
From the independent studio that brought you Contrast, We Happy Few is an action/adventure game set in a drug-fuelled, retrofuturistic city in an alternative 1960s England. Hide, fight and conform your way out of this delusional, Joy-obsessed world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.8Kreviews | 77% | — | $19.2M |
| $59.99 | 4.4Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what antivaxxers think the world is like
really like the crafting system and story of the game
Janky broken trash.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $59.99 |
| 173ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed it. That is all I have to say.
My favorite game of all time! Love the DLC's. My favorite is Lightbearer :D
Unhappy Few
少有的反乌托邦群像剧游戏, 扮演的不同角色都有着不同的理想和使命, 有的人彷徨地离开,有的人勇敢选择了变革。 整体来看是寓意大于游戏性, 但也因为如此,后期该游戏变得玩法较为重复和无趣,甚至有些支线我都选择直接跳过了,有些剧情的对话甚至是拖沓且让人烦躁的,甚至很多时候因为机翻很难看懂…… 本体是开放世界的玩法,到了DLC却又变成了线性体验,割裂也蛮严重的,也因为随机地图导致几个角色之间其实地图并不连贯,在世界观上要去理解比较依赖意识流…… 但总体来看,值得一玩吧。
very good singleplayer game and the story is very interesting.
Glitchy to the point that it's almost impossible to complete the storyline without console commands and skipping chunks of the game. It was completely abandoned by the devs almost as soon as it was released.
Скорее да, хотя, это одна из немногих игр в моей библиотеке, которую я заставлял себя играть (и такое бывает). Мне был интересен сюжет, но отвратительны персонажи (никакого сочувствия и тем более ассоциации ни с одним из 3 персонажей у меня не возникло). Мне были интересны механики, но раздражали баги (то в текстуры провалишься, то у тебя жертва из под носа за спину переместится). В общем игра интересная, но столько "но", что сомневаешься, стоит ли её рекомендовать. По моей 5-и бальной шкале - на троечку. Когда я закончил играть за первого персонажа, вздохнул с облегчением, но тут выяснилось, что впереди ещё 2 персонажа, их я проходил уже в спид-ране. Хотя, обычно копаюсь, вычищаю все локации, собираю все коллекционки. здесь не стал заморачиваться собрал менее 50%, лишь бы побыстрее закончить, и выяснить конец истории. Рекомендую проходить игру "по жесткому" - не боятся ввязываться в драки, особенно ночью и особенно после того, как прокачаете боевые навыки. Но от большой толпы лучше убегать, затопчут. Чем больше вы снимите констеблей ночью, тем меньше их будет в дальнейшем, тем свободнее перемещения по ночам. Радостин обязательно принимать только первому персонажу, остальным нет. Побочные квесты проходить выгодно, так можно супер быстро прокачаться. Деньги не особо нужны, нет большого смысла их копить. Виртуальное хранилище доступно всегда, так что смело можно туда скидывать все ингредиенты в убежище, создать лекарство в поле можно и при пустых карманах, главное, чтобы в хранилище было нужное.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29K | 113 | 71% | $9.99 | |
| $14.5K | 43 | 65% | $19.99 | |
| $6.3K | 17 | 94% | $16.99 | |
| $3.7K | 66 | 97% | $2.99 | |
| $2.7K | 13 | 100% | $9.99 | |
| $654 | 3 | 100% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.2M | 39.6K | 91% | $20.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19.4M | 13.2K | 86% | $34.99 |