
Wave Break is the world's first skateBOATING game, inspired by arcade skateboarding classics. Grind, grab, kickflip and shoot your way through an explosive 80s crime-filled Miami Vice themed world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Weezer
[h1] This is what would happen if Wave Race and Tony Hawk from the N64 had a child. Even though it excels in many things, it regrettably has an equal number of drawbacks. [/h1] Additional Info: [table] [tr] [th]Content & Replay Value[/th] [th]I needed 7.7h to finish Wave Break 100% blind. Because the game lacks replayability, I don't see any reason to replay the game again—unless you want to experience the unique vibe again in the future[/th] [/tr] [tr] [td]Mode[/td] [td]Dead Online PVP with Single Player/Shared Split Screen PvP. Additionally, you have access to a Level Editor and Steam Workshop.[/td] [/tr] [tr] [td]Controller Recommended?[/td] [td]Yes[/td] [/tr] [tr] [td]Is it worth buying?[/td] [td]Yes, but it's worth it at Bundle price because I acquired it through a Humble bundle. I would advise purchasing the game at a deeply discounted price or through a bundle[/td] [/tr] [/table] [h3] My Specs [/h3] [code]CPU: i9 9900k GPU: RTX 2080 Ti RAM: DDR4 32 GB RAM OS: Win10 Resolution: 1440p @144hz (worked flawlessly even though the fps could be better) [/code] [h1] In-Depth [/h1] [h3] Story, Moves, Missions & Vibe[/h3] In Wave Break's episodic story mode, players take control of animals riding speedboats. The clever and fashionable ad, which pays homage to 1980s television programs like Miami Vice, is amusing and full of darkly humorous moments. The vivid colors, character sketches, and witty conversation between the player's character and their opponents were all really appealing to me. It's basically a brief, arcade-style collect-a-thon with gaps to jump, surprises to discover, and a mood-appropriate soundtrack is the epitome of a fantastic THPS-like game. I hadn't played anything remotely similar to the Pro Skater formula in such a long time that I felt nearly emotional watching the same rhythms unfold. Every level begins with a summary of the various tasks that players must perform within the time limit. These include jumping over gaps, hitting a particular high score, and gathering letters that spell COMBO or BREAK. After that, players are free to try their hardest to accomplish these objectives, trying repeatedly until they hit a particular mark that allows them to advance to the next level or even do everything. You can also try as long as you want, but every single try only gives three minutes. Once the time is over, you have to restart, but previously finished objectives stay completed. This was awesome to see, and I couldn't have been happier to start grabbing, grinding, and flipping my way through a level as a sick synth soundtrack accompanied me. Regretfully, despite the developers excellent adherence to Hawk's famous formula, Wave Break's controls and camera still have problems, including other major problems It took me a while to get used to the fact that players are skating on water rather than asphalt, and they must deal with waves that constantly bump into them. Before beginning the campaign, I advise players to engage in training or free play. This is because the additional pressure of timers, along with the physics of the water, a challenging camera, and controls, may put off some potential players before they even get a feel for the game. There is no Combo list you can check as well, leaving you to wonder if you know every single move or if there are more to discover. Landing tricks only seemed natural after experimenting with thousands of settings to ensure that my boat wasn't going too quickly and that the camera would follow me accurately, especially while doing combo tricks across the whole map without breaking the combo. This was less of a question of taste and more of a definite issue. The way the water is handled is quite bad; it almost seems as though it was added to make everything seem incredibly floating. General controls alone can be problematic, but the issue gets worse when a trick is executed poorly as well. Since it is the least strong and most peculiar component and doesn't make sense in the overall scheme of things, I find the multiplayer component to be quite mysterious. It feels even more like a hoax because adding it also meant having to have cash and a store to buy goods. If you're prepared to be patient, the outcome may be rather entertaining, but there are some severe problems in its DNA that cannot be ignored. Not all of the tricks you perform have sufficient explanations at the beginning. Not being able to reference a combo list causes some tricks to happen by accident and also fail. When you first choose your character, they have specific stats like speed, jump, grind, or automatic among other things. This means that you can use the "Gym" to develop your character. Sadly, it feels more like that the game is being artificially stretched when you have to level up the character before achieving certain things in the selected world. Why must I grind so much money to obtain the last level up in my stats and why do I need level 10 speed to finish certain tasks? I also ran into a ton of problems, glitches, and even clipping mistakes during my game, which put me in objects or behind walls. Because of this, getting a high combo or a lot of points is really challenging. Example: https://steamcommunity.com/sharedfiles/filedetails/?id=3130418305 Even after I accomplished missions and tasks, sometimes it never marked them as complete. The task was recognized as completed only after I had finished other missions/tasks and was on the verge of giving up. There was also a time when, without even moving a meter in the game world, I entered the world and two tasks were immediately finished. While worlds 1, 2, 4, and 5 are pretty beautifully done, the game world of the third world, the ice world, is just horrible. Not only do you have extraordinarily challenging missions and locations/sections, but everything is extremely slippery. It's absurd how many times I've slipped and fallen before attempting to gather all the letters or botched the crocodile's initial mission of destroying the valves because everything is slippery and difficult to reach/finish. Because of this, the third world has the capacity to infuriate me, and probably you as well, to the point of despair on numerous occasions. To be honest, I'm glad Wave Break exists. It's a fun tribute to what is possibly my all-time favorite sports game with a fun story mode and an intriguing look and soundtrack. Too bad I was fighting the camera, physics, and controls much of the game rather than just having fun including bugs, glitches and clipping behind walls. [h3] Conclusion [/h3] Wave Break features a lot of admirable aspects, yet there are drawbacks to every advantage. There are only 5 large and 1 tiny, varied levels, which hinders the enjoyable and seamless gameplay. The soundtrack is amazing, but performance problems, bugs and glitches detract from the overall enjoyment. While some may expect better, fans of the Tony Hawks series will undoubtedly overlook these flaws. There was no diversity, no other people to play with online (I even checked to see if it was even live, which it was, but no, everything should have worked). It's unfortunate that basic features like a combo list, reduced bugs, enhanced performance, and the ability to complete every task without having to grind are so hard to come by. [h2] Final Verdict: 6.5/10 - A brief but occasionally entertaining ride with a lot of advantages and disadvantages to weigh 💖 [/h2]
They missed the opportunity to call it port flip and starboard flip
As many people have stated, basically Tony Hawk's Pro boater with guns and a constant quest for cash. With this in mind, this is a fantastic game with synthwave and really tight controller controls. If you genuinely like THPS gameplay mixed with shooting, with a story that doesn't take itself seriously, I highly recommend picking this up at its current price, it's well worth the ride, not to mention the cool physical prizes you can win for participating in the monthly events! The Synthwave dream I never knew I wanted.
Tony Hawk's Vice City Wave Race Furry Fest 2: The Search for More Money
Wave Break is the Tony Hawk clone I didn't know I needed. I mean, I knew I needed a Tony Hawk clone, I just didn't realise it would involve a bear in a speedboat. Also features multiplayer and a surprisingly easy-to-use level creator. The controls are a little clunky and the music's a bit too chill but it looks good and the levels are very well designed and bring strong early Tony Hawk vibes. It's not perfect but it's a lot of fun. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
Jet Ski ile akrobatik hareketler sergilerken bir yandan da sağa sola ateşler açan hayvan karakterlerin yer aldığı bu oyunda; kontrol ettiğiniz kahramanın hareket kabiliyetlerini sonuna kadar zorlayıp puanları toplayabiliyorsunuz. Campaign moduyla her ne kadar tek başınıza oynama imkanınız olsa da, tam anlamıyla eğlenmek için arkadaşlarınızla beraber oynamalı ve birbirinizi yok etmek için etrafta spawn olan silahlarla rekabetçi aksiyonun keyfini sürmelisiniz.
[h1]不是滑板,是滑板船啦——[/h1] 是艺术风格很酷的“滑板船”游戏啦。在游戏中,玩家能够操作不同角色驾驶滑板船完成一系列包括但不限于得分,收集与完成特殊动作的小目标(其实也算是个滑板游戏~),也能够在场景的构建与音乐中体验到80年代的复古风情。虽然本作自身体量较小,但由于支持地图编辑与创意工坊,实际内容还是蛮丰富的,也有单人战役与多人对战两个模式,总体来讲算是个除了手感太滑外没有太多可挑剔之处的游戏吧。 [h1]很滑,很酷,很复古[/h1] 记得之前我在玩某个长腿兔子平台跳跃游戏的时候曾经因为那过度爽滑的手感暴跳如雷,对自己施加了数以吨计的物理攻击,现在想想,我还是太年轻了。因为这个游戏,它要比我迄今为止玩过的所有游戏加在一起还要滑… 其实我倒也能充分的理解这个事实[strike](我逐渐理解了一切)[/strike],毕竟它是个滑板船游戏(说是滑板船,但实际上也还是个滑板游戏,只不过这滑板能下水了…),不滑确实有点说不过去。可它的滑却不仅仅是滑板的滑,就连手感都滑的要命。 我感觉自己过去所体验过的最滑的载具可能还是在17或者18年底GTAV初一上手时,彼时恰逢我脚伤未愈,我爸就在那一边上药一边眼睁睁的看着我把车前盖怼成了波纹状,车头撞成了锐角三角形,末了眼中带着三分讥诮三分薄凉四分漫不经心的对我说了一句:“以后你要是开车可千万别让我和你妈坐”。 但这要比那还过分上好几倍。在GTAV里我刚上手好歹还能走出一个漂亮(?)的直线,在这里我甚至连直线都走不明白(左扭右扭扭上了墙翻了船,还有那激活车钥匙的音效),转弯也像是在跑代码,嗯?这怎么没转上去?嗯?这怎么又转上去了?这跳跃怎么跳了?这跳跃怎么没跳呢?啊?我跳了啊,我真的跳了啊!(所以说既然不是蓄力跳你干嘛要搞一个放开跳跃键才判定跳跃的机制,这难道不十分反直觉吗) 如果就只是这样倒也算了,可解锁下一张地图的前置条件是完成一系列的“小”目标,这些小目标可能是总得分,可能是收集道具,也可能是在特殊地点完成特殊动作,而我却只是一个想要卡杆却连杆都瞄不准的屑。 对不起,我太拉了,但感谢制作组,让我在第三人称游戏中有了第一人称晕3D的实感,めでたしめでたし。 实话说,键盘操作可比手柄操作舒服多了…建议不要像我这个记住手柄操作就记不住键盘操作的负面教材学习。 另外一个相对可惜的点是游戏实际的内容体量相对其价格来讲其实很少(虽然受游戏手感影响,整体游戏时间大概会拉-得-很-长-),在线模式也很难匹配到其他玩家(近期最高在线人数6),但游戏支持地图编辑,也支持加载创意工坊的社区图,里面有着差不多三十来张地图,感兴趣的话也还是有得玩的啦。 哦对,还有,这个变态的杂志怎么一点都不变态啊。(Get wet this summer,你掉水里你也得湿。) 不过游戏的艺术风格是真不错,虽然画面本身并不复古,但它所采用的色彩搭配方案与音乐却总是能够让人联想到80年代,属于那种即便抛开游戏的玩法,一眼看上去也会让人觉得有点酷的类型(是我上了这条贼船的根本原因,肤浅如我)。只不过80年代大概没有能在岸上爬坡上跳台的滑板船吧(应该没有…的吧?)。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/7421824]双鱼星✪ω✪皇家飛机场[/url] 如果你喜欢这篇评论,也麻烦点个赞,让更多人能够看到。[/code]
Покупаете игру давным давно, а потом спустя несколько лет, выходят какието обновлялки для этого трэша. Что в данную игру уже просто невозможно поиграть. Все из за [b]Русского языка[/b] который ломает игру полностью и который ни разу не тестировался походу. Потому что если играть в это на инглише, то все работает как надо. Язык поменять невозможно. Как был русский так и остался. Деньги тупо на ветер улетели ахахах. Разрабу также пох на все эти проблемы. Кинул мне сыллку на свой дискорд, который мертв полностью.
As someone who is not familiar with skating/sports games like this, I found the controls really quite difficult. At time of review, I haven't gotten past the first level as I haven't gotten all achievements (I assume that's why?), but I have gotten better at the game. The graphics are pleasant and the music is great, so I'd recommend this as a good game for the genre. They also seem to be planning a bunch of updates and have lowered the standard price so I'd say it's worth it!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Last Regiment | $34.1K | 78 | 92% | $19.99 |
| Dead End Aegis | $34.1K | 73 | 92% | $29.99 |
| SUGURI | $34.1K | 225 | 83% | $5.99 |
| Sword and Fairy 5 prequel | $34.1K | 149 | 86% | $12.99 |
| Messy Up | $34.1K | 292 | 86% | $3.99 |
| Girl Frame | $34K | 109 | 82% | $11.24 |
Related
| Cairn | $25.1M | 20.5K | 95% | $29.99 |
| Golf With Your Friends | $23.7M | 74.7K | 87% | $14.99 |
| Skater XL - The Ultimate Skateboarding Game | $20.7M | 19.6K | 86% | $29.99 |
| CloverPit | $7.8M | 25.1K | 90% | $9.99 |
| s&box | $7.4M | 9K | 59% | $19.99 |
| UFO 50 | $4.4M | 7.4K | 95% | $24.99 |