
Build and run your own waterpark. Design slides, send guests flying with ragdoll physics, manage staff, and fully customize your park. Turn total madness into a five-star empire in this first-person management simulator!
Modeled estimate, not a reported figure. How we estimate →
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About
Create custom waterslides, unique pools, themed attractions, and everything else a fun, functional waterpark needs.

Spray your guests with water guns, launch beach balls at their heads, or maybe give a nervous diver a “gentle” push off the board. It’s your park you make the rules!

In the beginning, it’s all on you. From selling tickets, serving food, saving drowning guests, fixing broken slides, cleaning up after visitors, to scooping poop out of the pool. It’s chaotic, hands-on, and all part of running a successful waterpark.

Paint walls and slides, spray custom designs onto any surface, and swap out flooring to set the tone of each area. Add props, signs, and decorations to give your park a personal touch and make every corner feel uniquely yours.

Launch guests into the air, send them flying into pools, or watch them flop helplessly after slipping on a puddle. Ragdoll physics turn every moment into a potential comedy highlight.

Keep your guests happy by setting up food stands and vending machines around your park. Prepare hot dogs, lemonade, ice cream and more! The better the treats, the happier the visitors.

Everything you do affects your park’s overall rating from how clean it is, to how fun your slides are, to the quality of your food and amenities. The happier your guests are, the better your rating. Keep them satisfied and they’ll stay longer, spend more, and want to come back.

As your park gets more popular, it’s time to expand. Unlock new areas to grow your waterpark’s size and hire staff to handle the daily chaos. With a team in place, you can focus on what really matters: building the best waterpark possible.

No AI was used in the making of this game. We pay artists for all our assets and marketing images/ videos, translation teams, devs, etc. We are proud to be a 100% human-made game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Spain, Ukrainian, Italian +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 132 reviews with recorded playtime.
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's super fun and cool slides!
it's really fun
good
I would highly recommend this game to anyone who likes playing incremental builder sim games with silly physics. It is an absolute joy to be in the park and watch everything grow, get cleaned, and to watch the silly computers interact with the environment. The pacing is feels nice and it never feels like youre doing bad you just might not have money. Ive only played about 10 hours at this point but I keep coming back. Only thing I can say is I wish I could scale up the text in places like at the register. All in all really really fun and addicting summer vibes
das Spiel ist cool gemacht
Macht einfach verdammt viel Bock! Wer Bock auf ein entspanntes Aufbauspiel hat und schon immer seinen eigenen Wasserpark designen wollte, ist hier genau richtig. Die Steuerung ist easy, das Bauen macht süchtig und es hat echt einen coolen Suchtfaktor. Absolute Empfehlung für zwischendurch! 🌊 Let's go!
It is very satisfying game and also very good sim game
I played so much I got a bit burnt out, haha. But I'm excited about all these updates, I will definitely be returning to the game, maybe even doing a fresh run on the new difficulties! Thank you dev's, for being the perfect example of what a game that goes viral, (or you know what i mean) sold lots of copies, but STILL is putting so much love into the game. I saw Caseoh Play this, and I was hooked immediately. (PS ty for adding Caseoh to the game it was hilarous to watch and play). This is what early access games are SUPPOSE to be like. I'm so excited to see where this game goes, its already worth your money as it is, but these dev's have added so much cool stuff to the game even since I bought it. They have created a wonderful business sim game, and still manage to keep adding tons of amazing stuff to it. It will be cool to see it, in its final form whenever that is. I'll also be following these devs too, hopefully see what other amazing things they make in the future. the only thing I can really say is I wish it lasted longer! But they are working on that from the seems of it. (it has plenty of content so far, I just want to do even more lol) a 6th star is coming (i don't think it arrived yet) as well as the new difficulties. I think I read something about more locations?? that would be epic. even more items to sell etc would be fun. but they truly do seem to listen and keep adding more amazing content!! 10/10 recommend giving this game a try, its one you'll miss when you finish it. & its probably one of the best business / "owner" sims I have ever played. its honestly what made me realize how much I love this genre. Special TY to the great devs for being a great example of what an early access game can and should look like. <3
game is as advertised! Originally bought this game for my boyfriend and after watching him play got it for myself. it very fun and honestly well priced. 10/10 would recommend.
VERY FUN
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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