
We Are One is a brain-bending VR puzzle-shooter with an unforgettable twist. Record and clone your actions, make time loops and bring the fight to the evils of industrialization. Master 50 meticulously crafted levels in the campaign and limitless new challenges with the Level Creator!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The lonely man's game. Perfect for me. 8/10
It’s a great game that offers a few evenings of entertainment - even more. I picked it up as part of the "We Are One The Last Clockwinder" bundle; it was my first time playing a puzzle game of this type. While there are quite a few games with similar concepts out there - though not an overwhelming number - I believe this one stands out as one of the best, if not *the* best, in the genre. The game constantly introduces new elements, becoming more interesting the further you progress, though it does feel a bit short. There are bonus levels that are more challenging than the standard ones; I think these should have been included in the main campaign, and the final level - being the finale, after all - could have been made more difficult. It’s also a pretty good fit for VR beginners, as it teaches you that the world isn't just in front of a screen but all around you - and that you *need* to interact with it. Plus, since you stay in one spot, there’s less motion sickness (though the effect can still be felt to some degree). Of course, there were some issues; this is the first major VR game I've played where the center point constantly resets. the screen occasionally fills with pixelated artifacts and connection drops forced full restarts - sometimes after just five minutes, though at other times things ran smoothly for over two hours. Overall, my verdict is definitely positive: the puzzles are engaging (even if not overly difficult), and the design and graphics are beautiful and perfectly suited to the game's world. Plus, there are hints available for the trickier levels if you happen to get truly stuck.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For an indie game, this is some beautiful craftsmanship. The gameplay loop is fun and unique. Perfect integration with VR. Would highly recommend. It's worth the full price if you like time manipulation games. If you are unsure, wait for a 30-40% off. The only issue I have with the game is the play space resetting every round/level. I start in the center of my room, only to end up in a wall a few levels later without the VR and/or game warning me I am too close it. Would be a good QoL to fix that.
So far, I have played three VR games with the same core idea: working together with clones of your past self. These games are The Last Clockwinder, We Are One, and Unloop. These games all have very different themes, but they have very similar gameplay loops. I would recommend all three of them, but not equally. They all share one flaw, which is desync between what happens when you do something the first time, and what your clone does when it tries to copy you. You might throw an item and save that action into your clone, but then the clone might fail to grab the item or throw it at a slightly different angle. The Last Clockwinder suffers the least from this issue, and when it does happen its usually very easy to swap out the defective clone. In We Are One, this issue is a bit more common and a bit more difficult to fix, but it still isn't too bad. In Unloop, I have had many more issues with desync, and in unloop I have to start the level all over again if something doesn't go correctly the first time. As I said, I recommend all three games, but I think you should start with The Last Clockwinder as it seems to be the least buggy of the three, and if you like that one, you will probably be able to endure a few more bugs from the other games.
Ich wollte eigentlich nur mal kurz rein schauen und konnte nicht aufhören zu spielen, macht unglaublich Spaß und hat genau den richtigen Schwierigkeitsgrad, so das es nicht langweilig wird aber auch nicht unlösbar scheint, einfach klasse.
https://steamcommunity.com/sharedfiles/filedetails/?id=3791470716 man vs maschine... ähm plant vs maschine Ein nettes kleines Shooter Rätsel Spiel. Geschickt platzieren, überlegt vorbereiten. Bei einigen Leveln musste ich mir echt den Kopf verrenken, damit ich auf eine Lösung komme. Braucht dringend mehr Reviews das Spiel.
なかなか説明が難しいVRパズルシューター。キャンペーンモードを一通りクリアしました。2024/02/22現在、ステージは全部で62ステージ。タイムアタックで頑張ったりせずに普通にクリアするだけなら、クリア時間は3~5時間程度。 公式の説明では「自分のアクションを記録してクローン化し、タイムループを作り、悪の産業主義に立ち向かえ。母なる自然を守るために、クローンに武器を渡し、攻撃を回避し、地の利を活かそう。」となってますが、PVを観てもらった方が仕組みはわかりやすいと思います。 システムもレベルデザインも良く出来ていて、難易度のカーブも適切。クリアタイムを競ったりしなければそんなに高速かつ精密な操作なども要らない作りになってるので、ちょっと変わったパズルゲームみたいなイメージで遊べます。 VR酔いの心配はありません。シューターというよりはパズルゲーム寄りのゲームであることと、ステージ数はあるもののわりとサクッと終わってしまうことを許容できる方にはオススメです。
This game is a lot of fun! It runs great on vive pro 2 with wand controllers. Looks great, great voice acting, great story. About every 10 levels a new game mechanic is introduced so it doesn't get repetitive. By level 30 the levels can really make you think outside of the box. I'm not done yet, still about 8 levels to go. Edit: I'm surprised there are more than 50 levels. In fact, level 51 introduced yet another new game mechanic.
Played on Meta Quest 3 via Link cable. No complaints, great for its price! Short game (just under 4h for me) with just-right difficulty to the puzzles (took me a bit of thinking on some of them, but didn't ultimately need a guide). Fundamentally simple, makes it accessible to all players and not a lot of physical strain involved - though do expect to wiggle your head a bit to dodge incoming projectiles. Mother Nature NPC in-game has a pleasant Nana's voice. Good to get alongside The Last Clockwinder (a similar puzzle game) on their discounted combo bundle.
Ne kadar puzzle oyunlarını sevmesem de bu VR oyunundaki kendine özgün ve keyifli mekanik beni neredeyse oyunun sonuna kadar oynattırdı. Neredeyse diyorum çünkü oyunun son bölümlerinden birini tüm düşmanları yok etmeme rağmen geçemedim bu benim sorunum mu veya oyundaki bir bug mu bilmiyorum ve açıkçası çok üzerine düşmedim. Oyun içerisinde yaklaşık 60 bölüm bulunuyor ve bu bölümler size 4-5 saatlik bir deneyim sunabiliyor. Eğer isterseniz oyun içerisinde bulunan ''level editor'' özelliğini kullanarak kendi bölümlerinizi oluşturabilir veya diğer oyuncuların yaptığı bölümleri deneyebilirsiniz. Kısacası ''We are One'' gerek mekaniğiyle gerekse akıcılığıyla deneyebileceğiniz özgün ve keyifli bir VR puzzle-shooter oyunu.
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Where this game's players are, estimated from review languages.
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