
A co-op seance communications game where one of you died first, and only you can see what's killing the others. Your only voice is a Ouija board your friends keep misreading. Guide them down 9 floors of a haunted house and banish the demon before sunrise. 2-6 players. Brain required.
Modeled estimate, not a reported figure. How we estimate →
About
One of you starts dead. Each game, one player becomes the ghost — able to see the demon, the dangers, and the way out, but unable to be heard by the living. Ghosts can hear the living, and each other (ghosts can hear other players, but cannot be heard by non-ghosts.)
As the ghost, you can see everything — the thing hunting the others, where it's safe, the way out before sunrise. The catch: you can't be heard by the living, you can't touch anything, and your only voice is some flickering lights and a seance board that your friends half-believe is even you.
The Ouija board is one of the only voices of the dead. The ghost moves the planchette to point, answer yes or no, or slowly spell things out — and the living will attempt to question them and read it under pressure.
A different demon every time. Its rules are hidden and change each session. Only the dead find out what they are, when they strike, and where. The ghosts can see the danger before it hits. They must communicate it with the living and help them banish the demon so they can leave the house before sunrise.
Gather the relics, one trip at a time. The ghosts search the house for what the ritual needs, then attempt to communicate it to the living, who will then be carrying each piece back while the ghost steers them around what they can't see and what will kill them. Only the ghost can see what and where the relics are, and only the ghost can see the dangers.
You're a ghost. Do ghost things. The ghosts can flicker lights, open and close doors, go through the living and they'll feel it, and as a last resort: scream, loudly -- and if you're all silent enough, you may just hear it. The seance board is not the only way to communicate, but is the only stable way to get full words across to the living.
Banish the demon by name. Winning means spelling out its true name — readable only to the dead once all the relics are collected, then the living must spell it back — so you can banish the demon and get everyone out before sunrise. For example, you and your friends will be spelling ULALULA on the board like crazy people to win the game (and pray that you read it right from the ghost player in the first place!).
Dying lets you help. Players the demon takes join the dead, adding another voice to the seance, and more help at finding the relics and warning players of the dangers.
Nine floors down. The house is bigger underneath. Banish the demon to unlock the next floor, each further from sunrise than the last, and each one holding something the floor above it didn't. Can you and your friends reach the bottom of the house and beat floor 9?
2-6 players online co-op.
You spell H-E-L-P. They read HELL and cheer. Someone gets dragged into the dark. To survive the night, the living will have to haul the right relics back to the seance board and spell out the demon's true name to banish it — and the dead are the only ones who can read that name.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Japanese, Korean
Engagement
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was genuinely amazing. We managed to beat it but HOLY F**K it was HARD. 6 hours to get to the end. And my god. I was in a room with my wife and the jump scares were so good, they were scaring her and she wasn't even watching. The light system fell apart SO FAST. And the laughs were INSANE.
Finde die Spielidee und die Gameplayumsetzung sehr gut. Mit genug Leuten Mind. 3 macht es auch echt Spaß. Optisch ist es nicht so toll leider. Da der Dämon eher aussieht wie irgend ein Minecraft Monster. Aber Grundprinzipiell ist es ein cooles Spiel.
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Hours played at review time, across 628 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最后一关跟我抢板子的恶魔你的马没了、早尔冯了个福的
This game is great!!! It's very difficult, but just as fun. There's a serious learning curve but once you figure out the basics you can fly through the first few levels before being met with more interesting challenges. Visually, it could use a lot of polish, but with how new the game is I think this is 100% forgiveable. I'm super excited to see it get better with time! For all those complaining about the difficulty and controls; You play as a ghost attempting to communicate with the living through a spirit board. If it were easy, it wouldn't be a game. 10/10 great for screaming at your friends for being idiots
Game feels made for roblox. The mechanics of the board aren't just difficult, they are bad. Thought this would be a funny time with friends, but we barely made it through the one round. Not much of a game really.
Really good game, super extremely frustrating at first but once you figure out what is needed it becomes one of the most fun games ive played in awhile especially considering how much it costs. 10/10 just keep improving it yo definitely would recommend with friends.
really fun after spending an hour figuring it out! we didn't know that the monster type is literally displayed at the top when hunting. gotta learn all the different rooms to properly communicate and having multiple people is useful because the ghosts can have different jobs like door opener or light flickerer xD feedback for dev; i don't like the text in the middle of my screen when i return to the lobby, also dont like how we are all generic white men that look the same xD we really are enjoying it so far! also the monsters hunting don't match the jumpscare. kinda cool i think.
I'm not sure why people are giving negative reviews for this game. I played for a little over an hour and made it to floor six because my friends and I communicated before we even started a floor. If you set a plan then there's less left to RNG. Keep it up devs and I look forward to possibly streaming this soon.
trash
No me gustó, lo reembolse.
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