
Wave Break is the world's first skateBOATING game, inspired by arcade skateboarding classics. Grind, grab, kickflip and shoot your way through an explosive 80s crime-filled Miami Vice themed world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Tony Hawk x Wave Race 64[/h1] This game was everything I wanted it to be. It doesn't take itself too seriously and ticks all the boxes for your classic THPS-esque game experience. It has the collectable letters and tapes in each stage, it has a park creator. Then on top of this it boasts a great soundtrack, but sadly it does get a little repetitive as there's only a half dozen or so songs. [b]But the true delight of this game is split-screen local co-op that supports using multiple monitors[/b]. A dream come true. Fun story mode, fun battle mode. All around good time.
Great game. Tight controls, looks great. Does every thing you want it to do. Really good fun. Devs are real cool.
few games have the style this game provides. a few moments show some poor decisions or inexperienced level making but the game overall is really pretty fantastic. this is not THPS. but it will scratch a similar itch but you need to keep in mind the game has its own physics and mechanics to learn and master. soundtrack is amazing. art is great. story is funny and enough to keep you going but not too intrusive. there are some frustrating moments but as you level up your characters skills and you get better yourself you will find ways to overcome them. very good game for 30 dollars that's extremely unique. if you like fun and different games that take a different approach this developer might be someone to look out for.
I'm a big THPS fan and this game has a lot of potential, but by the time I got to the third level, the bad level design just put me off playing anymore. The first two levels are good but the third was awful. Also being shot at by NPC's you can't even see is just not fun. Hopefully a sequel would improve the issues.
The game mechanics are wonderful.. But this game is extremely hard. The way you have to navigate your boat and trying to collect mission items is so counter intuitive on actually enjoying the gameplay. I just wanna do big combos and cool tricks but I feel like it's holding me back on genuinely enjoying the game. I get it, the classic THPS games had the same thing but I never liked it then and I won't like it now. Giving it a positive review because I like the gameplay, aesthetic but hate the difficulty despite the devs making it easier.. It's still very hard.
Wow, what an annoying game. Wave Break seems really stylish and creative aesthetically, which it definitely is and its vibes are great. It’s a really cool premise and has great art and music. Unfortunately, once you play for 5 minutes you quickly realize it’s an unpolished, frustrating mess. I’m not sure if I’ve ever played a game with clunkier control of movement than this—to begin with, more of the gameplay involves 3D platforming than actually boating/skating, and this is ironically easier to do running around on foot (with your character who, putting it generously, has the physics of a Fall Guys character) than with the boat. The boat feels so slippery to move, even on land, and there’s no option to change the control sensitivity. It’s so exasperating trying to go anywhere with the boat when so often you’ll slide just a little bit and end up falling off the ledge you spent 1 of your only 3 minutes in the level platforming to. The level design is also a buggy mess—there are so many places where you can get stuck in a tiny gap and be unable to move out, move in and out of weird geometry edges, or even clip through the floor and fall out of the map. Further, a lot of the objectives are themselves very buggy. One of the objectives in the first level that requires doing a certain trick out of a window took an hour and a half of me repeatedly doing it before the game finally decided to recognize it. I was actually planning to refund the game (which I have never done before for any game) but this single objective took me so long that I ended up outside of the 2 hour refund window. I also got stuck for nearly an hour retrying the [spoiler]helicopter jump[/spoiler], the very last objective in the last level, because it would never let me grab it properly (and the first time it did was with only a few seconds left on the timer, and it made me restart even though I had finished the objective). Then, there’s the skating tricks aspect of the game, which almost feels like an entirely separate game (though equally frustrating). I actually spent most of my hours in Wave Break just doing tricks in a corner of the first map, trying to get the 999,999 combo achievement and grinding money. While this was a little bit less obnoxious than the platforming objectives in the levels, it’s still very annoying since the game is really finicky about combos and it kept not triggering the correct tricks or ending the combo the instant I touched the water. There were also some input issues I had where the game would randomly make me jump without me pressing the button, instantly ending my combo. Another major issue I had is that the game provides basically no information to the player, which is exacerbated by there being very few community guides or even videos of Wave Break online (if you are playing this game and get lost I highly recommend consulting Biglaw’s GDQ run from 2022). Firstly, aside from an extremely basic tutorial, the game provides zero information about the different types of tricks you can do, how they’re scored, and so on. In order to even have a chance at building up a decent combo, I had to more or less mash around while recording my gameplay with a gamepad viewer, then rewatch it frame-by-frame to figure out what button combos triggered what tricks, and even then, after hours of practice, I’m sure there’s a lot I still don’t know. That’s how opaque this game is about skating tricks, the exact thing you need to do to score points. Additionally, there’s one level with a collectible hidden behind a breakable rock wall, yet absolutely nothing in the game indicates that you can damage the environment at all. I spent two entire hours looking for this last collectible thinking my game was bugged before I found a single Steam community discussion where the dev told people to try breaking rocks—that’s the closest to a canon explanation you get. I’m sure there are more things I’m forgetting, but I hope by now a theme is clear—as much as I love the style of Wave Break, it feels like there was absolutely no polishing or playtesting of the gameplay or player experience, as it’s incredibly confusing, clumsy, and buggy. I can think of very few other games that are as actively frustrating and un-fun as Wave Break was, so I’d really recommend steering clear of this game despite its creative premise and atmosphere.
Совершенно не зашла игра. В трейлере выглядела крута, но оказалась совсем неиграбельной. Сочетание сложности управления и покачивания воды даёт ужасный экспириенс. Лучше уж просто скейтборд, игра ценна лишь за музыку и мишек. онлайн мёртв. https://youtu.be/-e7kXBHebiI
WOW this game is hard af. the controls are terrible in my opinion especially on the steam deck. To late to return now and refund. wont be playing this again though thats for sure. it reminded me of tony hawk games and reminded me why i hated games like that. also online is dead so if you are buying this to play online matches you will NOT find any lobbies. I do like the theme but that’s literally it tbh.
Kyle is the sexiest & most talented community manager in the business. Foam middle finger antenna topper. Furries will love this game!
Sassy puns, great chill beats, quirky nostalgia for all ya'll 80s and 90s kids, occasional gratuitous violence, crazy antics, aaaand active interactive devs to play and hang out with. What's not to love?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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