
Third person post apocalyptic RPG-lite. Find beer in a post apocalypse wasteland. Inspired by Fallout 1, Trailer Park Boys and Western genre. Contains foul language.
Modeled estimate, not a reported figure. How we estimate →
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About
The recent update v0.4.2.0 in July brings in a complete overhaul of the game, storyline, new maps, mechanics & more!
Shoot, loot and talk your way through a landscape filled with raiders, mutants and original characters. Currently 2-4 hours of gameplay.

RPG Lite
An RPG focused on the story and environemnt of the WastePunk world. Meet NPCs and find out what's happening in the wasteland. Contains simplified RPG mechanics.

Mega Deluxe Art Style!
Detailed, hand-crafted post-apocalyptic environments, created in a unique style, are waiting to fulfill your deepest post-apocalyptic desires!

Level Up and Get Ahead
Use your hard earned cash and experience points to upgrade your arsenal!

Quests
Solve a small variety of quest to finally reach your goal.
Note: Early Access
At this point of time the game contains a storyline and all the features although the content is still incomplete.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I'd say the game checks out. Simple enough rules to follow, decent and simplistic quests to get behind. I do wish the camera was a little more back from the player character. I appreciate the RNG of the loot spawns and every building or POI had a reason to visit which I appreciate especially in an EA. For the price, I don't think you can go wrong.
I really like the idea but it needs some SERIOUS work to be worth it AT ALL during early access. The immediate jump of difficulty and the absolute BARE BONES content people will buy this and be angry.
This game feels like a modern take on the classic style of Fallout 1/2 and Wasteland with the map travel system having random events while travelling. I will say it seems pretty difficult when first starting out but after some time learning how to use the various weapons it gets pretty fun. Given the price, you cant go wrong with this game and im eager to see what else gets added with additional updates.
will update the review more later when i can and as it updates but as it stands it is a bitterly biting and scathingly dark satire of a post apocalypse that is both cute and critical of classical capitalist advertising in its presentation which is cleverly matched against a sharp yet crude sense of humor. the style of everythings western influence but totally trashed environmentally destroyed for explicitly more interesting and non nuclear reasons than fallout; at this point, the story is shaping up to be an even more thoughtfully sharp commentary than any of the more recently bethesda produced fallout games. the dialogue is good, and all of the ui and mechanics are very smooth with what is here right now. focusing on moment to moment environmental storytelling through active combative gameplay and lighter rpg mechanics to make the center the storys flow with detailed branching progression. the combat, while simple, is fun and the looting also feels good. all of the rpg mechanics that are here are directly in service of making bigger story decisions or having a more direct influence over the moment to moment story and gameplay by making it have a micro focus. its a fun and very well thought out way of doing things that evokes the limitations of classic fallout in a good way without containing its multitude of obnoxious soft locks. while the combat and rpg mechanical gameplay outside of storytelling do need some work, the story that is here is excellent and has been very compelling enough so to keep me engaged and in every way wanting to see more of this comical yet sharply witted post pocalypse focused on the comical obliviousness of humans that is to come. in short: while a short game experience thus far, the focus on the storytelling and polished presentation complimenting the gameplay and being only limited to decisions affecting the scope of the immediate, well told story -- make wastepunk a world worth engaging in and playing even at this early state that is in need of work. as it happens then, i for one, am excited to see what comes forward in this delightfully crass and human, post apocalyptic, rpg-lite.
Edited - new update is very good, I liked the earlier rendition anyway but this is kool, looking forward to spending more time on this. ♥♥♥♥ off, I got work to do
I wanted to like it and i tried but it's just not that good. Balance is horrible. Enemies take so many bullets and you go down fast. It's level-instance based which is not a problem but it makes this game and world feel so empty. Also it straight up copies Fallout 4's opening just way worse and less interesting.
Although this is in early access, you can see many hints of a game which will blossom into something truly fun and engaging. The graphics are quite good. A lot of care was taken in ensuring everything was consistent and balanced. Things which you need to interact with are clearly marked in the world, and different goals are well-communicated to you, the player. There's some small details which I wish were different or more polished, but given this is an Early Access title, we just have to wait and see where things go with this otherwise good game. I recommend it.
Graphic bugs and easy to soft lock yourself
Tough Review... Giving a recommend due to price, little/no bugs, and expectations on the developer adding more to the game. The game itself is bare bones and seems to need a lot more content or optimization. The idea and the game itself is solid, I didn't run into bugs all the time and could play contently. I don't really feel the content playing this game and I hope this is fixed later on. A lot of items in the game, (visually) but nothing really to interact with. Jumping on any obstacle is difficult, crouching makes the enemy hit you more due to you not moving, and it's basically run and gun at this moment. I don't feel content because the entire game so far revolves of an invisible person (because you never see them) telling you to go on these quests to kill bandits. Repeatedly. There is no *real* reward besides 'click' upgrade and... Nothing. Upgrade there, but nothing to reward you with it. Just go back in. For the price of 5 Dollars, to run around and kill bandits for an hour or two? I'd say that's cool. You will be hard pressed to have fun after though due to repetition. This is a solid 'ok' game and others may say it's boring and not worth their time.
Single dev operation that keeps the players up to date on whats up and making a game that has serious potential. WastePunk has most of the bones for a really good game and I hope to see this game grow into what the dev has in-visioned for it. Regardless ill be here for the ride, I really like the idea hope to see WastePunk and the dev get the recognition they deserve. I played the demo and really enjoyed the idea for the game, soon as I noticed it was released i bought it without a second thought. Give it a chance, ignore poor reviews because most negative reviews are meaningless and usually an over-opinioned persons view point. Only think i can possibly harp about is taking the bunker that you start in that was in the first demo (please bring that back!). other than that 8/10 I cant wait for the future updates, best of luck dev.
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