
From the producer of the original Fallout comes Wasteland 2. With over 80 hours of gameplay, deck out your Ranger squad with devastating weaponry, test the limits of your strategy skills, and bring justice to the Wasteland! The choices are yours…but so are the consequences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.1Kreviews | 83% | — | $1.3M |
| $29.99 | 3.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
The resurrection of a cult classic, Wasteland 2 does not disappoint. Set in a nuclear South-west USA you create and manage a four-man group who have recently joined the remnants of the Desert Rangers. As an elite squad of wandering lawmen it's up to your discretion to solve various problems while investigating the mysterious death of one of your own.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Turkish*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A large, open world with creative and interesting lore, made alongside some of the crew who made the original Fallout. The sequel to the classic 1988 Wasteland, with plenty of references to events from the original to give returning players a nod without confusing new ones. Create your squad, recruit new members to augment them with a diverse array of abilities. Make choices with actual consequences to the game world and play through a number of different ways to experience a number of different endings.
I wanted to like this game but there were several issues, especially with the combat but also some quests were very obtuse with stupid choices and options. I really hope 3 will be better. (note, I played on another platform and have played the whole game through on hard) ((second edit, I did play this on steam, it's just for some reason not registering my 70 hours here, weird, must be due to the different versions, despite me having played the director's cut))
Fantastic game, must play for all fans of original Fallout! I have finished original Wasteland 2 times and this sequel is as good as the original!
Rich with atmosphere, story and witty humor. A great RPG.
Fantastic game, one of my favourite turn-based cRPGs.
I took me way too much time to finally finish Wasteland 2, but I finally did it, and I'm glad I did so! The classic Fallout games are some of my favorite games of all times, and when I heard that the game that originated those games was getting a sequel (way back then, when the Kickstarter campaign was announced), I was very, very hyped. I played the game when it launched, and for some unknown reason, never finished it. Now, after many years, I finished Wasteland 2, and, here's my review of it. PS: Steam isn't tracking my playtime hours properly, and I think it has to do with the fact that I also played it before the Director's Cut Edition was released. [hr][/hr] So, first things first. What is [b]Wasteland 2[/b]? It's a [b]Turn-Based Tactical CRPG[/b] based in a Post Apocalyptic USA, after a Nuclear War brought the end of the world. Seems familiar, right? That's because the Fallout series is a spiritual successor to the first Wasteland game (which came out in 1988). Basically, Wasteland 2 is a spiritual successor to Fallout 1 and 2 which are spiritual successors to Wasteland 1. It's been developed by inXile, which was founded by some ex-Interplay/Black Isle devs. [b]Story and Setting[/b] The game is split in two major segments (which I'll not spoil). Both are very distinct between each other, so you'll know when you eventually reach the second half of the game. You play as the newly recruited Team Echo from the Desert Rangers, descendants of the US Military, trying to act as the lawmen of Post-Apocalyptic Arizona. Your first assignment is fairly straight forward: a old-timer called Ace (and a character from the first game) was murdered while trying to install some Repeater Units on some Radios after the Rangers started hearing some very troubling and menacing radio transmissions, and you're tasked of finishing his mission, leading to a huge quest on discovering who murdered him, why, and how you'll be able to install those repeater units. During your quest you'll meet dozens of different factions, each trying to survive this nuclear wasteland their way. Your actions as a Desert Ranger will shape their lives, and the future of Arizona. This game, as a CRPG, has some very tough choices to make. And, be warned: even though you have control over many different outcomes to quests, there won't always be a happy ending. My only complaint of the story is that [spoiler]one of the Antagonists (Dugan) isn't very well explored, and the game's ending happens too abruptly[/spoiler]. Other than that, the story came out as very engaging, with some very good plot-twists. Speaking to every NPC and searching every inch of the map can be very rewarding too! [b]Gameplay[/b] Wasteland 2 features a Turn-Based Tactical combat, with a Action Points system to dictate how many actions you can do every turn with your characters. There's also a Combat Initiative system, to determinate which characters will act first on their turn. You control a squad of up to 7 people, with the first 4 being your main characters. These can be either created from the ground up during Character Creation, selected from a pool of available pre-created ones, or, you can even pick these and customize them to your liking. The last 3 squad members you can recruit during your journeys. There are a lot of different companions that you can find and recruit. There's a big incentive on trying to balance your squad, ensuring that you'll be able to overcome the many different challenges that wait you (like having characters that can unlock chests, safes, disable alarms and explosives, and even talk to animals). Just a head's up: there's no way to properly respec them without using external tools, unfortunately. Combat isn't everything though. You'll spend a lot of time talking to different NPCs, and your choices during dialogue will shape the story going forward. There's also skills that can be used on dialogues to shape the outcome to your liking. [b]Sound Design[/b] Combat sounds (like firing guns, enemies sound design and stuff like that) sounded ok to me. Nothing too groundbreaking, but they did their job well. Not all NPCs are voice acted, but among those that do are, they're really, really well done. There wasn't a voice-acted NPC that felt weird or badly recorded, in my opinion. The best part on sound design was the Soundtrack. That was superb, very atmospheric and could be dark when needed. A true masterpiece by Mark Morgan (the creator of the original Fallout soundtracks). [b]Graphics[/b] There isn't much to say about them, to be honest. They're somewhat dated, but they're ok. Some textures weren't very good, some character models and animations could be better. Also, I had some framedrops at some areas, even though my PC is way above the recommended specs. [b]Final Thoughts[/b] So, to sum it up, I had a lot of fun playing this game. It felt like a true successor to the classic Fallouts. A post nuclear experience with some wacky and dark humor, mutants, robots and raiders. I can't say for sure how many hours it took me to finish it due to Steam's playtime being bugged for this game, but I think it was roughly around 50 hours, maybe? Did every quest that was present, explored the entire world too. In my opinion, if you like CRPGs as a whole, or liked Fallout 1 and 2, there's a huge chance that you'll like Wasteland 2 as well.
Wasteland 2 is a post-apocalyptic role-playing video game released in 2014 and the sequel to the 1988 video game Wasteland. It was developed and published by inXile Entertainment (Classic Fallout Team, Brian Fargo, Chris Avellone and more ) after a successful crowd-funding drive on Kickstarter. I don't understand why this game gets so many negative reviews. This game gets a 8.5/10 in my opinion. it has flaws, but they are completely outshone by how perfect this game is in almost every way. Wasteland 2 One of the best CRPG out there! Amazing character creation and combat system. If you like CRPG's and Post Apocalyptic Games don't miss this classic game!
If you like Fallout and Baulder's Gate, you'll like this series.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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