотично и непонятно, и знаете что? Да, у этой загадки тоже есть таймер, и ты не можешь найти правильный куб просто потому что они крутятся в руках как у больного каким-нибудь синдромом, и даже если ты видишь правильную строну, на которую тебе нужно посмотреть поближе - ты не можешь угадать куда повернётся куб если ты сдвинешь мышку. Вторая часть серии - абсолютная духотень и скука, сжигающая нервы идиотскими таймерами практически в каждой загадке. Не стоит потраченных 77 рублей и трёх часов времени
버그좀 고쳐라...
El juego es entretenido pero te pones malisimo
Quem foi o idiota que voltou pra dentro????
준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해?? 준우야 왜 또 버려??? 왜 혼자 탈출해??
Très court et des énigmes intellectuellement au ras des pâquerettes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.1M | 17.8K | 82% | $12.99 | |
| $0 | 1.7K | 89% | Free | |
| $4.4M | 18.9K | 90% | $7.19 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $375.4K | 5.6K | 97% | $4.99 | |
| $375.5K | 1.4K | 87% | $9.99 | |
| $375.3K | 970 | 74% | $19.99 | |
| $375.6K | 758 | 67% | $24.99 | |
| $375.6K | 989 | 73% | $11.99 | |
| $375.2K | 495 | 75% | $24.99 |