
From the independent studio that brought you Contrast, We Happy Few is an action/adventure game set in a drug-fuelled, retrofuturistic city in an alternative 1960s England. Hide, fight and conform your way out of this delusional, Joy-obsessed world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.8Kreviews | 77% | — | $19.2M |
| $59.99 | 4.4Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
All in all a great game that i would recommend. It´s something different that´s why i liked or maybe loved it.
Gameplay and animations would result very similar to Bioshock, but the Retro futuristic English style plus OST and band created for the game 'The Make Believers' are truly remarkable and make an enjoyable experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $59.99 |
| 173ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vamos por partes, o jogo em si no início e bem legal, tudo e muito novo, mas com um tempo fica um tanto quanto repetitivo e a partir dai apenas a história ira segurar o game, o Arthur começa a historiar como um coitado, mas com o tempo vamos intendendo melhor quem ele realmente e também oque ele fez, já a Sally começa com uma visão negativa sobre ela, mas com o decorrer vamos entendendo melhor os porquês, atualmente seguindo para o terceiro ato ao qual achei bem legal seu final com o plot que ele guarda, muito bom o estilo dos personagens com seus pontos positivos e negativos, a primeira DLC achei bem legal também a história em si, atualmente seguindo para a segunda DLC, ao qual achei com uma temática bem diferente porem muito divertida a história e a última DLC sensacional fechando o arco da cidade de Wellington Wells, resumidamente o jogo e muito bom porem tem que jogar aos poucos para evitar enjoar, recomendo para quem gosta de história distópicas.
This game is way better than I expected. The gameplay is fun, the graphics are nice and I love exploring the various locations. I haven't experienced any glitches either. I highly recommend this one.
Its a good game if you can get through the walking simulator
Fun and charming experience. The premise and world itself is extremely interesting, but it could have been better presented in some places. I'd be quite interested to learn what the rest of the world looked like and why Britain never interacted with another country ever again. Or at least learn what the Germans' whole goal was and what they did after. It does make an amusing commentary on authoritative takeover and metaphorically predicting how some people would handle something like Covid when the wrong people are in power. The choice to split the story among three different characters could have been executed better. There are parts where each character meets another and the scenes don't line up or look very different when done with a different character, it makes the story feel disconnected. But the good parts of the approach is you get to see more of this ridiculous world through different events that one person wouldn't have gone through all. I'm glad they explored Uncle Jack's story at the end, but I wish it had more to it. And then having the final DLC add in an extra layer and keep things tied together was nice, but it was still hard to believe all these events could be happening at the same time as they did a poor job of showing it. Something that's bothersome is how flat the world is, it's almost completely flat aside from the obvious buildings and landmarks. Yet when you get to the DLCs the towns actually have hills and sloped paths and so on. Things like that and how the laboratory you visit as multiple characters is in a completely different location in each story adds some jagged edges to the experience. I think the biggest issue the game has is how overreaching it tries to be in its mechanics. It has food and survival needs but you don't die from it, it just affects your combat, and there's so much random loot, weapons and money, but you can't carry very much nor will you use most of it. There's few things that need buying and not much needing crafting, so it seems they had some different ideas during development that changed the final result but a lot of leftovers remained. There are arcade modes for true survival and that seems like it was the core game and then the story was dropped on top of it. Could've been done better, but was enjoyable.
I Lvoe this Game.
super wow
É um jogo muito bom, recomendo.
Joyful game 👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.7K | 13 | 100% | $9.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
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| $19.3M | 13.3K | 77% | $49.99 | |
| $19.4M | 38.7K | 97% | $14.99 |