
Four chapters, each drawing closer to the great worldwide war between Man and Myth. Each allowing you to experience how the war begins! A reading adventure where you make choices to help the protagonist of each chapter survive, but at the same time, the wrong choices offer their own rewards.
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I can definitly recommend this Visual Novel since its far more interesting than other free vn here around on steam and since its for free you can be satisfied with very little, although this is not the case here has some interesting turn of events. Give it a go maybe
História situacional muito boa. Eu recomendo que você dê uma olhada!
We Are Terror: The First Days is not a game, it's an e-book/Choose Your Own Adventure. As an interactive e-book, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, coupled with a few largely pointless question/prompts that don't suddenly turn this into a proper interactive video game or anything. To explain how this non-game got here, when someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This Choose Your Own Adventure is particularly lazy, often to make an e-book seem more like a game, the author will include some artwork or something, often asset flipped or made by an "artwork" generator of some kind like "IIcharacter", but the author didn't even bother with that here, it's just text. And if it's just text, why is this launched on Steam as a game at all? This could be done in a web browser. This is Steam, not Firefox. There's some kind of man vs supernatural thing in the plot of this e-book, but not really being a game, it's mostly irrelevant. E-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. While this is free, it's bad, and badly written. A basic requirement for me to recommend games to people is that they have to be games... and this e-book isn't a game at all. My gaming rig is not a Kindle. If you're on Steam but not looking for games, but are looking for free, high quality, well written e-books, Project Gutenberg has literally thousands, all much better than this.
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Hours played at review time, across 26 reviews with recorded playtime.
Her biri İnsan ve Mit arasındaki dünya çapındaki büyük savaşa yaklaşan dört bölüm. Her biri savaşın nasıl başladığını deneyimlemenizi sağlıyor! Her bölümün kahramanının hayatta kalmasına yardımcı olmak için seçimler yaptığınız, ancak aynı zamanda yanlış seçimlerin de kendi ödüllerini sunduğu bir okuma macerası.
ㅤㅤㅤ
gamesense
Pretty nice situational story. I recommend you check it out!
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[h1]We Are Terror: The First Days — 2.8h | 25/25 Achievements | Finished (all endings) | Steam Deck: Playable[/h1] [quote][b]TL;DR:[/b] Free text-based RPG/interactive novel about humans vs vampires. I cleared every ending and achievement… and still felt like I was reading a draft of a war I’ve already seen 200 times. If you love pure text, maybe. If you need “game” in your game: skip.[/quote] I went in thinking: “Free game, vampire war, multiple endings… why not?” Two-point-eight hours later, I had [b]all endings[/b], [b]all achievements[/b], and one big realization: I basically volunteered to be a beta reader. No shade to reading (I read), but when the gameplay loop is [i]read → click → read → click[/i], the bar is higher: the writing needs to slap. Here… it’s mostly “classic factions at war” with familiar beats and not enough spice to justify the length. [h2]QUICK SNAPSHOT[/h2] [table] [tr][th]Genre / Style[/th][td]Text-based RPG / Interactive fiction (almost no visuals)[/td][/tr] [tr][th]Core Loop[/th][td]Read choices → pick an option → follow consequences → reach an ending[/td][/tr] [tr][th]Time to Fun[/th][td]Depends if you enjoy pure text; for me it turned “long” fast[/td][/tr] [tr][th]Steam Deck[/th][td][b]Playable[/b][/td][/tr] [tr][th]Achievements[/th][td][b]Yes[/b] (25/25)[/td][/tr] [tr][th]Mature Content[/th][td][b]No[/b] (nothing explicit noted)[/td][/tr] [/table] [h2]VISUALS & SOUND[/h2] [table] [tr][th]Visuals[/th][td]Basically [b]text on screen[/b]. If you came for graphics, you came to the wrong address.[/td][/tr] [tr][th]Audio[/th][td]Either minimal or forgettable — it didn’t leave an impression.[/td][/tr] [tr][th]Atmosphere[/th][td]The setting tries (war tension), but the presentation is too bare to carry it hard.[/td][/tr] [/table] [h2]GAMEPLAY & TECH[/h2] [table] [tr][th]Choices & Branching[/th][td]Multiple endings exist, but the journey feels stretched for what it delivers.[/td][/tr] [tr][th]Pacing[/th][td]This is the big problem: [b]too long for too little[/b].[/td][/tr] [tr][th]Controls / UX[/th][td]Easy: you read, you click. That’s it.[/td][/tr] [tr][th]Tech Polish[/th][td]Functional, but “functional” is not a feature when the content is the whole game.[/td][/tr] [/table] [h2]RATINGS[/h2] [table] [tr][th]Category[/th][th]Score[/th][th]Notes[/th][/tr] [tr][td]Story / Emotion[/td][td]★★☆☆☆[/td][td]Humans vs vampires: familiar, not memorable[/td][/tr] [tr][td]Originality[/td][td]★★☆☆☆[/td][td]Doesn’t reinvent the wheel[/td][/tr] [tr][td]Gameplay[/td][td]★★★☆☆[/td][td]Easy interaction, but it’s basically clicking through text[/td][/tr] [tr][td]Art / Presentation[/td][td]★☆☆☆☆[/td][td]No real visuals (text-only feel)[/td][/tr] [tr][td]Audio[/td][td]★☆☆☆☆[/td][td]Not impactful / barely present[/td][/tr] [tr][td]Pacing[/td][td]★★☆☆☆[/td][td]Long-winded for the payoff[/td][/tr] [tr][td]Tech Polish[/td][td]★★☆☆☆[/td][td]Works, but nothing more[/td][/tr] [/table] [i]Verdict:[/i] I’m not recommending it. It’s free (thankfully), but it feels like a time sink in “interactive novel” clothing. If you want a vampire conflict story, you’ll find sharper writing elsewhere — or you can literally read a book and get better pacing for free. [h2]More reviews[/h2] [url=https://steamcommunity.com/groups/mexargaming]MexarGaming Curator Group[/url]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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